New Type of Zombie Mode
Here is the thing i thinking of making a new type of zombie such as putting alot of bots(Zombies) and the 16 people would be working together to kill them. Like a Zombie Survival Mode. Its would be fun to get 16 people to work together instead of people going against each other and raging to others. There would be like say 100 vs 16.
Please don't say anything bad about this.
Please don't say anything bad about this.
Comments
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TheKingLebron wrote: »all noobs
cf cant get bots
cf engine fails
ALL FKING NOOBs
you noob
go fk yourself
OT:
WHY IS EVERYONE READING MY MIND!!!!
yeah
it would rock
but not 16
too many
meabby about 8
and 100 round 1
and keeps adding 100 every round
easy-slow,low power(1 dmg)
normal-slow,medium power(5dmg)
hard-3x more hp(300),slow,high dmg(10 dmg)
INSANE-5x more hp(500),fast,super dmg(25dmg) -
i think this idea is bad cause bots in crossfire...i dont know and when we have bots in this game and thea are to good then noboddy play this mode cause its to hard to play it and when the bots are so bad that u kill them quickly then nobody play this mode cause its borring so that is what i think
sry for my bad english ^^ i am from germany
IGN:[P]ascal* -
coolcrystal4 wrote: »noboddy play this mode cause its to hard to play it and when the bots are so bad that u kill them quickly
There could be three levels of difficulty, Noob, Amateur, Professional.
If you complete Professional, (the hardest difficulty) you receive
some type of reward for doing so, that way users won't only play on
the lowest difficulty, creating a challenge for the Community.
I really like this idea, but I doubt it will happen, since I've been hearing
that we only get the updates that the Chinese Crossfire gets. -
Meeeeeehhh wrote: »make it like css zombie escape mode 1+
I have a better idea. (in my opinion)
Why not have Escape Mode, but it's say 8 Players VS. 8 Zombies. These Zombies
are bots, and they attempt to make sure that YOU do not get into the Escape circle.
Zombies have approximately 1,000 health, but they can also throw acid at you, which
causes you to die, making the game a bit more challenging.
This is getting me all excited for Crossfire in Hallowe'en! -
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There could be three levels of difficulty, Noob, Amateur, Professional.
If you complete Professional, (the hardest difficulty) you receive
some type of reward for doing so, that way users won't only play on
the lowest difficulty, creating a challenge for the Community.
I really like this idea, but I doubt it will happen, since I've been hearing
that we only get the updates that the Chinese Crossfire gets.
Yeah i think thats good. But they're be crates in Professional mode and then they'll be four rounds The green Mutants, the Dreads, the madiens, and then the boss a sorta large Smoker -
Yeah i think thats good. But they're be crates in Professional mode and then they'll be four rounds The green Mutants, the Dreads, the madiens, and then the boss a sorta large Smoker
i was thinking about real zombies not mutants but its still a really good idea -
like the idea with escape 2 but like the survival idea more ;D uhm IF I just say IF bots are possible it would be nice like that: mutations got 500life but there come at:
6players:30-40 Mutations
8players 50-60 Mutations
10players 70-80 Mutations
.
.
16players 130-150 Mutations
and the mutations got something like A+Leftmousclick so they try to escape and attack evrything they seemaybe the defenders are in a little castle with barriers which the mutations try to destroy
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Here is the thing i thinking of making a new type of zombie such as putting alot of bots(Zombies) and the 16 people would be working together to kill them. Like a Zombie Survival Mode. Its would be fun to get 16 people to work together instead of people going against each other and raging to others. There would be like say 100 vs 16.
Please don't say anything bad about this.
the bots would always win obviously...they would know your location and your decisions a millimillimillisecond after you do it -1 -
L0LFailFace wrote: »all noobs
cf cant get bots
cf engine fails
ALL FKING NOOBs
This guy A.K.A my very good friend has a very good point. This game is so unstable to make offline bots, why should it be able to make online bots? You got games like Viet CF and they have offline bots. But then you got CF and whats going on? No bots? I like the idea but the thing is there isn't enough "Advancment" in American CF to support this idea. So why dont you stick to the HM and MM noobs playing around trying to get crates? Isn't it funny to see them die while you are stuck in a god damn cage with a m16 and tompson? -
UnleasedFury wrote: »This guy A.K.A my very good friend has a very good point. This game is so unstable to make offline bots, why should it be able to make online bots? You got games like Viet CF and they have offline bots. But then you got CF and whats going on? No bots? I like the idea but the thing is there isn't enough "Advancment" in American CF to support this idea. So why dont you stick to the HM and MM noobs playing around trying to get crates? Isn't it funny to see them die while you are stuck in a god damn cage with a m16 and tompson?
First of all, necroposting is against forum rules. Second, there's no such thing as offline bots in CF Viet. It's must be a pirate version. Finally, CF do support AI bots, if you could do some research, you would find out that CFCN has Challenge Mode, which involve 4 players against wave of mutants & including final bosses.
And if you worry about ammo, don't worry, they give you extra ammo capacity + you can refill anytime with supply crates available all round the maps (you hold E and after 2-3 secs, all your guns are full & ready to pwn).
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