Badge Suggestions!
Badge suggestions for EVERY mode there is so far!
Going to make it easier for people to read, so:
TDM badges, 1.1
SnD badges, 1.2
EM badges, 1.3
G.M badges, 1.4
FFA badges, 1.5
M.M badges, 1.6
E.M badges, 1.7
Instead of scrolling down to the ones you want to see, Hit CTRL + F and search for the numbers.
Note: * = Depending on which faction your in, in the Rival Factions. (If your in none, you get to choose.)
---
Where the badges will be at.

Red = Weapon badge section.
Green = Gamemode badge section.. (Don't really like this name.)
When you hit one of the buttons, another panel pops pops up with additional info on the badges you have, the things you need, and other things.
The five buttons which is already there is placed inside the weapon section, while the gamemodes are placed in the other section.
Pure art isn't it? Done in Paint, hard to spot it though.
1.1
Killer (TDM)
Killer Grade C level 1 [Reward = 2000 GP]
Get 500 kills in TDM matches.
Play 25 TDM matches.
---
---
Killer Grade C level 2 [Reward = 5000 GP]
Get 700 kills in TDM matches.
Play 35 TDM matches.
---
---
Killer Grade C level 3 [Reward = 8000 GP]
Get 1 000 kills in TDM matches.
Play 50 TDM matches.
---
---
Killer Grade B level 1 [Reward = MP5 Advance (7 days)]
Get 2 000 kills in TDM matches.
Get 50 grenade kills in TDM matches.
Win 50 TDM matches.
---
Killer Grade B level 2 [Reward = M4A1 Advance (7 days)]
Get 5 000 kills in TDM matches.
Get 200 grenade kills in TDM matches.
Win 100 TDM matches.
---
Killer Grade B level 3 [Reward = SG550 Camo (7 days)]
Get 10 000 kills in TDM matches.
Get 500 grenade kills in TDM matches.
Win 200 TDM matches.
---
Killer Grade A level 1 [Reward = Wide Grenade (30 days)]
Get 2 500 headshots in TDM matches.
Get 1 000 grenade kills in TDM matches.
Get 1 500 knife kills in TDM matches.
---
Killer Grade A level 2 [Reward = Permanent Submarine Black List\Global Risk spray*, Bullet Proof Vest & Bullet Proof Helmet (30 days)]
Get 5 000 headshots in TDM matches.
Get 2 000 grenade kills in TDM matches.
Get 3 000 knife kills in TDM matches.
---
Killer Grade A level 3 (Reward = Permanent Black List\Global Risk namecard*, Bag 3 & 4 (90 days)]
Get 20 000 headshots in TDM matches.
Win 250 TDM matches as Black List.
Win 250 TDM matches as Global Risk.
1.2
Bomb Badges (Search and Destroy)
Bomb Grade C level 1 [Reward = 2 000 GP]
Get 150 kills in S&D matches.
---
---
---
Bomb Grade C level 2 [Reward = 5 000 GP]
Get 300 kills in S&D matches.
---
---
---
Bomb Grade C level 3 [Reward = 8000 GP]
Get 500 kills in S&D matches.
---
---
---
Bomb Grade B level 1 [Reward = Grenade Expansion Pack (30 days)]
Get 750 kills in S&D matches.
Plant 25 bombs in S&D matches.
Defuse 25 bombs in S&D matches.
---
Bomb Grade B level 2 [Reward = Bomb defuse\plant kit (30 days)]
Get 1 000 kills in S&D matches.
Plant 40 bombs in S&D matches.
Defuse 40 bombs in S&D matches.
---
Bomb Grade B level 3 [Reward = AK47 Scope (7 days)]
Plant 100 bombs in S&D matches.
Defuse 100 bombs in S&D matches.
---
---
Bomb Grade A level 1 [Reward = M4A1 Custom Crystal (30 days)]
Win 100 S&D matches as Black List.
