Taking Advantage Of Lagger

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Comments

  • vFaika wrote: »
    yeah laggers and high pingers are at disadvantage, its a lot easier for low pinger to kill a high pinger. If you are a high pinger, you shoot at enemy, you see blood, but no damage. Why? Because it`s only an illusion cause in fact enemy is not there and you are shooting at nothing lol. I laugh so hard when a high pinger kills a low pinger and then a low pinger starts crying "you suck noob kick that lagger!! f11! he kills me coz he laggs!!!". Anyway, nice thread, but i don't think its possible to improve CF community, because the majority of people here are just immature kids. I see swearing, racism, insulting and harassment in game chat every day, but its nice to see that there are still some people here who are trying to do something.
    I agree .it`s totally true
  • Kelathe wrote: »
    Agreed on most aspects. But how does a low pinger save their reflex against tanking and teleporting? Shooting behind the walls, etc. We both know the lagger will have to deal with that as well. I've played on both edges of the field, lagger and low pinger. I know the difference.

    you completely mis understood wat PING is.

    Ping itself == communication time between you/server.

    Tanking and teleporting arent caused by PING itself.

    Tanking / Teleporting are caused by Data Loss/corruption during communication between
    server/client.
    Data Loss/Corruption are caused by a huge number of facts. eg, online streaming,
    downloading BT at same time while playing CF.

    HIGH PING is also a fact that causes data loss/corruption,
    Think this way, longer the journey, greater chance of data accident.
    but its only a very tiny fact compare to others.

    So basically, as long as you arent downloading , bting, streamming, ur ISP is
    not malfunctioning.
    the Data loss/corruption is how High Pinger Tanked shots.

    I will now explain, HOW LOW PINGER TANK SHOTS from HIGH PINGER.

    this is done in a very simple method.
    The spd High Pinger receive and send instruction to CF server is slower.
    so Low pinger instruction always arrive eariler than high pinger
    in REAL time, both player might start shoting each other at exact same time.
    but Low pinger's instruction is arrived first on server end.
    Server will process his request first, hence low pinger got an upperhand.
    Once Low pinger's killing shots are REGed by the server, server will automatically
    send back into to all others in the game room:
    LOW PINGER KILLED HIGH PINGER.

    this is how high pinger deal 0 dmg against ppl who got a a fairly low ping compare to him.

    Low pinger tank alot of shots as long as they are fast enough to kill high pinger
    b4 High pingers HIT REG reaches SERVER.

    and FYI, High pinger die behind wall alot too, using the theory written above. :)
  • Arcobalen0 wrote: »
    you completely mis understood wat PING is.

    Ping itself == communication time between you/server.

    Tanking and teleporting arent caused by PING itself.

    Tanking / Teleporting are caused by Data Loss/corruption during communication between
    server/client.
    Data Loss/Corruption are caused by a huge number of facts. eg, online streaming,
    downloading BT at same time while playing CF.

    HIGH PING is also a fact that causes data loss/corruption,
    Think this way, longer the journey, greater chance of data accident.
    but its only a very tiny fact compare to others.

    So basically, as long as you arent downloading , bting, streamming, ur ISP is
    not malfunctioning.
    the Data loss/corruption is how High Pinger Tanked shots.

    I will now explain, HOW LOW PINGER TANK SHOTS from HIGH PINGER.

    this is done in a very simple method.
    The spd High Pinger receive and send instruction to CF server is slower.
    so Low pinger instruction always arrive eariler than high pinger
    in REAL time, both player might start shoting each other at exact same time.
    but Low pinger's instruction is arrived first on server end.
    Server will process his request first, hence low pinger got an upperhand.
    Once Low pinger's killing shots are REGed by the server, server will automatically
    send back into to all others in the game room:
    LOW PINGER KILLED HIGH PINGER.

    this is how high pinger deal 0 dmg against ppl who got a a fairly low ping compare to him.

    Low pinger tank alot of shots as long as they are fast enough to kill high pinger
    b4 High pingers HIT REG reaches SERVER.

    and FYI, High pinger die behind wall alot too, using the theory written above. :)

    You explain it to everyone... I'm tired of handling people with no brains.
  • You explain it to everyone... I'm tired of handling people with no brains.

    You think you're handling us but in reality none of us listen to what you say/respect you.
  • ughh, this dude is so friking ddumb, bad, and just pathetic

    is there a way to block chat on the forums ( ajjajajajaja for SPOP )
  • I wouldn't call it a disadvantage... mostly they just tank my shots, so no, it's not a disadvantage...
  • Arcobalen0 wrote: »
    you completely mis understood wat PING is.

    Ping itself == communication time between you/server.

    Tanking and teleporting arent caused by PING itself.

    Tanking / Teleporting are caused by Data Loss/corruption during communication between
    server/client.
    Data Loss/Corruption are caused by a huge number of facts. eg, online streaming,
    downloading BT at same time while playing CF.

    HIGH PING is also a fact that causes data loss/corruption,
    Think this way, longer the journey, greater chance of data accident.
    but its only a very tiny fact compare to others.

    So basically, as long as you arent downloading , bting, streamming, ur ISP is
    not malfunctioning.
    the Data loss/corruption is how High Pinger Tanked shots.

    I will now explain, HOW LOW PINGER TANK SHOTS from HIGH PINGER.

    this is done in a very simple method.
    The spd High Pinger receive and send instruction to CF server is slower.
    so Low pinger instruction always arrive eariler than high pinger
    in REAL time, both player might start shoting each other at exact same time.
    but Low pinger's instruction is arrived first on server end.
    Server will process his request first, hence low pinger got an upperhand.
    Once Low pinger's killing shots are REGed by the server, server will automatically
    send back into to all others in the game room:
    LOW PINGER KILLED HIGH PINGER.

    this is how high pinger deal 0 dmg against ppl who got a a fairly low ping compare to him.

    Low pinger tank alot of shots as long as they are fast enough to kill high pinger
    b4 High pingers HIT REG reaches SERVER.

    and FYI, High pinger die behind wall alot too, using the theory written above. :)

    That is how a game is supposed to work, yes. This game's engine, however, does the majority of its calculations from the client side instead of the server.

    Most games are codded with tons of checks while online. CrossFire is lacking a large amount of them, especially with an outdated Engine.

    The reason for a lack of registry for the lower ping player is because the server has no idea where the player is for (insert ping in ms). The reason for the majority of high ping is the same with an added, must send the packet with 'killed' first. Obviously, the lower ping player is going to have better 'reg' because he sends and receives packets faster.

    The fact that a high ping player can even register on this game should have alone tipped you off that something isn't codded correctly.

    This is all without getting into that fact that even 10-10 pingers aren't close to true reg. Then add in all the delayed and terrible model movements and..... well you know the rest.

    Heres a neat tidbit of information that any high ping player should read and understand:

    You are playing a game with high ping, why the fu ck are you playing it at all? If it is just for fun then do not complain when you can't kill lower ping players, and for the love of God, do not complain when we whine at you for playing on a server that was not intended to be played from your region.

    Edit:

    I should add that every game does the majority of calculations from the client, but the server runs checks against them. That is what I meant to type.
  • Kahlann wrote: »

    You are playing a game with high ping, why the fu ck are you playing it at all? If it is just for fun then do not complain when you can't kill lower ping players, and for the love of God, do not complain when we whine at you for playing on a server that was not intended to be played from your region.


    From wat I read on forum, 99% of lag whining thread are from low pinger.
    complaining about BRs, complaining about high pinger tanked their shots.
    complaining about high pinger think they hack, and try kik them etc etc.

    1% of thread are from high pinger defending their position.


    Funny thing is, most low pinger(some got 60ping + and claim that they have low ping
    , I loled, think this way, You are a LAGGER in a 20 pingers eye,
    you 3x their ping, just like how 200 pinger are a LAGGER in your eye)


    As you know the America company are hosting majority of International servers.

    Players from south america, africa, europe, Oceanic etc dont have their own server.

    Player like me who live in aus got no other choice other than Westcoast server
    of this international CF.

    I nvr ever complained about being killed behind wall, killed by lagger, or others tanking my shots, I just play this game, make some frag, have a few laugh with friends.

    SIMPLY enjoying play it regardless of the PING(190 on WC, 240 on Alpha) issue i have,
    but there is a boundary value for me,
    I wont play if ping > 300.
  • Arcobalen0 wrote: »
    From wat I read on forum, 99% of lag whining thread are from low pinger.
    complaining about BRs, complaining about high pinger tanked their shots.
    complaining about high pinger think they hack, and try kik them etc etc.

    1% of thread are from high pinger defending their position.


    Funny thing is, most low pinger(some got 60ping + and claim that they have low ping
    , I loled, think this way, You are a LAGGER in a 20 pingers eye,
    you 3x their ping, just like how 200 pinger are a LAGGER in your eye)


    As you know the America company are hosting majority of International servers.

    Players from south america, africa, europe, Oceanic etc dont have their own server.

    Player like me who live in aus got no other choice other than Westcoast server
    of this international CF.

    I nvr ever complained about being killed behind wall, killed by lagger, or others tanking my shots, I just play this game, make some frag, have a few laugh with friends.

    SIMPLY enjoying play it regardless of the PING(190 on WC, 240 on Alpha) issue i have,
    but there is a boundary value for me,
    I wont play if ping > 300.

    The majority of high pingers don't visit the forums and can hardly comprehend, let alone speak English. Considering there are more lower ping players on the forums means you will see more complaints about high pingers. The reverse is that in game we can hardly join a public (inb4 baddies saying, 'lol pub') game without being whined at or kicked for having a low ping. As if playing the game where it was meant to be played is a crime.

    Next, if you are trying to 'defend' yourselves, come up with real arguments. You are the anomaly in the game and it is because of you that we have these problems. Truth be told, paying customers of this game shouldn't have to deal with this problem, and in any game that is a pay to play game, you don't have to.

    You are correct about 'low' pingers with 60 or so ping thinking they are 'low' ping being wrong. However, there is such a minority of players under 100 ping that it has pretty much become common that anyone under 80 is considered low. Even though in most games you are very close to being auto kicked for high ping.

    You are not correct in this being a truly full international game. They do not have the licencing for every nation. That being said, they do not restrict regions and they certainly would not refuse their money. They only recently got the licence (and manpower/server) for the UK. The difference is subtle, but it is there.

    All in all, you are still corrupting the servers with your higher ping. Do not try to justify it, because that is what you and every other high ping player is doing.
  • Kahlann wrote: »
    You are not correct in this being a truly full international game. They do not have the licencing for every nation. That being said, they do not restrict regions and they certainly would not refuse their money. They only recently got the licence (and manpower/server) for the UK. The difference is subtle, but it is there.

    All in all, you are still corrupting the servers with your higher ping. Do not try to justify it, because that is what you and every other high ping player is doing.

    first of all, I downloaded combat arms, DNF and few other games , then i couldn't even login to the game, Y, coz they banned ppl outside NA region.
    If they did the same to this version of Crossfire, then i would be more than happy to leave this game without even visiting this forum.

    The fact is, they didn't ban players from my region, so I have the rights to choose to play
    or not to play since this game is f2p.

    To reply ur last paragraph, I am not going to justify anything.
    Z8games will take actions regarding High Ping issue once they find its necessary to do so.
    You and I have no rights to make any final decisions.
    Personally I would be more than happy to see some NA only server,
    so you guys can enjoy this game without any high pinger.

    Without low pinger I can play even better lmao :D
  • Arcobalen0 wrote: »
    first of all, I downloaded combat arms, DNF and few other games , then i couldn't even login to the game, Y, coz they banned ppl outside NA region.
    If they did the same to this version of Crossfire, then i would be more than happy to leave this game without even visiting this forum.

    The fact is, they didn't ban players from my region, so I have the rights to choose to play
    or not to play since this game is f2p.

    To reply ur last paragraph, I am not going to justify anything.
    Z8games will take actions regarding High Ping issue once they find its necessary to do so.
    You and I have no rights to make any final decisions.
    Personally I would be more than happy to see some NA only server,
    so you guys can enjoy this game without any high pinger.

    Without low pinger I can play even better lmao :D

    1.whats DNF?
    2.me too,i was gonna download combat arms until i saw only America have access to play.
    3.just make it like the Blackshot style, the host of the game will be the one who causes lag and keeps high ping, for e.g.if a guy from Europe plays then an American comes in while a European hosts then no lag at all,if the European has bad connection then everyone will lag. if the host has no lag,then all will be like 80-100+ pings.
  • OP would be 100% true....


    Had this game not been crossfire.

    Cf has terrible net code, so our no regs against high pingers are a combination of lag and terrible code.
  • Arcobalen0 wrote: »
    From wat I read on forum, 99% of lag whining thread are from low pinger.
    complaining about BRs, complaining about high pinger tanked their shots.
    complaining about high pinger think they hack, and try kik them etc etc.

    1% of thread are from high pinger defending their position.


    Funny thing is, most low pinger(some got 60ping + and claim that they have low ping
    , I loled, think this way, You are a LAGGER in a 20 pingers eye,
    you 3x their ping, just like how 200 pinger are a LAGGER in your eye)


    As you know the America company are hosting majority of International servers.

    Players from south america, africa, europe, Oceanic etc dont have their own server.

    Player like me who live in aus got no other choice other than Westcoast server
    of this international CF.

    I nvr ever complained about being killed behind wall, killed by lagger, or others tanking my shots, I just play this game, make some frag, have a few laugh with friends.

    SIMPLY enjoying play it regardless of the PING(190 on WC, 240 on Alpha) issue i have,
    but there is a boundary value for me,
    I wont play if ping > 300.

    If this game was "International" Z8games would be licensed to host servers all around the world instead of NA/UK.

    Get the **** out.
  • Yawn! I Aint Wasting My Time Reading Your Letter or Whatever Is That.
  • Bloody hell, what's the average IQ of the posters in this thread?

    @GENERAL
    You can't use a fking once-off scenario to prove your point. Every situation of tanking is dependent on a whole lot more factors than ping. If the person hasn't moved in the past second, there's no fking way he's going to tank. I can think of countless more examples.
    either way, they need to uninstall. I don't see the point of playing while constantly spiking.
    MistaKirby wrote: »
    Definition of Lag- to fail to maintain a desired pace or to keep up; fall or stay behind: After five minutes of hard running, some of them began to lag.
    Lagging = high ping, is spiking mentioned anywhere? Horribads, GTFO.
    MistaKirby wrote: »
    Nobody "ever" said It was a advantage to lag dumass
    Loads of idiots think it's an advantage, because we "shoot through walls".

    if its such a disadvantage you high pingers should stop playing
    double post :)
    Or people like you shouldn't flame or speak otherwise. If it's our disadvantage, stop whining about issues on your end.
    yea but the thing is, LOW PINGERS ARE GOOD
    they are the users that this game was intended for
    laggers shouldnt be playing
    No, loads of low pingers are horrible. I've learnt that from the little experience I've had with this team. Most are horrible and rely on tanking.
    you are the troller when no one supports u and the majority of people flame you
    No, you're the troll if you flame.

