the real meaning of "pro"

to me and a number of "elder" cf players, how pro you are is not measured by the number of kills you have but the ammount of skill you used to get them. for example:

now: poeple rapidly strafe to take advantage of hitboxes.

they spray no matter what the weapon and claim it takes "gun control" even though they choose guns with low recoil on purpose.

they rush towards you while spraying to try to compensate for bullet spread as they fire.

some camp a specific area without a sniper for whole rounds at a time.

Glitchers. to wrap it all up, when they find it difficult to beat someone they often call "hacker", "lagger", or "lucky".

spam slashing is now hailed as a skill than relying on "luck of the draw" to hit someone

1 1/2 years ago:
poeple rarely sprayed and often took their time aiming or walked with they're aim pre-hieghtened for headshots at any moment.

they were honest with their hacking accusations, glitches were rarely noticed let alone used and when they were noticed many poeple reported them.

camping was rare and was often only done for strategic reasons and for sniping.

intentional teamwork but not in conditions that ment making one team overpowered.

spam slashing was looked down upon as a last resort for those who can't use timing properly.

most players are treated as equals dispite they're lackings in specific skills although those lackings are noted and helped to be made better.

i realise that this is only the comparison for one of the older generations of cf players, what i want to know is what YOUR description of pro is so i can really see just how much cf changed. i'm not hear to bring anyone down about something they do. this is just for research. before posting compare your idea of the meaning of "pro" to the meaning that it had in the 1 1/2 years ago version.
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