Clan Ranking System (2010-2011 Edition)

So as you all may know, the Clan and Individual ranking system is all based off of EXP and not skill or anything of that sort... There is one way to fix this (maybe just for the clan rank, not sure it would work individually) is to use the Elo Rating System , this would be the best way to have a more accurate rank...

Back in 2009 I posted on the suggestions about this issue and my friend G2Wolf came up with the Elo Rating System... and here is our conversation which would easily answer anybodies questions about it. ->

G2Wolf wrote: »
Now that I think about it, maybe the Elo Rating System would be a good idea.

It'd make farming impossible and do a decent job at distinguishing the good clans from the bad, because you have to keep playing against higher ranked clans to keep moving up, but if you start losing to weaker clans, you'll be dropping down the ranks. Would be a pretty good system to use imo.
G2Wolf wrote: »
Maybe 2 lists are needed? 1 based on tournament rankings and 1 based on an ingame elo system.

TR would measure a team's ability in a competitive scenario while the elo rating would give just a general skill (or hack :/) level.
x_Birdie wrote: »
lawl at the (or hack :/) level. hahaha

but for real... wofly poo is right on the button with the ranking system :D for individual and clan... (totally individual ranking has nothing to do with clan ranking btw, just throw that in there lol)
x_Birdie wrote: »
no, with elo rating system... if ur clan keep facing low ranked clans, then ur clan doesnt go anywhere.... ur clan continuously has to face higher ranked clans than face farmed on clans that would have absolutely no rank (very very low rank), to even move up... farming a clan rank is virtually impossible =D

of course this elo system would only be used for clanwars via the beta clan server.. it would basically take the scores, set them into the system and submits automatically, then calculates do to the clans ranks to how many points are gained or lost from each clan..

with this system, they can actually separate what clans are best at S&D, GM, EM, ect... and have a sub ranking for that too.... that would also help with official tournaments, do to the fact it would show which clans are S&D clans and GM clans... basically.. the ranks would look like this on a clan page ->

MY CLAN NAME
clan rank #1
S&D rank #1
TDM rank #1
GM rank #1
EM rank #1


its actually very simple to put into games, there are some that use it and automatically does everything for the MOD's and GM's ..... im sure it would take time to do tho, bc it would have to be coded into the game...... but at least it would be coded to work in one server instead of all :D.... i think if this idea comes to effect, then all ranks should be restarted, every clan is rank 0 starting with 1000 points, and all new clans start at 1000 points... every night the points would be updated 12am EST :D
G2Wolf wrote: »
For the system to work properly, a team's elo rating needs to be updated right after any match.

You could have the overall team ranking system (1. aaa clan, 2. bbb clan) update once a day to reduce server load, but after any match the 2 teams that played need to have their elo rating adjusted. A good idea would be just to show elo rating in game, and people would have to check the site to check clan ranking (kinda like how it is now). Clan ranking would update once a day, elo rating would update after every match. Wouldn't be too server-intensive since it'll be only changing 2 teams' ratings after a match, and not refreshing the whole clan ranking list to adjust everyone's ranking.
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