Just a thought.

You know - one thing, even with all the crap that goes on with this game. If CF was set-up like CS/CSS with player/community-run servers, do you have any idea how much CF would change over night? In terms of Leagues being able to run private servers, community players being able to run private servers... the amount of money that would result... it's unimaginable. Why SmileGate is so foolish, I don't think i'll ever understand.

Servers with certain ping limits, etc.

Server Adminstrators who could kick out anyone they wanted... say there was a PUG server... somone using a weapon on the not allowed list... bam, gone..

Clearly they are stupid. They can't see the potential this game could have on a CS/CSS like server system, keeping the in-game buying system on every server? Imagine the money.

It's simple business as everyone claims, why they do what they do. Clearly it's not. Simple business would be to follow in CS/CSS suit and literally ten fold their earnings.

Keep the ZP system, keep the in-game market system... imagine if the game was on servers in EVERY country with that kind of system... They'd probably be the highest earning company in the known FPS genre.

But aside from that, imagine all the complaining that goes on now. You hate BR's? Private server, ping limit/IP restriction. Same on their end, since they don't seem to like us. Laggers? would be non-existent with the above statement. Reg? Improved a lot, but not perfect since Pings would be relatively close instead of far apart. Disconnects and all that would still be an every day issue. But with all the other issues gone, I wouldn't really mind.

Servers located in other european countries/Atlantic servers for chinese/australian players.

A PUG like system in-game where you have a console built into cf, where you can adjust your fps/rates/have different configs.

Join a pug server.
type .ready
Wait for 10 people to join the server.
2 captains are chosen at random and teams are chosen.
No hassle, no fuss. Just play.

A different client for pugging/scrimming.
-A more advanced client that would only detect/subnet ban players who actually TRY to inject a dll file into cf.

And a pub client with the same basic concept.

A scrim server that goes live under the server owner's rcon command.
First person view.
$800 start money.
Basic Mercanary Mode concepts.

edit: Thanks to polleus for discussing this with me.

Thoughts?
/discuss
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