Noob slasher mutants. THEY ARE ANNOYING.
You know how people as mutants follow you around just holding down the mouse button, then their lagg gets you when they are very far from you? Well I think to fix this problem, the mutants will have about 2 seconds to slash, then they slow down, if they keep holding down the mouse button. Tell me what you think about this idea!
Comments
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Fiercesteam wrote: »You know how people as mutants follow you around just holding down the mouse button, then their lagg gets you when they are very far from you? Well I think to fix this problem, the mutants will have about 2 seconds to slash, then they slow down, if they keep holding down the mouse button. Tell me what you think about this idea!

i don't understand a thing of what you said im sorry -
Tony896893 wrote: »i don't understand a thing of what you said im sorry
dude, he talking about the player slowing down if he keep trying to slash. it like if you are running and talking at the sametime, if will slow down a lot faster then keep you mouth shut and just run. -
DFearULuv2H8 wrote: »dude, he talking about the player slowing down if he keep trying to slash. it like if you are running and talking at the sametime, if will slow down a lot faster then keep you mouth shut and just run.
I see, would you ACTUALLY slow down by slashing? I was not aware of this...somebody also told me SPOP char is faster and I have the SPOP but never use it..what do you think? -
who cares? MM and HM are the most casual game modes there are. They don't even care about fixing certain glitches in the maps so they're not gonna care about slashing effects..
As for knife, bad enough they have zp knives and that you can own at least one of them permanently. That's usually for knife only or GM which is again casual... No holds bard on those modes and why should there be? -
I hate that too. The best solution, for both knifers/mutants slashing, would be to be forced to click at each slash. I mean like, you left click, it gives a shot and you must click again to give another shot. So, if you want to slash, you're kinda forced to click as fast as you can like a berserk.
I play Skulltag sometimes, on a server called Zombie Horde. It works that way, it's pain to get those soldiers, because you're constantly clicking, again and again, you get tired pretty fast also. Until you realise that he would be better for you to stalk him and give only few shot when you fell he's near enough, :P It's pretty much balanced as the Zombie are really strong in that skulltag mod. -
I hate that too. The best solution, for both knifers/mutants slashing, would be to be forced to click at each slash. I mean like, you left click, it gives a shot and you must click again to give another shot. So, if you want to slash, you're kinda forced to click as fast as you can like a berserk.
I play Skulltag sometimes, on a server called Zombie Horde. It works that way, it's pain to get those soldiers, because you're constantly clicking, again and again, you get tired pretty fast also. Until you realise that he would be better for you to stalk him and give only few shot when you fell he's near enough, :P It's pretty much balanced as the Zombie are really strong in that skulltag mod.
Agree with everything siad, but dont know what the Skulltag is..... 0,0 -
RawrJafrikan wrote: »Agree with everything siad, but dont know what the Skulltag is..... 0,0
It's a engine that allow you to play a big variety of fanmade game/mode inspired by the Skulltag community but for Doom. So basicly, the server I usually play, Zombie Horde, is like a remake of Counter Strike Zombie Mod (with alot of original contents as well) but in Doom style (graphics, guns, sprites, textures and stuff) + 3D floors. There's multiple project beside Zombies Horde such as Who Dun It, Hide n' Seek and much more,
Play Doom like you never played it!
Ahhem...back on topic..... well.... msg2smexy, :S -
It's a engine that allow you to play a big variety of fanmade game/mode inspired by the Skulltag community but for Doom. So basicly, the server I usually play, Zombie Horde, is like a remake of Counter Strike Zombie Mod (with alot of original contents as well) but in Doom style (graphics, guns, sprites, textures and stuff) + 3D floors. There's multiple project beside Zombies Horde such as Who Dun It, Hide n' Seek and much more,

Play Doom like you never played it!
Ahhem...back on topic..... well.... msg2smexy, :S
Msg2smexy indeed.... -
Acutally, they fix all the glitches they can, but some just cant be fixed. But z8 does make the glitches harder to do.who cares? MM and HM are the most casual game modes there are. They don't even care about fixing certain glitches in the maps so they're not gonna care about slashing effects..
As for knife, bad enough they have zp knives and that you can own at least one of them permanently. That's usually for knife only or GM which is again casual... No holds bard on those modes and why should there be? -
Fiercesteam wrote: »You know how people as mutants follow you around just holding down the mouse button, then their lagg gets you when they are very far from you? Well I think to fix this problem, the mutants will have about 2 seconds to slash, then they slow down, if they keep holding down the mouse button. Tell me what you think about this idea!

i don't see how people spamming the slash key is a issue, i know a remedy that might help when your being chased by a mutant, turn around and shoot them. see by doing this, it will knock them back therefore spamming the slash key will be pointless.
why nerf the mutant slash when you can just turn around and shoot them if they get to close. -
because if your carrying an rpk or something, then if you pull out you gun, they will kill you.i don't see how people spamming the slash key is a issue, i know a remedy that might help when your being chased by a mutant, turn around and shoot them. see by doing this, it will knock them back therefore spamming the slash key will be pointless.
why nerf the mutant slash when you can just turn around and shoot them if they get to close. -
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Eh. Since MM is so casual, there's not really a big issue. Between there still being glitches, punching through glass in Zone 13, silliness in the issue of the Hero being insanely powerful, etcetera, this seems like a minor issue in the first place.
TL;DR - Eh. No point.
~M6o
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