Server Latency limits?

Okay, so earlier I was in a match with a clan mate of mine, and some guy was also in there, his ping was at a 1K+ rating. So yeah, he lagged horribly bad. This made it really hard to kill him because he can be in front of you at one moment, and be on the other side of the map at the next, and such, etc etc etc.

Now, you're probably going to call this a QQ thread, like all the noobs will. But I'm going to say something to you right now. You're one of the above said laggers, aren't you?..... Thought so, now shut up.

I believe Z8 games should put in some server latency limits. That way those who have a good, to great ping, I.E. those with 0-150, would be playing with people with similar ping, and those who have higher, laggy ping, play with other laggers.

Rookie, Delta, and Clan Server would remain the same, with no latency limits. Simply because that would be unfair to put latency limits on those.

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