Thunder Grenade - Ghost Mode

Well, this is a little suggestion for a blacklist only grenade that thought of that could be useful for GM while still being balanced(perhaps even helping balance the odds?)

BLACKLIST ONLY
Name: Thunderclap/Thunder Grenade
Explosive Timer: Impact(any wall/person/etc.)
Damage: 0 at medium distance, 1-10 at pointblank range, 20 at impact. DOES NOT damage teammates.
Abilities: Upon explosion, lets out a supersonic blast which deafens all beings within the general area for 5-15 seconds based upon distance from the explosion.


Advantages: Deafens global risk making them unable to hear your breathing/foot steps, does slight damage to help knife users, Impact explosion for speedy use, and gives blacklist access to a unique grenade.

Disadvantages:Possible to deafen allies/self(doesn't really affect BL, Throwing trail when thrown, Does not blind enemies(for balance reasons).



Thoughts and opinions? I tried to bank this a very balanced grenade that could help out BL while not being as over-powered as a throwing knife/flash grenade. While still offering distinct benefits for BL.

Also, this should be pretty easy to code now that we have the grenade launcher gun in HM, all you have to do is change the properties and make a new grenade.

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