Win 100 S&D matches as Global Risk
Plant\Defuse 350 bombs in S&D matches.
---
Bomb Grade A level 2 [Reward = Permanent Bomb is here or Bomb is NOT here sprays and Aug Camo (30 days)]
Win 150 S&D matches as Black List.
Win 150 S&D matches as Global Risk.
Plant\defuse 500 bombs in S&D matches.
---
Bomb Grade A level 3 [Reward = Permanent Chaos namecard and Permanent Plant\defuse kit]
Win 300 S&D matches as Black List.
Win 300 S&D matches as Global Risk.
Plant\defuse 1 500 bombs in S&D matches.
1.3
Gunner (Elimination)
Gunner Grade C level 1 [Reward = 1 random GP gun (3 days)]
Get 200 kills in Elimination matches.
---
---
---
Gunner Grade C level 2 [Reward = 1 random GP gun (7 days)]
Get 300 kills in Elimination matches.
---
---
---
Gunner Grade C level 3 [Reward = 1 random GP gun (30 days)]
Get 400 kills in Elimination matches.
---
---
---
Gunner Grade B level 1 [Reward = 2 random GP guns (7 days)]
Get 500 kills in Elimination matches.
---
---
---
Gunner Grade B level 2 [Reward = 2 random GP guns (30 days)]
Get 600 kills in Elimination matches.
---
---
---
Gunner Grade B level 3 [Reward = 1 random GP guns (60 days)]
Get 700 kills in Elimination matches.
---
---
---
Gunner Grade A level 1 [Reward = 1 random zp gun (7 days)]
Get 800 kills in Elimination matches.
Win 100 Elimination matches.
---
---
Gunner Grade A level 2 [Reward = Permanent BL\GR logo spray* and 1 random zp gun (30 days)]
Get 900 kills in Elimination matches.
Win 150 Elimination matches.
---
---
Gunner Grade A level 3 [Reward = Permanent Colombia Nametag and 65k GP(A custom message saying "Stop picking guns up from the ground and go buy yourself one!")]
Get 1 000 kills in Elimination matches.
Get 300 headshots in Elimination matches.
Win 200 Elimination matches.
1.4
Stealth (Ghost mode)
Stealth Grade C level 1 [Reward = 2 000 GP]
Kill 100 Ghosts as Global Risk.
Kill 100 Soldiers as Black List.
---
---
Stealth Grade C level 2 [Reward = 5 000 GP]
Kill 150 Ghosts as Global Risk.
Kill 150 Soldiers as Black List.
---
---
Stealth Grade C level 3 [Reward = 8 000 GP]
Kill 250 Ghosts as Global Risk.
Kill 250 Soldiers as Black List.
---
---
Stealth Grade B level 1 [Reward = Axe (7 days) or MP5 Adv (7 days) (You get to choose one)]
Kill 300 Ghosts as Global Risk.
Kill 300 Soldiers as Black List.
---
---
Stealth Grade B level 2 [Reward = Shovel (7 days) or M4A1 Adv (7 days) (You get to choose one)]
Plant 100 bombs as Black List.
Defuse 100 bombs as Global Risk.
---
---
Stealth Grade B level 3 [Reward = Katana (7 days) or M4A1 Custom Crystal (7 days) (You get to choose one)]
Win 50 matches as Black List.
Win 50 matches as Global Risk.
---
---
Stealth Grade A level 1 [Reward = Shovel + MP5 adv (7 days), Axe + M4A1 Custom Crystal (7 days) or Katana + M4A1 Adv (7 days)]
Kill 500 Soldiers as Black List.
Kill 500 Ghosts as Global Risk.
---
---
Stealth Grade A level 2 [Reward = Permanent Greater Good or Peeping Tom Spray and Permanent Noise down footsteps.
Plant 500 bombs as Black List.
Defuse 500 bombs as Global Risk.
