speed hack enquiry
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I think it's because a coding error occurred which allowed server sided hack back in.
This is what I was about to guess. When they changed the coding to prevent those aimbotters, they made it easier to speed hack. It should be fixed in a matter if time, contradictory to popular accusations of Z8 selling cheats (not true). -
Is this really the old speedhack from early official release by the way?
I've met one (yeah, in total), and he didn't move THAT fast. Easily killable.
IDK if it is old speed hack but lets put it this way, they move about 3 times as fast as mutant that is using his speed boost. -
I think it's because a coding error occurred which allowed server sided hack back in.
NOPE,, because in this game, player movement calculations is client side. that is the only reason there is movement hacks in this game.
They keep it like this so high pingers can play. if they went like every one else and had all movement calculations ran thru the server, high pingers would start running forward then have to wait a few seconds before they would actually move. those making the game unplayable and z8 could not get all that fat cat BR lunch money they love so much. JAJAJJAA
having player movement calcualtions client side also explains why hit detection is SO BAD againts high pingers as well as air reg.... -
Vizored222 wrote: »...i thought there was a programming in the game, where if you go faster than "x" which the max speed of a char *say GSG9 with grenade* they would get kiked...
how's that not working all of a sudden?
Z8's new patched messed up the patch on Speedhack so untill Z8 gets smart and fix's it theres gonna b speed
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