Karma System

I've been thinking about an in-game system that involves reputation. But in this
case, it would be called Karma.

What is Karma?: Karma is something that could do good for you, or do
bad for you. If you've done something good, then maybe you'll receive positive
Karma. If you've done something bad, then you'll receive negative Karma.

How does this Karma system work?: Players will be able to access your
player profile, and have the option to give you positive Karma, or negative
Karma. This Karma could reflect on how others see you. Like if you
had negative Karma, this may mean you're hacking, you're a smack talker,
or anything that could be taken negatively. If you have positive Karma, it
must mean that you are a good friend, a nice person to play with, a skilled
player, or anything that a player may think positively about you.

Requirements: In order to use the Karma system, you must be Sargent
First Class
, or higher. Players may only give out THREE Karma per day, and
only one Karma point per user per day.

Other: I'm almost thinking that this may string the Community back
together. With the recent Vote Kicking problem, these users could gain
negative Karma. Below there will be an example of what Karma would look like
while you're in the lobby. It's very basic looking, yes, but it could be a rather
good system. The area where you actually give negative/positive Karma is
when you right click a player, and click "Player Profile". (or whatever it says)
That's where you can give negative/positive reputation.

Item Shop: A little addition to this idea is that some items from the
Item Shop may require a certain amount of Karma. Who knows, it could be
a possibility!

ScreenShot
karmak.png
(the Bad Karma clan was just begging for negative Karma!)
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