Missions-Make them actual missions dammit

These missions seem like quests that you do to give the devs reasons to give you easy money. And they arent even fun. Make them actual missions, like defusing a bomb in a train, or killing some General in a huge castle-fortress. Also, in these missions, you are only allowed to join the force you joined. So if you joined BL, you must join that team when going to missions. Here is a couple missions I thought of.

Island Stand: When the Black List takes a UN Offical hostage in a small island in a US Area, the US hire Global Risk to get the hostage back. When GR arrive by airdrop, the BL prepare for battle.

SECTION ONE REQUIREMENTS:

The GR win by finding the hostage and taking it back to the boat.
(if GR kill all the BL AND take the hostage back to the boat, skip section 2.)

The BL win by keeping the hostage from the GR for enough time, or by killing all the GR.
(if BL win, skip section 2.)

Now that GR have the hostage, they must take it to US soil, but the BL are not thinking of stopping any time soon.
SECTION TWO REQUIREMENTS:

The GR win by keeping the hostage out of emeny hands until they get on US soil, or by killing all BL members. (if this happens, proceed to the third section of the mission.)

The BL win by taking the hostage back to the helicopter. (if this happens, go back to the first section of the mission.)

GR have succeeded in their mission, but BL are still going at it.
SECTION THREE REQUIREMENTS:

The GR win by killing all BL members, or if all BL members retreat back to the boat.

The BL win by killing all the GR, or by killing the Hostage. (the Hostage is only exposed for 20 seconds, and has increased health by 50%. When the hostage gets to the building, the only options are to retreat or kiling all GR.)

Mutate Race:

The GR and BL are returning papers that may stop the virus completely. Only problem is, the papers are at a mutated area.

SECTION ONE REQUIREMENTS:

The BL and GR must team up to get the papers back to the lab, a mile away.

The Solders win by getting the papers back to the lab before getting mutated, or by killing all mutants. (If the person holding the paper, or the "flag", gets mutated, the paper gets dropped and another solder must pick it up in 45 seconds, before the virus gets on it.)

The Mutants simply win if the Solders winning condition is not met, or if all solders are mutated.

SECTION TWO REQUIREMENTS:

The Remaining Mutants are still going for it, by attacking the lab.

The Solders win by killing all Mutants before the walls break down. (If the Solders win, proceed to section three.)

The Mutants win by breaking the walls down, and then mutating all solders. (If the Mutants win, then the mission is over.)

SECTION THREE REQUIREMENTS:

Now that the Mutants are dead, then the BL and GR turn on each other.

BL and GR must kill all of the seprate team.

/discuss

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