Kicksystem lil change
Comments
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Because then those who actually do hack and get caught that get kicked will have high ranks and every badge in the matter of days. It's to try and keep the hackers from spreading to all the servers easily. They have to work for it, so the hackers are more contained. A hacker in a place with a bunch of pros will be harder to spot than a hacker with a bunch of noobs.
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Hack.ers dont get kicked anyway.. its always the nonhack.ers playin good who get kicked..
it happend so freakin often that the other team had a hack.er and i got kicked instead of him.. Btw if they would have a working antihacksystem this problem wouldnt be there. -
Frenchboy779 wrote: »Because then those who actually do hack and get caught that get kicked will have high ranks and every badge in the matter of days. It's to try and keep the hackers from spreading to all the servers easily. They have to work for it, so the hackers are more contained. A hacker in a place with a bunch of pros will be harder to spot than a hacker with a bunch of noobs.
Would you rather get kicked and lost everything(gp, exp, kills and the time spent on the game) or get kicked and keep everything? Who cares about those hackers? They'll get banned/hacked sooner or later. As long as you keep what you rightfully earned, no problem.
As for this idea, been suggested a ton of times (by me too
) and its one of the best IMO.
+1 -
L0LSmilyFace wrote: »Would you rather get kicked and lost everything(gp, exp, kills and the time spent on the game) or get kicked and keep everything? Who cares about those hackers? They'll get banned/hacked sooner or later. As long as you keep what you rightfully earned, no problem.
As for this idea, been suggested a ton of times (by me too
) and its one of the best IMO.
+1
I'm not saying it's not a good idea. I'm simply saying that GMs most likely wouldn't do it because it would promote hackers to get into much higher ranks.
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