---
---
Stealth Grade A level 3 [Reward = Permanent Ghost Namecard and Permanent Noise Down Breath]
Win 200 games as Black List.
Win 200 games as Global Risk.
---
1.5
Apart (Free For All)
Apart Grade C level 1 [Reward = 2 000 GP]
Get 200 kills in FFA games.
---
---
---
Apart Grade C level 2 [Reward = 5 000 GP]
Get 300 kills in FFA games.
Win 3 FFA games.
---
---
Apart Grade C level 3 [Reward = 8 000 GP]
Get 500 kills in FFA games.
Win 5 FFA games.
---
---
Apart Grade B level 1 [Reward = MSG90 (7 days)]
Win 30 FFA games.
Get 100 headshots in FFA games.
---
---
Apart Grade B level 2 [Reward = Dual Colt (7 days)]
Win 50 FFA games.
Get 200 headshots in FFA games.
---
---
Apart Grade B level 3 [Reward = PSG Red Dragon (7 days)]
Win 75 FFA games.
Get 300 headshots in FFA games.
---
---
Apart Grade A level 1 [Reward = AK-Knife (30 days)]
Win 100 FFA games.
Get 100 knife kills.
Get 300 pistol kills
---
Apart Grade A level 2 [Reward = Permanent Sitting Fire Black List\Global Risk Spray* and AWM Red Dragon (30 days)]
Win 150 FFA games.
Get 150 grenade kills.
Get 500 sniper kills.
---
Apart Grade A level 3 [Reward = Permanent Carnage Namecard and M60 Adv (30 days)]
Win 300 FFA games.
Get 350 grenade kills.
---
1.6
Infector (Mutation Mode)
Infector Grade C level 1 [Reward = 2 000 GP]
Get 250 kills in MM games.
---
---
---
Infector Grade C level 2 [Reward = 5 000 GP]
Get 500 kills in MM games.
Kill 3 Mutations.
---
---
Infector Grade C level 3 [Reward = 8 000 GP]
Get 1 000 kills in MM games.
Kill 5 Mutants.
---
---
Infector Grade B level 1 [Reward = Maiden (7 days) and Reduce stun & knockback (7 days)]
Get 2 500 kills in MM games.
Kill 10 Mutants.
Mutate 150 Soldiers.
---
Infector Grade B level 2 [Reward = Mutation Armor (7 days) and Mutation Magazine (7 days)]
Get 5 000 kills in MM games.
Kill 25 Mutants.
Mutate 300 Soldiers.
---
Infector Grade B level 3 [Reward = Smoke (7 days) and Mutation Spike (7 days)]
Get 7 500 kills in MM games.
Kill 50 Mutants.
Mutate 500 Soldiers.
---
Infector Grade A level 1 [Reward = Dread (30 days), Maiden (7 days) and Smoke (7 days)]
Get 10 000 kills in MM games.
Kill 100 Mutants.
Mutate 1 000 Soldiers.
---
Infector Grade A level 2 [Reward = Permanent Mutation Icon Spray and RPK Gold (30 days)]
Get 15 000 kills in MM games.
Kill 250 Mutants.
Mutate 1 500 Soldiers.
---
Infector Grade A level 3 [Reward = Permanent Mutant Helix Namecard and Gatling Gun (30 days)]
Get 30 000 kills in MM games.
Kill 500 Mutants.
Mutate 3 000 Soldiers.
1.7
Freedom (Escape Mode)
Freedom Grade C level 1 [Reward = 2 000 GP]
Get 100 kills as Global Risk.
Get 10 escapes as Black List.
---
---
Freedom Grade C level 2 [Reward = 5 000 GP]
Get 200 kills as Global Risk.
Get 25 escapes as Black List.
---
---
Freedom Grade C level 3 [Reward = 8 000 GP]
Get 300 kills as Global Risk.
Get 50 escapes as Black List.
---
---
Freedom Grade B level 1 [Reward = XM8 Adv (7 days)]
Get 500 kills as Global Risk.
