Small Suggestion

So, nice try about the new hack prevention, but it failed as usual. Them A-holes over on DeeExTee are boasting about their hacks for cf yet again. Hey, at least we almost made it to the 24 hour grace period of no hacks.

My suggestion is looking into a anti-hack prevention system such as Warden, World of Warcrafts anti-hack system. Warden is an anti-cheating tool INTEGRATED in Blizzard Entertainment games. So this means the games anti-hack system is written into the code of the game itself.

While the game is running, Warden uses operating system APIs to collect information about certain software running on the user's computer and sends it back to Blizzard servers as hash values to be compared to those of known cheating programs or simply as a yes/no (whether a cheat was found) response. Some privacy advocates consider the program to be spyware.

Warden now scans Warcraft game memory space only, with exception of a few tools.

The things Warden currently looks for in-process includes but is not limited to:

* Model edits.
* Known cheat modules (DLLs)
* Known modifications to game functions
* Known cheating addons
* Speedhacks
* Known API hooks from cheats

The things Warden currently looks for out-of-process includes but is not limited to:

* Known cheating drivers (rootkits)

Can you imagine if Crossfire had a similar anti-hack system? OMG, this game would be so bad ass!

Comments

  • great suggestion but that cannot be done with Z8's power. I think that has to be done by G4box or smilegate... but i could be wrong.
    Anyways, i like it.
  • Unfortunately, Blizzard are considerably richer than G4/Z8.
  • Epic post is Epic

    You sir are absolutely right. One simple fact is they are losing players left and right do to this huge amount of hacks radially available to the community. If a patch can not even stop this situation for more then one day, there are serious issues with the game and designers.
    I understand Crossfires code is a reworked version of the smilegates original source from Korea, that is no excuse to hinder paying customers experience.
    Whether or not they ever get a "warden" type of security. There needs to be actual bans of users reported, at a bare minimum. Which does not happen and is provable. This is unacceptable.
  • dual1020 wrote: »
    great suggestion but that cannot be done with Z8's power. I think that has to be done by G4box or smilegate... but i could be wrong.
    Anyways, i like it.

    This is true, however, if z8 absolutely hounded and pushed for it, something would get done. They need to have a more assertive approach on stopping the hacks and hacking prevention.
  • Va1iant wrote: »
    This is true, however, if z8 absolutely hounded and pushed for it, something would get done. They need to have a more assertive approach on stopping the hacks and hacking prevention.

    Agreed, but i think it would be in most best interest to implement a three strike rule, one being a 7 day ban, then a 30 day ban and the last a permanent ban with a IP ban if serious offences are made.
  • Va1iant wrote: »
    This is true, however, if z8 absolutely hounded and pushed for it, something would get done. They need to have a more assertive approach on stopping the hacks and hacking prevention.

    you guys all know that they're never going to actually consider it rite? lol it is ONLY a suggestion after all, remeber when we all wanted the glock to be full auto? what happened to that? nothing.... soo i wouldn't count on it
  • Unfortunately, Blizzard are considerably richer than G4/Z8.

    You don't have to be rich to have a decent anti-hack system. Honestly, I think it would be a lot less expensive process to get together all the smart minds behind Crossfire and have them brainstorm a way to stop hackers THEMSELVES, in such a way Warden stops hackers, and opt out of their contract with Xtrap if possible.
  • when Z8 took down the ban list i knew that the sh!t hit the fans since think about it, if there not showing the public that they ARE banning people then how are we supposted to know people are getting banned? whats to stop someone from buying a VIP hack and killing everyone in a room? the vote kicks? 9 times out of 10 the hack.ers don't get kicked but the good players do! this has and will always happen as long as hack.ers are in CrossFire.

    Echo server is the only exception!
  • dual1020 wrote: »
    Agreed, but i think it would be in most best interest to implement a three strike rule, one being a 7 day ban, then a 30 day ban and the last a permanent ban with a IP ban if serious offences are made.

    I see what you are saying, but look at it in this aspect. If you have a 3 strike program, your saying that it is okay to hack, just don't get caught 3 times. You see what I am saying?

    A more effective approach, in my own opinion, would be issuing instant bans, including a Ip ban, and the banning of all accounts tied to that IP. Not only would this discourage hacks from being used, but would probably scare most people currently using hacks to play legitimately.
  • Va1iant wrote: »
    I see what you are saying, but look at it in this aspect. If you have a 3 strike program, your saying that it is okay to hack, just don't get caught 3 times. You see what I am saying?

    Well, a zero tolerance is also good, but id personally like a more lenient stance and then go towards more stern/strict stance. But sure, why not. Zero tolerance is fine with me too.
  • you guys all know that they're never going to actually consider it rite? lol it is ONLY a suggestion after all, remeber when we all wanted the glock to be full auto? what happened to that? nothing.... soo i wouldn't count on it


    thats game play related and the GMs have said that all game play related changes are from the devs not z8games.

    but this should be something that z8 can and has to do!

    have a GM/mod/dev/etc. come in here and let me know if this is within z8's power or not, and if not then let us know who has the power to make such a change!
  • thats game play related and the GMs have said that all game play related changes are from the devs not the z8games.

    but this should be something that z8 can and has to do!

    have a GM/mod/dev/etc. come in here and let me know if this is within z8's power or not, and if not then let us know who has the power to make such a change!

