How Much Does Ping Matter?

Gonna see what people say, does ping really matter?

These ping stats are from the starting lineups of each team.
Also, I'm not saying that these clans are the TOP 3 in this game, but I am just showing you what their ping is like.

Lifeline: 20- ping, two starters 5- ping
Stats: one of the top teams in crossfire, possibly the best based on old information. Long experience in crossfire, playing since beta

Instinct: 90-110 ping
Stats: one of the premier teams in the game, cs experience for all players, they still also play cs on a frequent basis competitively (what I heard).

Core Gaming: one player 15-20 ping, the rest 35-75 ping (I believe)
Stats: up incoming clan, top ranked in wogl alpha-p division. Long experience in crossfire, a few played since beta.

So given this information, do you think ping matters, what does it do, what's the benefits and disadvantages of lower/higher ping.

Forumsping.jpg
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Comments

  • oh lol I'm doing my biology report too so yeah :P
  • There's not difference when you're playing against people who have almost the same ping.

    The problem comes when there's a fight between a low pinger and a high pinger. My friend was from spain, and he moved to florida, now his ping is 15 and when he's fighting against high pingers, his score is always 3.0. TBH he's not that good but his ping gives him a lot of advantage when fighting high pingers.
  • On alpha server,my ping is around 120(kinda high) and my k/d is above 3.0.If i do play on UK server with a 40 ping,my k/d is above 2.0,so it decreased due to a better ping.anyone can explain me this?._.
  • Rendosca wrote: »
    On alpha server,my ping is around 120(kinda high) and my k/d is above 3.0.If i do play on UK server with a 40 ping,my k/d is above 2.0,so it decreased due to a better ping.anyone can explain me this?._.
    Like I said, In uk server, there are a few high pingers, so there's no problem at all, no reg problems.

    In Alpha, there are brs so they have 170+ ping and they're easy targets.
  • Everyone shut up. Both parties are at a disadvantage due to the huge difference in ping. Sheeeeeshhh...
  • what about the competative scene though who ever said they played in alpha and uk server
  • what about the competative scene though who ever said they played in alpha and uk server

    There is a ping limit to play in leagues.
  • a difference in ping could be the difference between a shot regging as body or arm.




    and no, the highpinger is always at the worst disadvantage. for the lowpinger its more of an inconvenience to play a highpinger.
  • Kirbyalt wrote: »
    Everyone shut up. Both parties are at a disadvantage due to the huge difference in ping. Sheeeeeshhh...

    this!

    basically high pingers tank us and we tank them. so yea..
  • Ping is just one side of the problem. The other is the hardware.

    I am always lagging a little because my Processor is not supported by Crossfire (100 % usage all the time) and makes it harder for my enemies to hit me. E.g. shovel might and axes might do 0 damage and so on. My ping is 60 - 80. I see this lagg as an advantage although it is even harder for me. But I'm used to that and so I do not shoot directly at my enemie.

    But sometimes my ping increases to 300. Then I have to quit playing because I can't even hurt one target - and my enemies can kill me easy. When I try to play with that ping my normal kd is 0,1. So it is a huge disadvantage.
  • Ping matters a lot, especially when people are evenly skilled. The person with the low ping will aways have the advantage over the person with the 100 ping. Lets say two people are facing off and they peak at the same time... one has 30 or less and the the other has 100.
    The person with the 100 ping shoots first and hits the guy on the head, most likely the guy with the 30 or less ping will tank and will take no damage. In some cases the guy with the 100 ping will have to shoot the guy multiple times on the head and he'll still be shooting blanks... giving the guy enough time to kill the 100 pinger in an instinct.
  • Kirbyalt wrote: »
    There is a ping limit to play in leagues.

    yeah but a person with 5 ping and another with 110 ping are still allowed in a league.
  • From my experience in this game:

    low ping vs. low ping - nice & skill involved
    low/high ping vs. high ping - luck involved
  • The last 3-4 days I play with a constant 200+ ping (from 90-110) and up to 360 due to downloading AVA
    It is a great disadvantage for the high pinger
    With my M4A1 I need 6-7 headshot to kill, even a whole magazine in chest shot
    With my shovel 2-3 hits with right click
    Nade I never tried
    So the high pinger is in disadvantage
    If the ping difference is REALLY huge (400+) then they both have problem
  • In this game, the peeking player always has the advantage.
  • iiTwAsLucK wrote: »
    In this game, the peeking player always has the advantage.

    Yeah thats what noid and magic said too
  • Yeah thats what noid and magic said too

    Cause it does matter. Well let me drop the Q_Q act & give you the correct answer as you have been politely curious. The low pinger ALWAYS has the advantage NO MATTER WHAT. We just like to make up these different scenarios to try & cope with the fact of how annoying laggers are with the tanking shots & all.
  • Crossfire is ping based.

    Try to play with 130 ping for nearly a year and a half then with 35.

    Lower ping = Even easier CF.
  • Kirbyalt wrote: »
    Everyone shut up. Both parties are at a disadvantage due to the huge difference in ping. Sheeeeeshhh...

