New mode: Prevention
So I had and idea for a new mode called Prevention. It plays like a normal td game, except it needs to be 2 vs 2 (reasoning later).
In this mode each team would have 10 minutes to destroy 20 support columns in the enemies' spawn (semi-open area) and some of the support columns would maybe extend a floor up so you can shoot at some without getting shot at as much.
The columns would have a lot of hp, and the damage system would work like the MM system, rifles doing a certain amount of damage with snipers doing lots more (awm doing at least 200). Knives wouldn't do that much damage at all and grenades can do up to 100 and can damage anything close too.
The first 5 columns destroyed will have an effect on how long the spawn time is (you start with instant respawn(they have an effect as soon as 1 gets destroyed, 1 would effect the spawn maybe by 1 second and the 5th one would make the spawn time maybe 3 seconds)).
The next 5 destroyed would create a line-up to spawn, so that's why it need to be a 2 on 2, because then once the 5 columns have been destroyed the line up can only spawn half the team at once, and if theres an uneven amount of players (like 3) then you'd round up the decimal (so out of 3 people only 2 can spawn at once). When you die you go into the line up, you can see a thumbnail of the people in line (just like in escape you see the thumbnail of the person who just escaped). Once there's a spot available you'll have to wait the 3 seconds to respawn.
The next 5 would have an effect on the spawn time, so the first one would make the time take 1 second longer and the 5th an extra 3.
Once all of them are destroyed the team who destroyed them wins.
NOTE: Joining the game puts you in the line up so poor sports can't quit and rejoin.
In this mode each team would have 10 minutes to destroy 20 support columns in the enemies' spawn (semi-open area) and some of the support columns would maybe extend a floor up so you can shoot at some without getting shot at as much.
The columns would have a lot of hp, and the damage system would work like the MM system, rifles doing a certain amount of damage with snipers doing lots more (awm doing at least 200). Knives wouldn't do that much damage at all and grenades can do up to 100 and can damage anything close too.
The first 5 columns destroyed will have an effect on how long the spawn time is (you start with instant respawn(they have an effect as soon as 1 gets destroyed, 1 would effect the spawn maybe by 1 second and the 5th one would make the spawn time maybe 3 seconds)).
The next 5 destroyed would create a line-up to spawn, so that's why it need to be a 2 on 2, because then once the 5 columns have been destroyed the line up can only spawn half the team at once, and if theres an uneven amount of players (like 3) then you'd round up the decimal (so out of 3 people only 2 can spawn at once). When you die you go into the line up, you can see a thumbnail of the people in line (just like in escape you see the thumbnail of the person who just escaped). Once there's a spot available you'll have to wait the 3 seconds to respawn.
The next 5 would have an effect on the spawn time, so the first one would make the time take 1 second longer and the 5th an extra 3.
Once all of them are destroyed the team who destroyed them wins.
NOTE: Joining the game puts you in the line up so poor sports can't quit and rejoin.
Comments
-
Alpha_Bomb wrote: »So I had and idea for a new mode called Prevention.
You seem to have put a lot of thought into this... It's not like... A bad idea it's just not a really great one either. It's ok, I'd play it but like... Meh.
Of course it's not gonna happen though so... I had fun reading it at least. For what it's worth.
-
I didn't really spend that much time, my mind seems to be hyperactive before I go to bed and I retained this idea and I thought it would be good to share this with the forum. I realize the devs probably wouldn't [add this mode], but most of the code would already be there
-
Too many big words? =( Haha jk jk, I want more S&D maps, not new modes. We just got escape mode not too long ago and now you want another? We got Castle not too long ago aswell, but we don't have very many maps, or atleast i've played every single one 5000000 timesSomewhat complicated .. Don't get it. -
Pillars at enemy's base. Defend yours, destroy theirs.Somewhat complicated .. Don't get it.
Yeah we need alot more maps for modes like that. Maybe 1 more for FFA and we need many more for escape, MM and S&DToo many big words? =( Haha jk jk, I want more S&D maps, not new modes. We just got escape mode not too long ago and now you want another? We got Castle not too long ago aswell, but we don't have very many maps, or atleast i've played every single one 5000000 times
Thank you. It's nice to see some positive non-trolling comments.00Osiris00 wrote: »since you thought about this alot, i must say, this is a boss idea!
Too bad this is the only section the devs don't look at, especially since this section is helpfully labelled for them.
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 954 CrossFire Announcements
- 945 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 600 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 704 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic
