Ways to make the kick system better.

People always complain about the kick system, but I never see anyone actually suggest anything to fix it. This thread can hopefully get good ideas from everyone.

My idea isn't aimed at kicks toward legits, but towards hackers/glitchers.
A lot of times, I see someone that is indeed hacking/glitching but doesn't get kicked. Why? Either his/her team wants to win really bad or because people don't vote. A simple way to fix this is to not count votes from people that didn't vote. If they didn't vote, why should it be counted for or against?
It would also be nice/easier if a replay showing the person who got kicked for hacking got saved to a database where GMs/MODs could check. People who kick for the wrong reason should get "Limited Vote" for a while in all games, banning them from starting a kick. If the person wasn't hacking/glitching, after a while of enough reports like that it should take more votes for to kick them. Likewise, if a person is kicked enough times for hacking, it should take less votes to kick them until replays are checked.
Of course any of the ideas can be abused and/or you can find flaws in them.

What are your ideas?

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