rebalance mutation mode and other stuff
in this suggestion i will address alot of things that need to be fixed by next update. ive been playing for a yeah in half now on crossfire and from what ive seen mm mode is seriously off balanced more one sided then anything seems lime mutants consistently win no matter what game i join mutants always win unless of course some idiot hacks or use the human block tatic on rare occasion ill see the humans win the right way but barely there are plenty of things that can be done to rebalance mm mode.
here are some functions that are needed:
1. walkthrough aka no-clip for mutants no-clip lets mutants walk through each other this prevents mutants from blocking there allies to protect the humans or blocking mutants to escape from a tight spot.
2. vote kick: there are more hackers on mutation mode then any other because there is no vote kick so please add vote kick.
3. auto kick for room host: sometimes vote kicks arnt always successful so a auto kick function should be used with the room host the host should be able to kick who ever he wants out of the game.
and somehow make it easyer to report hackers and what not.
and if you dont like these ideas or decide to ignore this post you can suck it. :]
here are some functions that are needed:
1. walkthrough aka no-clip for mutants no-clip lets mutants walk through each other this prevents mutants from blocking there allies to protect the humans or blocking mutants to escape from a tight spot.
2. vote kick: there are more hackers on mutation mode then any other because there is no vote kick so please add vote kick.
3. auto kick for room host: sometimes vote kicks arnt always successful so a auto kick function should be used with the room host the host should be able to kick who ever he wants out of the game.
and somehow make it easyer to report hackers and what not.
and if you dont like these ideas or decide to ignore this post you can suck it. :]
Comments
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StarHeroDX wrote: »in this suggestion i will address alot of things that need to be fixed by next update. ive been playing for a yeah in half now on crossfire and from what ive seen mm mode is seriously off balanced more one sided then anything seems lime mutants consistently win no matter what game i join mutants always win unless of course some idiot hacks or use the human block tatic on rare occasion ill see the humans win the right way but barely there are plenty of things that can be done to rebalance mm mode.
here are some functions that are needed:
1. walkthrough aka no-clip for mutants no-clip lets mutants walk through each other this prevents mutants from blocking there allies to protect the humans or blocking mutants to escape from a tight spot.
2. vote kick: there are more hackers on mutation mode then any other because there is no vote kick so please add vote kick.
3. auto kick for room host: sometimes vote kicks arnt always successful so a auto kick function should be used with the room host the host should be able to kick who ever he wants out of the game.
and somehow make it easyer to report hackers and what not.
and if you dont like these ideas or decide to ignore this post you can suck it. :]
make it so mutants cannot kick humans, it'll prevent them from kicking the hacker for 1 round, but it'll prevent them from rage kicking someone who pwned them, or some key player...
but well, i agree especiall with the walk through thing, it's so annoying those blockers... -
make it so mutants cannot kick humans, it'll prevent them from kicking the hacker for 1 round, but it'll prevent them from rage kicking someone who pwned them, or some key player...
but well, i agree especiall with the walk through thing, it's so annoying those blockers...
thats a good idea i agree with both those statements also the reason theres a auto kick for the room host listed is cause its the host job to keep his/her game room free of hackers and abusers 'aka glitchers btw' although sometimes the room host doesnt always do his/her job which is why vote kick is listed as well -
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walkthrough is a bad idea because sometimes you have to stack up to get to a soldier and that would be impossible to do.
BUT if you could knock a mutant back by punching him, you could get to the soldier. Yes the blocker could knock back the other mutants too but if you've got more than one mutant going after the blocker i think you could still do it. -
bump to stay alive maby you could walkthrough the idle mutants like if the mutant is standing still and starts healing or something ill bet if z8games codes it just right they could rig it so you can wallkthrough and still be able to jump on top of a mutant or they could make a default ghost ability which lets you walk through other mutants for a few seconds which is all you need to get to the player being blocked
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Hypernamer2 wrote: »1&2 yes if in 2 soldiers can kick soldiers and mutants can kick mutants
3 no the host would be able to abuse the auto-kick
dude no matter what they do some idiot is gonna figure out how to abuse any useful function z8games puts on here
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