Get 100 escapes as Black List.
---
---
Freedom Grade B level 2 [Reward = Deagle Scope (7 days)]
Get 1 000 kills as Global Risk
Get 200 escapes as Black List.
---
---
Freedom Grade B level 3 [Reward = Kriss (7 days)]
Get 1 500 kills as Global Risk.
Get 300 Escapes as Black List.
---
---
Freedom Grade A level 1 [Reward = Winchester (30 days)]
Get 3 000 kills as Global Risk.
Get 500 escapes as Black List.
---
---
Freedom Grade A level 2 [Reward = Permanent Desertion spray and exp+ (30 days)]
Get 5 000 kills as Global Risk.
Get 750 escapes as Black List.
---
---
Freedom Grade A level 3 [Reward = Permanent Paradise Namecard and Golden M4A1 (30 days)]
Get 10 000 kills as Global Risk
Get 1 000 escapes as Black List.
---
---
Damn, this took ages. Anyway, here's suggestions to every gamemode there is in this version at the moment, hope you people like them!
Please give feedback!
-Sebbern
EDIT: [00:45] Us3r [oL]: *Curse* 1000 WORDS
Going to make it easier for people to read, so:
TDM badges, 1.1
SnD badges, 1.2
EM badges, 1.3
G.M badges, 1.4
FFA badges, 1.5
M.M badges, 1.6
E.M badges, 1.7
Instead of scrolling down to the ones you want to see, Hit CTRL + F and search for the numbers.
Note: * = Depending on which faction your in, in the Rival Factions. (If your in none, you get to choose.)
---
Where the badges will be at.

Red = Weapon badge section.
Green = Gamemode badge section.. (Don't really like this name.)
When you hit one of the buttons, another panel pops pops up with additional info on the badges you have, the things you need, and other things.
The five buttons which is already there is placed inside the weapon section, while the gamemodes are placed in the other section.
Pure art isn't it? Done in Paint, hard to spot it though.
1.1
Killer (TDM)
Killer Grade C level 1 [Reward = 2000 GP]
Get 500 kills in TDM matches.
Play 25 TDM matches.
---
---
Killer Grade C level 2 [Reward = 5000 GP]
Get 700 kills in TDM matches.
Play 35 TDM matches.
---
---
Killer Grade C level 3 [Reward = 8000 GP]
Get 1 000 kills in TDM matches.
Play 50 TDM matches.
---
---
Killer Grade B level 1 [Reward = MP5 Advance (7 days)]
Get 2 000 kills in TDM matches.
Get 50 grenade kills in TDM matches.
Win 50 TDM matches.
---
Killer Grade B level 2 [Reward = M4A1 Advance (7 days)]
Get 5 000 kills in TDM matches.
Get 200 grenade kills in TDM matches.
Win 100 TDM matches.
---
Killer Grade B level 3 [Reward = SG550 Camo (7 days)]
Get 10 000 kills in TDM matches.
Get 500 grenade kills in TDM matches.
Win 200 TDM matches.
---
Killer Grade A level 1 [Reward = Wide Grenade (30 days)]
Get 2 500 headshots in TDM matches.
Get 1 000 grenade kills in TDM matches.
Get 1 500 knife kills in TDM matches.
---
Killer Grade A level 2 [Reward = Permanent Submarine Black List\Global Risk spray*, Bullet Proof Vest & Bullet Proof Helmet (30 days)]
Get 5 000 headshots in TDM matches.
Get 2 000 grenade kills in TDM matches.
Get 3 000 knife kills in TDM matches.
---
Killer Grade A level 3 (Reward = Permanent Black List\Global Risk namecard*, Bag 3 & 4 (90 days)]
Get 20 000 headshots in TDM matches.
Win 250 TDM matches as Black List.
Win 250 TDM matches as Global Risk.
