GHOST-MODE "bunny hop"

in Suggestions
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.
Comments
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forever119 wrote: »that's why thier is stuff as noisy n breath down kit...
u need a good headphone n skill to kill ghosts...
a good GR player can kill lots of ghosts, even u can't see where it coming from..
Nah, thx, i don't wanna blow my ears out when shooting my gun...
And if you can hear them - then you are too close and usually dead lol. -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides. -
WishMunzta wrote: »I bhopped, killed you and let you RQ
I'm proud of myself Achy
nooo, i dc´ed
i have played cf china and when some1 bhops there you can hear jumping sound so it is quite an easy to play there, had 20 - 0 score in 5 round match with ping 360
now seriouslly they never gonna removed bhop but the thing like in cf china would be great -
nooo, i dc´ed
i have played cf china and when some1 bhops there you can hear jumping sound so it is quite an easy to play there, had 20 - 0 score in 5 round match with ping 360
now seriouslly they never gonna removed bhop but the thing like in cf china would be great
many people do.
almost every GM game..
You're a great AK'er -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.Go play as ghost against expert pin pointers, who can hear your noise down breath from across the map with their expensive headphones for a week. After that, you can come back and tell use Bunny Hopping is a glitch that needs to be patched.
My Suggestions: Ak-47 Custom M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops -
I couldnt be fair if there wasn't bunny hop!
There are people who hears breath. If you have a gr 10 meters ago from you, looking at you, hearing your breath (was going to shoot obvisously) what could you do? Run like a noob and die, try to kill him and die -.- or bunny hop and kill him before he kills you, unless he hear your breath again and shoot you.
BUNNY HOP FTW!|! -
Lolli_Roger wrote: »Go play as ghost against expert pin pointers, who can hear your noise down breath from across the map with their expensive headphones for a week.
Expert pinpointers and experienced players can't do that without getting kicked by no0b$ who start screaming "***OOORRRR" and "KICK PLZ" the next second.
IF jumping would make the ghost visible as it should and as its logical, then skilled players wouldn't be so limited in their full gameplay.
Personally, in ghost-mode, im fricking afraid to have too many kills or shoot where i think they are (and many times they are there) BECAUSE I KNOW ILL GET KICKED and see a screen full of "f11 for free milk and sh1t" ...
Its f...ing annoying and impossible. -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.
Fail thread is a fail.
If they took off bhopping then breath should also be taken off.
gg. -
Expert pinpointers and experienced players can't do that without getting kicked by no0b$ who start screaming "***OOORRRR" and "KICK PLZ" the next second.
IF jumping would make the ghost visible as it should and as its logical, then skilled players wouldn't be so limited in their full gameplay.
Personally, in ghost-mode, im fricking afraid to have too many kills or shoot where i think they are (and many times they are there) BECAUSE I KNOW ILL GET KICKED and see a screen full of "f11 for free milk and sh1t" ...
Its f...ing annoying and impossible.
the hell did you just say?
another fail post.
You obviously pub in noob br rooms. -
I agree with you, because if a ghost has breath low and footsteps low to, he is a REAL ghost. But if bhop isnt allowd anymore then pro's can shoot them very easly. Most pwn already and with no bhop, ghosts are screwd.
THE PRO'S WILL TAKE OVER GHOST MODE -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides. -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.
go out and buy headphones, problem solved -
Ghosts from ghost-mode can basically move entire map unseen and kill everyone unseen, by crouching + jumping in a direction (called "bunny-hop")
This is highly unfair and OP and WHEN JUMPING GHOSTS SHOULD BECOME VISIBLE, and only at full stop invisible.
I see it as a glitch which should be fixed ASAP if we want the ghost-mode to be played fair by both sides.
nope.jpg
try another suggestion. -
Expert pinpointers and experienced players can't do that without getting kicked by no0b$ who start screaming "***OOORRRR" and "KICK PLZ" the next second.
IF jumping would make the ghost visible as it should and as its logical, then skilled players wouldn't be so limited in their full gameplay.
Personally, in ghost-mode, im fricking afraid to have too many kills or shoot where i think they are (and many times they are there) BECAUSE I KNOW ILL GET KICKED and see a screen full of "f11 for free milk and sh1t" ...
Its f...ing annoying and impossible.
LOL what i think is funny here is that your trying to talk about logic when your talking about people that are invisible....lol. try to fail a bit less in the future. -
You gotta play smarter when in a room of bhopers. Dont go into wide open areas or they will pick you off. Try jumping and moving alot too, alot of ppl miss their swings if you do this. If they have axe and your jumping around they will most likely hit the 80 damage on your legs and if you react quick enough you can make a quick hs on them before they slash. Unless they have shovel though then your screwed :S
(Id say headphones help alot too but, impossible to hear a full speed bhop with breath down, just gotta hope they miss or you get a lucky spray)
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