What makes a good player?
Comments
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-Low ping, It's a must!
-Good Reflexes, You can't go:an enemy, i'll just put my crosshairs on his hea....arhghghhhgh
-A good weapon, meaning, NOT: F12S, scrub light
UZI IS OWNAGE(J/K)
Know camp spots, noobs most likely camp and ...
Also, know you map, good if you (read the top) know when and where to reload -
1shotkillzz wrote: »So yea, title says all. Is it the players ability to use their gun effectively or is it their ability to react in situations?
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
From a study skills seminar, could be applied here.
Success is 80% attitude 20% skill. (If you have a good mindset you will succeed in your exams blah blah)
Being good at crossfire first requires a positive mindset, also a willingness to do well, which is sometimes lacking in Europeans, as some of them seem to think everyone has a TryHard button they can turn on and off at any time. -
A friendly and player with some skills i dont if a player doesn't have some good skills.
A player that does not hack or use glitches.
A player that doesn't accuse others of hacking when there not low lvls and high lvls QQ too much to these days there pathetic.
A player that doesn't kick someone for no reason at all.
A player that does not farm.
A player that does not call others noobs when there using m12, kriss, Thompson or other weapons there just QQers. -
1. Ability to call strats.
2. Burst, 1 shot, or spray when needed.
3. Ability to dodge bullets. As in move side to side and behind walls/boxes.
4. Listen to footsteps and pinpoint.
5. Quick scope when sniping.
6. Surviving with low ammo before reloading.
That's about it on the top of my head. xD
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