1.2
Bomb Badges (Search and Destroy)
Bomb Grade C level 1 [Reward = 2 000 GP]
Get 150 kills in S&D matches.
---
---
---
Bomb Grade C level 2 [Reward = 5 000 GP]
Get 300 kills in S&D matches.
---
---
---
Bomb Grade C level 3 [Reward = 8000 GP]
Get 500 kills in S&D matches.
---
---
---
Bomb Grade B level 1 [Reward = Grenade Expansion Pack (30 days)]
Get 750 kills in S&D matches.
Plant 25 bombs in S&D matches.
Defuse 25 bombs in S&D matches.
---
Bomb Grade B level 2 [Reward = Bomb defuse\plant kit (30 days)]
Get 1 000 kills in S&D matches.
Plant 40 bombs in S&D matches.
Defuse 40 bombs in S&D matches.
---
Bomb Grade B level 3 [Reward = AK47 Scope (7 days)]
Plant 100 bombs in S&D matches.
Defuse 100 bombs in S&D matches.
---
---
Bomb Grade A level 1 [Reward = M4A1 Custom Crystal (30 days)]
Win 100 S&D matches as Black List.
Win 100 S&D matches as Global Risk
Plant\Defuse 350 bombs in S&D matches.
---
Bomb Grade A level 2 [Reward = Permanent Bomb is here or Bomb is NOT here sprays and Aug Camo (30 days)]
Win 150 S&D matches as Black List.
Win 150 S&D matches as Global Risk.
Plant\defuse 500 bombs in S&D matches.
---
Bomb Grade A level 3 [Reward = Permanent Chaos namecard and Permanent Plant\defuse kit]
Win 300 S&D matches as Black List.
Win 300 S&D matches as Global Risk.
Plant\defuse 1 500 bombs in S&D matches.
1.3
Gunner (Elimination)
Gunner Grade C level 1 [Reward = 1 random GP gun (3 days)]
Get 200 kills in Elimination matches.
---
---
---
Gunner Grade C level 2 [Reward = 1 random GP gun (7 days)]
Get 300 kills in Elimination matches.
---
---
---
Gunner Grade C level 3 [Reward = 1 random GP gun (30 days)]
Get 400 kills in Elimination matches.
---
---
---
Gunner Grade B level 1 [Reward = 2 random GP guns (7 days)]
Get 500 kills in Elimination matches.
---
---
---
Gunner Grade B level 2 [Reward = 2 random GP guns (30 days)]
Get 600 kills in Elimination matches.
---
---
---
Gunner Grade B level 3 [Reward = 1 random GP guns (60 days)]
Get 700 kills in Elimination matches.
---
---
---
Gunner Grade A level 1 [Reward = 1 random zp gun (7 days)]
Get 800 kills in Elimination matches.
Win 100 Elimination matches.
---
---
Gunner Grade A level 2 [Reward = Permanent BL\GR logo spray* and 1 random zp gun (30 days)]
Get 900 kills in Elimination matches.
Win 150 Elimination matches.
---
---
Gunner Grade A level 3 [Reward = Permanent Colombia Nametag and 65k GP(A custom message saying "Stop picking guns up from the ground and go buy yourself one!")]
Get 1 000 kills in Elimination matches.
Get 300 headshots in Elimination matches.
Win 200 Elimination matches.
1.4
Stealth (Ghost mode)
Stealth Grade C level 1 [Reward = 2 000 GP]
Kill 100 Ghosts as Global Risk.
Kill 100 Soldiers as Black List.
---
---
Stealth Grade C level 2 [Reward = 5 000 GP]
Kill 150 Ghosts as Global Risk.
Kill 150 Soldiers as Black List.
---
---
Stealth Grade C level 3 [Reward = 8 000 GP]
Kill 250 Ghosts as Global Risk.
Kill 250 Soldiers as Black List.
---
---
Stealth Grade B level 1 [Reward = Axe (7 days) or MP5 Adv (7 days) (You get to choose one)]
Kill 300 Ghosts as Global Risk.
