Current mistakes on guns made by the Devs...
Comments
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i dont use the m12s but i dont find it overpowering true that it fires fast and with 40 bullets 2 fire and reloads quick and has low rekoil with good accurcy(omfg i picked it up few times and stood different ranges and shoot and a point omg it is soo accury and fast) but there are its down sides: not 1 hit headshot... that is just sad..
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SPawPKitty wrote: »Current mistakes made:
1. M12s isn't suppose to be over powered... It should be obvious to the Devs that the M12s is a crappy gun, because it can't kill people effectively compared to most SMGs, as seen in REAL LIFE.
2. Thompson... the accuracy is extremely horrible at long-range in real life why the hell did they even made it as accurate as you see in CF?
3. MP7 suppose to be an armor piercing gun... this gun and even MP5 should of been better than the M12s.
4. How the hell can M60 shoot without a mag?
1) get used to it, HS them. POW one shot
2)This is not real life
3)above
4)O.o magic! -
THere one more mistake i dont know if u guys noticed. Guns like m4, m16 or later versions like hk 416, m468... have a little button on the left side of the gun. You only need to pull the charging handle once when u put the first mag, later mags when u put them in you only need to push the little button. Imagine they change that in cf, look how much time it saves for reloading, i shot an AR-15 in real life and that was when i learned about that useful button thing.
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ArmsMunzta wrote: »THere one more mistake i dont know if u guys noticed. Guns like m4, m16 or later versions like hk 416, m468... have a little button on the left side of the gun. You only need to pull the charging handle once when u put the first mag, later mags when u put them in you only need to push the little button. Imagine they change that in cf, look how much time it saves for reloading, i shot an AR-15 in real life and that was when i learned about that useful button thing.
COD had it for their AR-15 based weapons, but it's not really noticeable -
so youre telling me if someone hits you in the legs or arm with the shovel...youll die? youll probably just scream and quickly get up and defend yourself but with a knife...you got no chance.
In real life they have shovles with spikes that actually slice through people xD and it can dig holes too!! -
JurydesEnfer wrote: »You mean : "why only those weapons ?" A bullet is supposed to lose speed and thus, in a certain way, power, the longer it travels.
Same for other weapons. Reload times are wrong most of the times, for instance, Dual Desperados should take ages to reload. But if you want to make a weapon better, or an animation cooler, such things usually doesn't matter.
Other mistakes include :
- why a tactical reload with AR-70 throw the mag behind, you still need it
- why rack the slide of a gun (or chamber a round) each time you draw it ? You only need to do it once you've put a new mag (and only if you emptied the weapon before).
- why carry only 3 magazines, while in real life, soldiers can carry up to 6-7 ?
1-They found it interesting to sell the gun crates, they should've tought: "oh, let's throw up an amazing animation on this gun and it'll sell like magic!", and so they did >.>
2-I think they needed to add something to make the drawing slower, but i like to think that the guy is only checking if he really has chambered the first round inside the barrel, otherwise, i think the dev's never touched a real gun .-.
3-they're on a CQB situation, they need to be light and have a lot of mobility, also, 4 mags (in the AR's at least) should've be more than enough to kill 8 guys ._.JurydesEnfer wrote: »I think the FAMAS is loud enough. Anaconda and DD on the other hand... A powerful revolver and double shotguns, you should hear them from the other side of the map, instead they are really silenced.
The FAMAS and all the other guns are loud as hell, you need to wear ear protection for one reason in a shooting range you know?
they just did the sound that way to make it sound different from the other guns
JurydesEnfer wrote: »Some versions of FAMAS use a proprietary magazine of 25 bullets. They got that one right.
No they didn't, if the users are the military, they should've already have traded the FAMAS model toi the G2 variation, wich allows them to use the 30- round standard stanag mags.JurydesEnfer wrote: »As for the M12s, it shouldn't be crappy (or else it wouldn't have been use IRL) but making it this good is hard to explain. ROF + 40 rounds, ok for an SMG, but power and accuracy (especially at long range and in full auto), they are at a rifle level...
You forgot the Anaconda-Adv with a magical cylinder holding 8 rounds...
