Problem solving thread

So, i'm here just to discuss possible sollutions for the most commentated problems here on CF, let me start with the ones that annoy's people the most:

-Fail register system (you shoot someone, the person takes no damage even doing the damage animation, or, a person shoots you while you're running down to your cover, the reg system tries to make up with the time delay and deals damage to you when you're already on behind covering)

******** (of all sizes and shapes, mostly fat nolifer's)

-HUGE PINGS (sorry for the caps, ilustrative intentions only ;x)


I personally only have one idea foir solving the huge pings, wich is, hosts (like the console system) for each match, wich is the system every mmofps is adopting right now, since it offers more advantages than the "fixed server" system.

Pro's: will allow people from all over the world to play CF without any lag problems, also, will separate different ping zones, making BR people play with BR people, NA people play with NA people.
In front of each room there should be a small ping meter to the actual host, also, when the host logs off, the one who's closer to everyone will host the game, making it an easy sollution for those who complain about having to play with high pingers and whine about BR's and turks.

cons: people can alter the client informations sended to the server to allow them to obtain advantages over the others (infinite GP, exp, altering the informations about your performance or even your gameplay (hacks, glitches, etc), people will fight over the host post, there will be "host noobs".

So, tell me your sollutions to the problems, this brainstorming maybe will get us an excellent sollution for all the problems present in this game, thanks for reading 74k37h47 ^^

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