    +1

    msg2short
  • It matters allot, that is the speed you are in contact with the server,

    my ping is 13 - 5 on average so that shows that I am connected faster to the server making my actions allot more on time than someone with 1000 ping,

    but it only starts to matter at 300 ping... lower than that and your not lagging.
  • Low pingers will always have advantage (and a lot) over high pingers (if we have less than 300 ping of course...).

    Before i can see a low pinger popping out of a window, corner, they already saw me or they are shootin at me, so its kinda hard to fight against a low pinger... i got a ping of 85-120 in all the servers, except uk (140+) and basically having lower ping will make u pwn a lot.
  • Chronox22 wrote: »
    Low pingers will always have advantage (and a lot) over high pingers (if we have less than 300 ping of course...).

    Before i can see a low pinger popping out of a window, corner, they already saw me or they are shootin at me, so its kinda hard to fight against a low pinger... i got a ping of 85-120 in all the servers, except uk (140+) and basically having lower ping will make u pwn a lot.

    I play with 60-70 ping and I get tanked by 150+ pingers (like 80% of the game) and by 20 ping and below, but more by the 150+ pingers since those are the ones that are around the game more.
  • Kirbyalt wrote: »
    Everyone shut up. Both parties are at a disadvantage due to the huge difference in ping. Sheeeeeshhh...

    NOT AT ALL
    Only the lagger is at disatvantage
    The low pinger is clearly at an advantage.
  • It matters allot, that is the speed you are in contact with the server,

    my ping is 13 - 5 on average so that shows that I am connected faster to the server making my actions allot more on time than someone with 1000 ping,

    but it only starts to matter at 300 ping... lower than that and your not lagging.

    You know nothing of what you're talking about
    shutup plz
  • Make it easy for y'all.
    A ping of 10.000 would make you have a connection time of 10s. [I believe..]
    And now. Take the person with 50 ping. Will have a connection time of like... 0.05s?
    Now. Both see each other at the EXACT same moment. Both shoot AT THE SAME TIME.
    Both hit.
    The one with the 10 000 ping will get his bullet to it's destination in 10s. The other one, in 0.05s. Now. Count. Who will die? [Yes, a bit over exagurated, but I'm tired..]
  • This game engine sucks horribly. Ping has a huge effect on game play in this game. Other games like cod don't really matter because their game code and engine are really good.
  • iiTwAsLucK wrote: »
    In this game, the peeking player always has the advantage.
    this. unless both players got under 10 ping, whoever peek got the total ping between both players as extra time to shoot before the one getting peeked can shoot at him. if both players got under 10 ping, well that time is negligable.

    in alpha, my ping is 40 ( used to be a lot lower but its cf after all.) against a 130 pinger, my reg rate is horible.

    in uk, my ping is 130. against peoples with 40 ping, my reg is horible. but its the same as the above.
    disadvantages of a high ping i found where only to the lager.:
    slower weapon switch (not too important unless you snipe. )
    theres a delay between when you shot som1 and they die, but that delay is equal also equal to the time it take for them to see you after you peek, so its not a 1v1 disadvantage, rather that you tend to be ksed a lot.( ksing not being a problem in competitive matchs.)

    advantage of a high pinger.( yes im serious.)
    spraying vs single shoting. when you spray, it basicly remove all of your ping's disadvantage, since your dont control where your bulets go and most guns used either have a T patern or just no recoil at all. because of that, you dont see the bulets you personaly see hit, but the bulets that goes to the side does. this is one of the reason br also love the m12 so much, since no mather what your ping is, it kill as quickly. its also the reason why spraying is so stupidly efective in cf.

    so. in ******* when the ping total between both players is under 100, your better off single shoting. when its higher then 100, spraying give you the advantage.



    ____________________________


    i also found out the awm to reg a lot more often, maybe its because the rifle bulets are considered to be moving faster then the rifle bulets? ( dumb but seriously, thats about it of what the reason could be.)
  • How many times has this been answered and argued in the past? The search button is your friend.

    However, to do a very quick summary of all the other arguments:

    If you are both standing still and shoot at the same time, of course the person with the lower ping is going to register first. That is a given. However, this will almost never happen. If two people are standing still waiting for a set mark to shoot, you are doing it wrong. There will always be someone peaking or moving into a sight first. That is where this game goes bad.

    The lower ping player will have an advantage in registering *FIRST* and the game just being more responsive to actions. However, to people who don't understand how this game's mechanics work, it sounds like the low ping player is a)Being carried by ping and b)Always at an advantage.

    If this game ran on a better engine, then people with high ping would truly be at a disadvantage, but luckily for you guys this game isn't like other high-end ones. It's a free FPS based on an old ass engine that wasn't truly made for online play.

    TL;DR: Abuse the mechanics of the game and even a *good* player with 200 ping could compete.

    Edit: Maybe 200 is a little high to play against the better players. I'd go with around 100-130. Unless you are me, then you can play with 300 ping against Chinese and Japanese players on their servers and drop them like nothing.

    Then again, their game feels smother. Meh, take from this what you will.