Anti-Hacking System
Hi, I think Z8Games haven't put much effort in the removing hacks/hackers from the game.
What people have said to me:
Why should, we put up with children or young adults using malicious programs in the game. If you leave the room your just letting them win.
Personally, I think Z8Games should have some small system; where you can upload files that are malicious to the game then they test them on a private server! For an example: When they show new items coming out in Live broadcasts they are using a Private Server.
Why can't they use that server to test to see if the files do change any setting in the game, if so just simply add them to system that updates x-trap and bans the player using the hack.
Known hacking websites are releasing hacks daily or monthly, the websites are known by a great deal of non-hacking members of the Cross Fire Community, just a simple piece of coding - minimal - 1-2 hours and Z8Games could easily have Free/Premium hacks blocked by the system.
Please express your opinions here, also please do not flame.
What people have said to me:
- Dude, it's a free to play game.
- If you don't like them hacking just kick them
- Just leave the room or channel.
Why should, we put up with children or young adults using malicious programs in the game. If you leave the room your just letting them win.
Personally, I think Z8Games should have some small system; where you can upload files that are malicious to the game then they test them on a private server! For an example: When they show new items coming out in Live broadcasts they are using a Private Server.
Why can't they use that server to test to see if the files do change any setting in the game, if so just simply add them to system that updates x-trap and bans the player using the hack.
Known hacking websites are releasing hacks daily or monthly, the websites are known by a great deal of non-hacking members of the Cross Fire Community, just a simple piece of coding - minimal - 1-2 hours and Z8Games could easily have Free/Premium hacks blocked by the system.
Please express your opinions here, also please do not flame.
Comments
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Hypernamer2 wrote: »Read it twice
Again my answer remains the same
And I add
Basically it's what they are doing
They check the hacks and give the results to XTrap to fix them
Oh and don't upload pictures of hacking sites
It's like promoting hacks
And you will be banned
Uploading pictures, I didn't state the name of the website that gives them no need to ban. -
Hi, I think Z8Games haven't put much effort in the removing hacks/hackers from the game.
What people have said to me:- Dude, it's a free to play game.
- If you don't like them hacking just kick them
- Just leave the room or channel.
Why should, we put up with children or young adults using malicious programs in the game. If you leave the room your just letting them win.
Personally, I think Z8Games should have some small system; where you can upload files that are malicious to the game then they test them on a private server! For an example: When they show new items coming out in Live broadcasts they are using a Private Server.
Why can't they use that server to test to see if the files do change any setting in the game, if so just simply add them to system that updates x-trap and bans the player using the hack.
Known hacking websites are releasing hacks daily or monthly, the websites are known by a great deal of non-hacking members of the Cross Fire Community, just a simple piece of coding - minimal - 1-2 hours and Z8Games could easily have Free/Premium hacks blocked by the system.
Please express your opinions here, also please do not flame.
I really think in the sense of preventing hacker from entering a game, z8 should depend on x-trap. X-trap should did better and decent job on that, even though they are slower all the time.
But z8 can not totally depend on x-trap. z8 can create a solution after hacker bypass the x-trap, detect them more efficiently, and ban them more efficiently, and more, create an environment to encourage the whole community to fight against hacker.
Even the hacking code works in various ways, the final behavior is very limited, a hacker might have illegal positioning, might move too fast, might kill with 1 shot, might aim too fast (in a short time to kill a lot), some other may trace the enemy behind the wall (waller). Mainly, the rule a reviewer used to detect a hacker can be programmed. Even in some case there is ambiguity, it can be adjusted to filter out those who must be hacking.
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