    First 7 pages, let's see what's next.
  • NO, NO while that may be a factor, it is not the main cause, unless ur a poor ass hobo, most people have highspeed internet, every one in countries liek canada and usa that is, the problems comes in when people in brazil come with bad internet connection AND high ping.
    now that we have had enough of this stupididy woulde ddot pls come and close this thing
    Maybe it should be closed, due to the stupidity of the people flaming the OP. Honestly, there's tons of good points you could make, but each one you and kirby have made are so "trollable". People in Australia simply won't get under 200 ping in NA servers. Not a bad connection.
    Dawn_Angel wrote: »
    i ar cool u ar br
    All you've done is back up stupid arguments. You're not cool.
    lol, this gu y is so dumb and stuff, its funny
    It's funny how your side isn't able to come up with a decent argument.

    @kirby and op - stop being grammar Nazis, you're both not fantastic at written English.
    MistaKirby wrote: »

    What I don't understand how a soldier can still breathe after a whole clip of m60 is put into his carcus.
    If he's a carcass, he'd be dead. If you mean his body, that's the thing high pingers don't understand.
    ill make this easy for SPOPssssss, when u lag, u can kill ppl behind the wall, shots dont reg on u, u transport.

    when u dont lag, u have to empy atleast 30 bullets to the head with an ak to kill a lagger, and often they transport sumwhere and kill u
    and when u try to runaway from teh god dam lagger, u get shot 20 feet behind the wall
    Low pingers kill high pingers behind walls too. I can bloody prove it, PM me for an explanation. Shots don't reg on both sides, but it's WORSE on the lagger's side. Using the word transport just proved how unintelligent you are.

    Kelathe wrote: »
    MODs, I was wondering if I would be able to post a simple screenshot of a wall, with the score table to prove not only my score, but also my ping compared to the others. Since I had no other method of getting a circumstantial emulation of lagg except for another version.
    I doubt other versions have as poor netcode. As I said before, a single situation proves nothing. Other factors and questionable skill. I'm not saying there's no chance for a high pinger, I'm just saying it's harder.
    cCatalyst wrote: »
    I wouldn't call it a disadvantage... mostly they just tank my shots, so no, it's not a disadvantage...
    Ever thought how it goes on the other side of the line?
    If this game was "International" Z8games would be licensed to host servers all around the world instead of NA/UK.
    If this game was not international I'd be IP blocked.
  • Lumic wrote: »
    Maybe it should be closed, due to the stupidity of the people flaming the OP. Honestly, there's tons of good points you could make, but each one you and kirby have made are so "trollable". People in Australia simply won't get under 200 ping in NA servers. Not a bad connection.


    All you've done is back up stupid arguments. You're not cool.


    It's funny how your side isn't able to come up with a decent argument.

    @kirby and op - stop being grammar Nazis, you're both not fantastic at written English.


    If he's a carcass, he'd be dead. If you mean his body, that's the thing high pingers don't understand.


    Low pingers kill high pingers behind walls too. I can bloody prove it, PM me for an explanation. Shots don't reg on both sides, but it's WORSE on the lagger's side. Using the word transport just proved how unintelligent you are.



    I doubt other versions have as poor netcode. As I said before, a single situation proves nothing. Other factors and questionable skill. I'm not saying there's no chance for a high pinger, I'm just saying it's harder.


    Ever thought how it goes on the other side of the line?


    If this game was not international I'd be IP blocked.

    DAMN its about time someone understands my thread -.- lol
    they are such idiots... Can't even understand my thread. I never see laggers having an advantage over low pingers... naawh! never see that even once in my life. so thx for proving my point. Kirby thinks "fuxin" is an english word XD
  • JustLogic wrote: »
    Could a mod please close this thread?

    can "No-Logic" get some education.



    oh wait, you can't... too stupid.

    *Offline*
    good lucky fu.cking up your life.
  • can "No-Logic" get some education.



    oh wait, you can't... too stupid.

    *Offline*
    good lucky fu.cking up your life.

    i dint want to start trolling this thread but right when i saw that...
    he said the most logistic thing ever, this tread is a flame war and need to be closed. you on the other end, did not say a smart thing once in this thread.
  • If this game was "International" Z8games would be licensed to host servers all around the world instead of NA/UK.

    Get the **** out.