Kill 300 Soldiers as Black List.
---
---
Stealth Grade B level 2 [Reward = Shovel (7 days) or M4A1 Adv (7 days) (You get to choose one)]
Plant 100 bombs as Black List.
Defuse 100 bombs as Global Risk.
---
---
Stealth Grade B level 3 [Reward = Katana (7 days) or M4A1 Custom Crystal (7 days) (You get to choose one)]
Win 50 matches as Black List.
Win 50 matches as Global Risk.
---
---
Stealth Grade A level 1 [Reward = Shovel + MP5 adv (7 days), Axe + M4A1 Custom Crystal (7 days) or Katana + M4A1 Adv (7 days)]
Kill 500 Soldiers as Black List.
Kill 500 Ghosts as Global Risk.
---
---
Stealth Grade A level 2 [Reward = Permanent Greater Good or Peeping Tom Spray and Permanent Noise down footsteps.
Plant 500 bombs as Black List.
Defuse 500 bombs as Global Risk.
---
---
Stealth Grade A level 3 [Reward = Permanent Ghost Namecard and Permanent Noise Down Breath]
Win 200 games as Black List.
Win 200 games as Global Risk.
---
1.5
Apart (Free For All)
Apart Grade C level 1 [Reward = 2 000 GP]
Get 200 kills in FFA games.
---
---
---
Apart Grade C level 2 [Reward = 5 000 GP]
Get 300 kills in FFA games.
Win 3 FFA games.
---
---
Apart Grade C level 3 [Reward = 8 000 GP]
Get 500 kills in FFA games.
Win 5 FFA games.
---
---
Apart Grade B level 1 [Reward = MSG90 (7 days)]
Win 30 FFA games.
Get 100 headshots in FFA games.
---
---
Apart Grade B level 2 [Reward = Dual Colt (7 days)]
Win 50 FFA games.
Get 200 headshots in FFA games.
---
---
Apart Grade B level 3 [Reward = PSG Red Dragon (7 days)]
Win 75 FFA games.
Get 300 headshots in FFA games.
---
---
Apart Grade A level 1 [Reward = AK-Knife (30 days)]
Win 100 FFA games.
Get 100 knife kills.
Get 300 pistol kills
---
Apart Grade A level 2 [Reward = Permanent Sitting Fire Black List\Global Risk Spray* and AWM Red Dragon (30 days)]
Win 150 FFA games.
Get 150 grenade kills.
Get 500 sniper kills.
---
Apart Grade A level 3 [Reward = Permanent Carnage Namecard and M60 Adv (30 days)]
Win 300 FFA games.
Get 350 grenade kills.
---
1.6
Infector (Mutation Mode)
Infector Grade C level 1 [Reward = 2 000 GP]
Get 250 kills in MM games.
---
---
---
Infector Grade C level 2 [Reward = 5 000 GP]
Get 500 kills in MM games.
Kill 3 Mutations.
---
---
Infector Grade C level 3 [Reward = 8 000 GP]
Get 1 000 kills in MM games.
Kill 5 Mutants.
---
---
Infector Grade B level 1 [Reward = Maiden (7 days) and Reduce stun & knockback (7 days)]
Get 2 500 kills in MM games.
Kill 10 Mutants.
Mutate 150 Soldiers.
---
Infector Grade B level 2 [Reward = Mutation Armor (7 days) and Mutation Magazine (7 days)]
Get 5 000 kills in MM games.
Kill 25 Mutants.
Mutate 300 Soldiers.
---
Infector Grade B level 3 [Reward = Smoke (7 days) and Mutation Spike (7 days)]
Get 7 500 kills in MM games.
Kill 50 Mutants.
Mutate 500 Soldiers.
---
Infector Grade A level 1 [Reward = Dread (30 days), Maiden (7 days) and Smoke (7 days)]
Get 10 000 kills in MM games.