    Well, I don't believe z8 itself has the ability to do something like this, but I know they can at least push for it.
  • Va1iant wrote: »
    So, nice try about the new hack prevention, but it failed as usual. Them A-holes over on DeeExTee are boasting about their hacks for cf yet again. Hey, at least we almost made it to the 24 hour grace period of no hacks.

    My suggestion is looking into a anti-hack prevention system such as Warden, World of Warcrafts anti-hack system. Warden is an anti-cheating tool INTEGRATED in Blizzard Entertainment games. So this means the games anti-hack system is written into the code of the game itself.

    While the game is running, Warden uses operating system APIs to collect information about certain software running on the user's computer and sends it back to Blizzard servers as hash values to be compared to those of known cheating programs or simply as a yes/no (whether a cheat was found) response. Some privacy advocates consider the program to be spyware.

    Warden now scans Warcraft game memory space only, with exception of a few tools.

    The things Warden currently looks for in-process includes but is not limited to:

    * Model edits.
    * Known cheat modules (DLLs)
    * Known modifications to game functions
    * Known cheating addons
    * Speedhacks
    * Known API hooks from cheats

    The things Warden currently looks for out-of-process includes but is not limited to:

    * Known cheating drivers (rootkits)

    Can you imagine if Crossfire had a similar anti-hack system? OMG, this game would be so bad ass!

    Its a great idea, but in Counter strike for example there are no hackers "absolute no hackers" because of their anti hacking system which idk what kind of system, but it is very effective since cs is international fps game where they play for real money like wogl, but its even way more competitive than any fps game out there.
  • Va1iant wrote: »
    Well, I don't believe z8 itself has the ability to do something like this, but I know they can at least push for it.


    this is what we can hope for at the very least, other than that normaly stuff like this is gunna be overlooked and not looked at by z8games staff other than mods since we all know that the suggestions area is never looked at otherwise. no advice is taken from it and if advice is taken from it, it is ignored and written off as un-important.
  • If cf has this kind of system, my god you mite play this game forever with no hackers :D.
  • But i think the ip ban system would be most effective right now due to this condition.
  • Th3Hate wrote: »
    If cf has this kind of system, my god you mite play this game forever with no hackers :D.

    This would instantly become my most favorite game to play.
  • Th3Hate wrote: »
    Its a great idea, but in Counter strike for example there are no hackers "absolute no hackers" because of their anti hacking system which idk what kind of system, but it is very effective since cs is international fps game where they play for real money like wogl, but its even way more competitive than any fps game out there.


    I have all the CS Games on my steam for PC and I can tell you that there are hacks for CS. and the system your talking about is called a VAC secured server which is Valve Anti-Cheat = VAC

    VAC is effective more so than x-trap i will say that.

    but keep in mind there is almost always hacks for everygame.

    and btw i was in CAL back before they had that shut down thing of CAL and CPL. and we had another anti-hack that we installed and ran with a unqiue id/code to log into it everytime if i rem right.
  • Th3Hate wrote: »
    But i think the ip ban system would be most effective right now due to this condition.

    The only problem with the Ip ban is that an Ip can be changed. So if you do not have the follow up of every account tied to that Ip getting banned as well it is pointless.
  • I have all the CS Games on my steam for PC and I can tell you that there are hacks for CS. and the system your talking about is called a VAC secured server which is Valve Anti-Cheat = VAC

    VAC is effective more so than x-trap i will say that.

    but keep in mind there is almost always hacks for everygame.

    and btw i was in CAL back before they had that shut down thing of CAL and CPL. and we had another anti-hack that we installed and ran with a unqiue id/code to log into it everytime if i rem right.

    Well depends which cs your talking about unless cs sewers or w/e that is the newest one lol.
  • Va1iant wrote: »
    The only problem with the Ip ban is that an Ip can be changed. So if you do not have the follow up of every account tied to that Ip getting banned as well it is pointless.

    Idk lol i heard changing some certain ip address is illegal o_o.
  • Th3Hate wrote: »
    Idk lol i heard changing some certain ip address is illegal o_o.

    Changing your Ip is not illegal. Some people have what you call a dynamic Ip address which allows their Ip's to be changed every so often. You have every right to change your Ip as long as it is not being used for illegal activities. I am a ventrilo administrator for Ventrilox Public Ventrilo Servers, we run into the problem of people changing Ip address often so that they may get around bans issued for breaking one of the rules of the ventrilo. This problem mostly pertains to the Turkish who can just call up their ISP (Internet Service Provider) and ask for their Ips to be changed.