    LMAO.

    is this ur first day playing MMOrpg??

    IP ban == not playable
    no IP ban == playable

    Tons of gamer over the world play MMO in korean/chinese server coz
    thats where most games originated.

    You NA ppl also play in other servers of CF as long as ur ping aren't banned.
    (try out new guns, had friends or wanting to make friends in there, bored of NA CF etc)

    You are simply requesting all US/NA gamer to "get the **** out" of all
    other servers.
  • Arcobalen0 wrote: »
    LMAO.

    is this ur first day playing MMOrpg??

    IP ban == not playable
    no IP ban == playable

    Tons of gamer over the world play MMO in korean/chinese server coz
    thats where most games originated.

    You NA ppl also play in other servers of CF as long as ur ping aren't banned.
    (try out new guns, had friends or wanting to make friends in there, bored of NA CF etc)

    You are simply requesting all US/NA gamer to "get the **** out" of all
    other servers.

    I didn't say he couldn't play here.

    He stated that this was THE international version of this game and i replied as i did.

    Learn to fu.cking read.
  • can "No-Logic" get some education.



    oh wait, you can't... too stupid.

    *Offline*
    good lucky fu.cking up your life.

    I fail to see how my online status has anything to do with my level of intelligence.
  • I didn't say he couldn't play here.

    He stated that this was THE international version of this game and i replied as i did.

    Learn to fu.cking read.


    Poor little thing, maybe you ate too much rainbow,
    Your brain is stuck with rainbow and quoted wrong reply.
    its ok i forgive you :D

    haha, i am not good at dealing with rainbow eater,
    please forgive me too :)
  • Arcobalen0 wrote: »
    Poor little thing, maybe you ate too much rainbow,
    Your brain is stuck with rainbow and quoted wrong reply.
    its ok i forgive you :D

    haha, i am not good at dealing with rainbow eater,
    please forgive me too :)


    What the hell did I just read?
  • Kahlann wrote: »
    What the hell did I just read?

    Dunno, but rainbow reminds me of Lucky Charms and Lucky Charms remind me of awesome.
  • Arcobalen0 wrote: »
    you completely mis understood wat PING is.

    Ping itself == communication time between you/server.

    Tanking and teleporting arent caused by PING itself.

    Tanking / Teleporting are caused by Data Loss/corruption during communication between
    server/client.
    Data Loss/Corruption are caused by a huge number of facts. eg, online streaming,
    downloading BT at same time while playing CF.

    HIGH PING is also a fact that causes data loss/corruption,
    Think this way, longer the journey, greater chance of data accident.
    but its only a very tiny fact compare to others.

    So basically, as long as you arent downloading , bting, streamming, ur ISP is
    not malfunctioning.
    the Data loss/corruption is how High Pinger Tanked shots.

    I will now explain, HOW LOW PINGER TANK SHOTS from HIGH PINGER.

    this is done in a very simple method.
    The spd High Pinger receive and send instruction to CF server is slower.
    so Low pinger instruction always arrive eariler than high pinger
    in REAL time, both player might start shoting each other at exact same time.
    but Low pinger's instruction is arrived first on server end.
    Server will process his request first, hence low pinger got an upperhand.
    Once Low pinger's killing shots are REGed by the server, server will automatically
    send back into to all others in the game room:
    LOW PINGER KILLED HIGH PINGER.

    this is how high pinger deal 0 dmg against ppl who got a a fairly low ping compare to him.

    Low pinger tank alot of shots as long as they are fast enough to kill high pinger
    b4 High pingers HIT REG reaches SERVER.

    and FYI, High pinger die behind wall alot too, using the theory written above. :)



    ok that is true, but using ur theory above, the high pinger is constantly moving, and becasue he sends the signal slower, when the low pinger shoots at where he thought the high pinger was, is in reality no one there, becasue the high pinger has already moved to a different place
  • vds

    so why when i shoot them i do no damage and when i go behind a wall i get damaged ?