Kill 100 Mutants.
Mutate 1 000 Soldiers.
---
Infector Grade A level 2 [Reward = Permanent Mutation Icon Spray and RPK Gold (30 days)]
Get 15 000 kills in MM games.
Kill 250 Mutants.
Mutate 1 500 Soldiers.
---
Infector Grade A level 3 [Reward = Permanent Mutant Helix Namecard and Gatling Gun (30 days)]
Get 30 000 kills in MM games.
Kill 500 Mutants.
Mutate 3 000 Soldiers.
1.7
Freedom (Escape Mode)
Freedom Grade C level 1 [Reward = 2 000 GP]
Get 100 kills as Global Risk.
Get 10 escapes as Black List.
---
---
Freedom Grade C level 2 [Reward = 5 000 GP]
Get 200 kills as Global Risk.
Get 25 escapes as Black List.
---
---
Freedom Grade C level 3 [Reward = 8 000 GP]
Get 300 kills as Global Risk.
Get 50 escapes as Black List.
---
---
Freedom Grade B level 1 [Reward = XM8 Adv (7 days)]
Get 500 kills as Global Risk.
Get 100 escapes as Black List.
---
---
Freedom Grade B level 2 [Reward = Deagle Scope (7 days)]
Get 1 000 kills as Global Risk
Get 200 escapes as Black List.
---
---
Freedom Grade B level 3 [Reward = Kriss (7 days)]
Get 1 500 kills as Global Risk.
Get 300 Escapes as Black List.
---
---
Freedom Grade A level 1 [Reward = Winchester (30 days)]
Get 3 000 kills as Global Risk.
Get 500 escapes as Black List.
---
---
Freedom Grade A level 2 [Reward = Permanent Desertion spray and exp+ (30 days)]
Get 5 000 kills as Global Risk.
Get 750 escapes as Black List.
---
---
Freedom Grade A level 3 [Reward = Permanent Paradise Namecard and Golden M4A1 (30 days)]
Get 10 000 kills as Global Risk
Get 1 000 escapes as Black List.
---
---
Damn, this took ages. Anyway, here's suggestions to every gamemode there is in this version at the moment, hope you people like them!
Please give feedback!
-Sebbern
EDIT: [00:45] Us3r [oL]: *Curse* 1000 WORDS
Comments
-
xJaymee123 wrote: »I like the GP rewards and the permanent sprays and name tags but the temporary weapons don't really motivate me to want to get the badge. That's just my opinion.
I merely put the same type of rewards as the weapon badges ones. I also tried to put rewards which is related to the badges. Like Gatling Gun in Mutation Mode. -
Lovely suggestion for the badges, the rewards are amazing in the Grade A rewards that make this suggestion hard to be implemented in the game, because of z8games. Sorry bro, still love the suggestion
:)
The Grade A rewards are the same for the weapon badges too you know? A spray and a namecard + something else. -
i think some of the guns reward r just nono...
cuz AWM RD, RPK Gold, M4A1 Gold it's not gonna be for a reward none perm or any chance, those r ZP guns, for some reason people spent money on them, cuz they want a gun that others don have...
the way ur suggestion mades a none zp buyer a chance to get them.
z8 won't do it....
even i don like the idea,but that's just me.
once again ,just me (i don like ur Idea). no offense. -
The Mode Badge suggestion is an idea. Not good not bad, just an idea.
Much like the mission system, It just feels like a new way of getting free things. Which i suppose is good...
but the badge system for weapons is more for showing your experience/preference with certain types of weapons. (With free stuff along the way) All you have to do to see some one's experience/preference for game modes, is open their profile and look at their K/D and win/loss. A badge isn't needed. If you want free stuff, just bug saidin to change the rewards for missions.
Pretty soon people will come up with Badge systems for maps played on and exact weapon used, teams played on Etc.
