Full Metal Alchemist Kill Marks
Comments
-
-
This is a good attempt, but sadly. Like how others have said, it's somewhat dull and stupid looking.
Might I suggest that you add some kind of consecutive numbering system, as well as make the renders smaller in comparison, add some coloring, glow and internal effects.
There is potential to turn these into good killmarks, you just need to work at them for a little while longer. They look like they were done in 3 minutes.
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.3K CrossFire
- 980 CrossFire Announcements
- 974 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 121 Modes
- 607 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 715 CrossFire Support
- 54 Suggestion
- 119 Bugs
- 29 CrossFire Guides
- 168 Technical Issues
- 47 CrossFire Off Topic
