PORT Vs ZONE13?
Comments
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iAmDark_QQ wrote: »port fails at life. everyone camp A site ftl.
i like zone 13 mainly because theres alot more hiding/camping spots.
Hiding is useless unless they're all after the camping spots or time is about to out.
Zone13 might have more camping spots, but they're hard to defend and you have less people (more camping spots->people are scattered randomly)
I prefer Port. At least there the soldiers are working kind of together -
Heks. :rolleyes:
Just kidding, I was once a glitcher, but stopped due to the unfairness that I was giving to players. BUT, I still glitch to destroy blockers/other glitchers. xD!
Tested every corner/box/some stone walls, blocks.
Everything. Though I did found 1 more glitch, but not dare to tell.
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I know what that means.Heks. :rolleyes:
Just kidding, I was once a glitcher, but stopped due to the unfairness that I was giving to players. BUT, I still glitch to destroy blockers/other glitchers. xD!
Tested every corner/box/some stone walls, blocks.
Everything. Though I did found 1 more glitch, but not dare to tell.
PM me with the details. -
Do you even lose HP when a person is up there? O.o
Nope, because technacally if you work as a team with a cooperative team, then you can achieve this. [mainly clan helping]
I seen some gameplay of mutation on other versions, and they just dominate the mutants so hard, everyone had M60s and the OP'd sniper. -
That roof spot on Z-13 is so noobish...I'd prefer to stay on that area near those crates (near the gate) with 2-3 people, because it's hard as heck for mutants to get up there with bullet fire and teamwork flying at them.
As for port...ugh. So easy to get caught anywhere, even at A site with all those stupid blockers getting people stuck on the ramp...-__-
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