Although completing tasks is fun/rewarding, This system will seriously affect the way the game is played. The Mission system already does this. you can tell by the amount of 5 round games there are in crossfire now because of people wanting to win fast and easy. This system will just add to it. Soon there will be no 11/13 round games anymore. The game will become more like runescape with people just trying to get a false sense of achievement rather than playing the game it is meant to be played. -
The Mode Badge suggestion is an idea. Not good not bad, just an idea.
Much like the mission system, It just feels like a new way of getting free things. Which i suppose is good...
but the badge system for weapons is more for showing your experience/preference with certain types of weapons. (With free stuff along the way) All you have to do to see some one's experience/preference for game modes, is open their profile and look at their K/D and win/loss. A badge isn't needed. If you want free stuff just do missions.
Pretty soon people will come up with Badge systems for maps played on and exact weapon used, teams played on Etc.
Although completing tasks is fun/rewarding, This system will seriously affect the way the game is played. The Mission system already does this. you can tell by the amount of 5 round games there are in crossfire now because of people wanting to win fast and easy. This system will just add to it. Soon there will be no 11/13 round games anymore. The game will become more like runescape with people just trying to get a false sense of achievement rather than playing the game it is meant to be played.
The so called badge systems for maps played and exact weapons used, is achievements. Badges and achievements can be two different things. Badges are things you get by your performance, while achievements are small medals you get for completing smaller or bigger objectives.
Badges won't affect the way of how the game is played, people still play and people still farm. I doubt other people will get another type of view on the game, it'll still be the same old addictive Crossfire.
There will also most likely never be any badges on each weapon and every map because there already are sections which includes them.
Also, yes, the mission system makes you require wins and games played, and people usually put 5 round rooms. But people will most likely never stop with 11\13 round games. That's the most popular amount of rounds and I bet it will continue that way. There is also no "correct" way to play a game, if you want to play short games, do so. If you feel like playing long games, do so. There are no policy saying you HAVE to play 13 round games at least twice a day. Or max one 5 round game a day. And how is this related to Runescape at all?forever119 wrote: »i think some of the guns reward r just nono...
cuz AWM RD, RPK Gold, M4A1 Gold it's not gonna be for a reward none perm or any chance, those r ZP guns, for some reason people spent money on them, cuz they want a gun that others don have...
the way ur suggestion mades a none zp buyer a chance to get them.
z8 won't do it....
even i don like the idea,but that's just me.
once again ,just me (i don like ur Idea). no offense.
I never mentioned any permanent weapon rewards, go read it again.
And zp items are rewarded in the weapon badges also, so I don't see no reason to have them here. -
The so called badge systems for maps played and exact weapons used, is achievements. Badges and achievements can be two different things. Badges are things you get by your performance, while achievements are small medals you get for completing smaller or bigger objectives.
Badges won't affect the way of how the game is played, people still play and people still farm. I doubt other people will get another type of view on the game, it'll still be the same old addictive Crossfire.
There will also most likely never be any badges on each weapon and every map because there already are sections which includes them.
Also, yes, the mission system makes you require wins and games played, and people usually put 5 round rooms. But people will most likely never stop with 11\13 round games. That's the most popular amount of rounds and I bet it will continue that way. There is also no "correct" way to play a game, if you want to play short games, do so. If you feel like playing long games, do so. There are no policy saying you HAVE to play 13 round games at least twice a day. Or max one 5 round game a day. And how is this related to Runescape at all?
I never mentioned any permanent weapon rewards, go read it again.
And zp items are rewarded in the weapon badges also, so I don't see no reason to have them here.
i know u didn't mention perm.
as i also said None Perm..
the badge reward those weapons that r not as expensive as the one u mentioned..
such as D eagle scope, every one can get it from mission . . .
but the one from ur Ideas r the GOLDEN RPK's n AWM RD. some people had spent tons of ZP for them...
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 954 CrossFire Announcements
- 945 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 602 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 705 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic