A few changes should be done in HM!!!

You guys might have noticed there is a shotgun on the hero back, we should be able to use it too cuz fal reload is way slow, so we should have that shotgun as secondary.

Whoever was chosen to be hero in a round, should be chosen as a hero again the next round if he survives that round before.

Mutants shouldnt respawn, it already hard enough to kill mutants+ you guys dont even give us infinite ammos like CS ( not no reload) and now they can respawn?? 1 freaking hero is gonna be able to kill all of those mutants so it hard for soldiers to win now. If you make like 5 or 6 people get to be heroes in a room then make mutants respawn ok??

Comments

  • Don't know about the shotgun but the mutants having ability to respawn is almost impossible for soldier.

    So i want the mutants have two lives or no resapawn.
  • The gun on his back is called the Remington. I dont know why they didn't put it in this patch...
  • Well, some people prefer their secondaries, after all a DE Gold for instance is quite handy in HM/MM. And people do like having some of their original gear.

    But I wouldn't mind the hero being able to choose between the fal or this custom shotgun for bags.

    The repetitive hero is a bit unfair for those who would do well to be it and get a nice point boost. glitchers would also keep the hero indefinitely unless they were turned.

    When you kill mutants and the power guage goes up, it becomes basically a slaughter against the mutants. I've survived such plenty of times without even purchasing a magazine or mutation clip boost. so its just about clever strategizing and teamwork for the most part. plenty of ammo if used properly. the hero is like godly when its at 100% damage.
  • Allowing a hero to go again if he survived would be abused. Generally mutants go for the hero first but if there's teamwork you'll win. For that person to be hero several times would be considered unfair.

    Killing mutants by headshot seems right cos I mean.. it's like that in zombie movies too right? =) It also makes HM more challenging.
  • Well, some people prefer their secondaries, after all a DE Gold for instance is quite handy in HM/MM. And people do like having some of their original gear.

    But I wouldn't mind the hero being able to choose between the fal or this custom shotgun for bags.

    The repetitive hero is a bit unfair for those who would do well to be it and get a nice point boost. glitchers would also keep the hero indefinitely unless they were turned.

    When you kill mutants and the power guage goes up, it becomes basically a slaughter against the mutants. I've survived such plenty of times without even purchasing a magazine or mutation clip boost. so its just about clever strategizing and teamwork for the most part. plenty of ammo if used properly. the hero is like godly when its at 100% damage.

    Ok first, not that much of people have deagle gold.
    second, the power guage doesnt help that much, you run out of ammo eventually because of the mutant respawns.
    Third: i dont get it, he not gonna survive the whole game right??
    I also forgot to say that even with a lot of 1 shot kill hackers right now, they cant even win the round because they run out of ammos, they do win sometimes if the supply box is like right there. Imagine when hackers are gone, this is what happen : Mutants 17-0 Soldiers
  • Why no one is interested in posting in my thread?? i will never make a thread again, swear to god. :( Why?? cause my ideas suck?? screw you.
  • Ok first, not that much of people have deagle gold.
    second, the power guage doesnt help that much, you run out of ammo eventually because of the mutant respawns.
    Third: i dont get it, he not gonna survive the whole game right??
    I also forgot to say that even with a lot of 1 shot kill hackers right now, they cant even win the round because they run out of ammos, they do win sometimes if the supply box is like right there. Imagine when hackers are gone, this is what happen : Mutants 17-0 Soldiers

    Even regular mutation it hardly ever goes 17-0 in favour of the mutants. A single person with an m4 or so can kill 1 mutant just by themselves. I've done so on many occassions, and its not hard to score a headshot on the slow moving bulky mutants. ^..^ 90% of my kills are headshots to them. And I don't even own a dE. Gold.
    It takes practice and patience. Ammo management is key. Its all about strategy bud. ^..^ how do you think I got around 63 kills last game? wasn't luck.

    Playing more MM or HM will help you figure out the balances. Trust me.
    Why no one is interested in posting in my thread?? i will never make a thread again, swear to god. :( Why?? cause my ideas suck?? screw you.

    You do need to calm down however, most people are asleep at this time. It being close to midnight most players are in bed or doing other activities and are not usually browsing the forums. MODs included.


  • , most people are asleep at this time. It being close to midnight most players are in bed or doing other activities and are not usually browsing the forums. MODs included.

    WHAT are you doing right now?? dont u have school or work?? it only 9 in vegas right now.
  • WHAT are you doing right now?? dont u have school or work?? it only 9 in vegas right now.

    I'm moderating the forums until I got to bed. XD Which is basically now.
    Its 12:30am here, past midnight. I basically live on server time. ^..^

    See ya tomorrow! :)
  • IDK about the shotgun idea, but it might be cool though. Don't think that the same person should be hero if they survive, especially cuz if it's a hack3r everyone will just be angry.

    What they should REALLY have is ammo replenish after you kill one or two mutants. That would make the game balance much better and let soldiers keep fighting through waves of mutants.

    Also, do the mutants have more hp in HM? I don't see the point in giving them more hp considering how regular MM games turn out.
  • I think the only change we need is, as soldiers, we are able to nade other soldiers so I could blow those hakers up.
    cuz I can only do it in MM
  • the problem is, that all soldiers camp at these 2 camping spots before mutation. 3 seconds after mutation there are already 10 mutants, no chance for soldiers. if u run in teams by 3, soldiers would win every time. 2 with smg/shotgun/fast rifle, and 1 with mg, and all nearby coming mutants are dead.
    another thing most people dont know: single shot gives more kickback than fullauto. somhow every shot stops the mutant before kickback does his job. so if the mutant gets hit all the time, he isnt nearly able to move anywhere