Well, the m12s is only in use because it's cheap and easy to produce, it's only a bunch of stamped metal, IRL it's RoF is a little over the half of the RoF of a p90, and the standard mags that they use are 20-round mags (tough they really have a 40-round mag) and it's accuracy should suck, since it's barrel is too short >.>
Oh, the magical cylinder =OAnother mistake with the MP7:
In reality, the mag used in CF would carry only 20 bullets.
The 40 round mag is twice as long.
And they forgot to drag the stock out.
Well, people can shoot it without extending the stock because it got low recoil, and yes, the mag isn't right, also the Kriss super V mag isn't, that's a 13-round mag if i can remember it right :xArmsMunzta wrote: »THere one more mistake i dont know if u guys noticed. Guns like m4, m16 or later versions like hk 416, m468... have a little button on the left side of the gun. You only need to pull the charging handle once when u put the first mag, later mags when u put them in you only need to push the little button. Imagine they change that in cf, look how much time it saves for reloading, i shot an AR-15 in real life and that was when i learned about that useful button thing.
Yeah, the pin is already ready to fire, so there's no need to re-co.ck it with the handle, but, you know, crazee devs :x -
S-N-I-P-E-S wrote: »It's called a game.
They are pretty obvious mistakes and the devs don't seem to notice it... Some guns are overpowered when they're not suppose to be, Some guns are too accurate when it's horribly innacurate IRL, and M60 can shoot without a mag/bullets? (the bullets don't seem to be there also.) -
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Frozen_hell wrote: »so think through this:
the barrett sniper in real life has the power of an awm. Agree?
An awm can penetrate through any toughest armor or vehicle. True?
If so then why in the world the devs don't wanna put the damn once and for all Barrett in here ?
They could of just program/config the damage to be less so it wouldn't be so overpowered like 1 shot kill to anywhere at the body.... >.>..... This is something pretty obvious and they've never thought of it.
If AWM does about 75 damage to the leg at long range, Barrett can have + 5 more damage than AWM so Barrett would do like 80 damage to the leg. -
1) get used to it, HS them. POW one shot
2)This is not real life
3)above
4)O.o magic!
1) That's what I do, some times they'll QQ on me, calling me hack.er... and guess what? It really bothers me when I FPS/Ping lag, which is 40% of the time
2) Those are pretty obvious mistake and they've not notice it. -
SPawPKitty wrote: »Current mistakes made:
1. M12s isn't suppose to be over powered... It should be obvious to the Devs that the M12s is a crappy gun, because it can't kill people effectively compared to most SMGs, as seen in REAL LIFE.
http://en.wikipedia.org/wiki/Beretta_M12
The m12s is an outdated weapon that was heavy enough that the recoil was just like most modern smgs...next to nothing. So it's accuracy IS in fact correct.
Agreed.SPawPKitty wrote: »2. Thompson... the accuracy is extremely horrible at long-range in real life why the hell did they even made it as accurate as you see in CF?
Well, no. Most guns ruin armor in 1 to 5 shots anyway...pistol rounds or heavier rounds don't really matter. MP7, MP5, m12s all pretty much have the same dmg anyway, it's just that the m12s is more accurate.SPawPKitty wrote: »3. MP7 suppose to be an armor piercing gun... this gun and even MP5 should of been better than the M12s.
Wha?SPawPKitty wrote: »4. How the hell can M60 shoot without a mag? -
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Case size matters nothing; just because the case of a particular round is bigger than that of another does not translate into increased power. Likewise for the caliber of the round. For example, the standard 30-06 has about the same power as the .308 (7.62x51 NATO). The difference is that the powder developed after WWII was stronger, enabling the designers to get the same results with less brass (and therefore less weight).Hypernamer2 wrote: »@frozen_hell Actually AWM uses .338 lapua magnum (8.58x70mm)
Barrett M82A1 uses .50 BMG (12.7x99mm)
See the difference? -
m9 uzi usp any weapon is supposed to be a 1 hit kill.
a shovel kills someone if you hit them in the toe? wdf a knife is supposed to be better.
ur kidding right....
m9 uses the 9mm, which is mostly a weak caliber bullet, and if you don't get shot in important areas; chest between ribs, head, artery, well people will survive the bullet shot
and shovels can hurt in real life ya know...
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