Larger maps please!!!
Comments
-
Uhm.. I'd say its a lot of work to do for z8 if they make larger maps. However, I do think it would be a good idea. More tactics are needed for the larger ones for the reason that all of you had stated. You wont have enough time to cover 2 bomb sites. However, it could be used for scrim, etc. And if possible, we could have more people playing on this map. Like 10v10s. I know it will be too much coding. But it will definitely improve the gameplay for z8 games.
-
Mr1mmorta1 wrote: »Uhm.. I'd say its a lot of work to do for z8 if they make larger maps. However, I do think it would be a good idea. More tactics are needed for the larger ones for the reason that all of you had stated. You wont have enough time to cover 2 bomb sites. However, it could be used for scrim, etc. And if possible, we could have more people playing on this map. Like 10v10s. I know it will be too much coding. But it will definitely improve the gameplay for z8 games.
Z8 doesn't make the maps or the game. They're not the developers.
As for larger maps, we already have large enough maps. For example, as others have pointed out, Desert Storm and Santoria are large maps. -
Desert storm, MASSIVE map.
Black WINdow, Huge map.
Santoria, Getting all the way from B to A takes pretty long if you're slow in the head like me..
Downtown.. Just plain big.
Port.. quite a long run,
Castle I suppose..
Ceyhan is actually pretty big..
Sub-base is actually pretty big toooo..
The Mine is gigantic..
Mexico even..
ooh.. and Eagle Eyes is pretty big I guess..
Factory is like.. the only small map, LOL..
Pretty much every map you'll waste 10 seconds+ of precious clutch time if you have to run from A to B, Which seems to be everytime. LOL
I may have missed some maps, but whatever.. I think you get the point. LOL -
CptFarukon2 wrote: »Desert storm, MASSIVE map.
Black WINdow, Huge map.
Santoria, Getting all the way from B to A takes pretty long if you're slow in the head like me..
Downtown.. Just plain big.
Port.. quite a long run,
Castle I suppose..
Ceyhan is actually pretty big..
Sub-base is actually pretty big toooo..
The Mine is gigantic..
Mexico even..
ooh.. and Eagle Eyes is pretty big I guess..
Factory is like.. the only small map, LOL..
Pretty much every map you'll waste 10 seconds+ of precious clutch time if you have to run from A to B, Which seems to be everytime. LOL
I may have missed some maps, but whatever.. I think you get the point. LOL
Debunking the maps:
Dessert Storm I agree with.
Black WIDOW: has 3 sniper tracks but they're not really far away and you can't fully cover the bomb with a sniper rifle from far away due to boxes.
Sanitoria has only one sniper route which is in the middle so it's not even worth bringing the rifle out.
Downtown has a few sniper routes and it is plain big so I agree with you there.
Port only has 2 sniper routes, middle and a site. Can't snipe at b site unless you have some back-up. And with all the construction and routes, it's not really easy to snipe without being blind-sided.
Castle only has 1 sniping route on the far side and in the middle. Everything else is construction so a bit risky to bring the rifle out.
Ceyhan has 2 sniper routes. Middle and sewers. Can't protect the other site with a sniper rifle successfully against a whole team.
Sub-base hardly has any sniping routes. control room in b site and that's really it.
The mine has a few good sniping spots but just like port, alot of side routes that can end up blind-siding you.
Mexico has no sniping spots for protecting the bomb on either site. Only guarding the sewers and top middle.
Eagle Eyes I agree.
Factory is small lol so I agree with that.
There's a pattern that those maps have. But none of them are really sniper-oriented. Having a sniper will help but it's not really something that's a must for these maps. -
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 955 CrossFire Announcements
- 950 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 602 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 705 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic
