a few minor suggestions.

Okay, firstly i thought that the scar light needs nurfing, but no one will accept reductions ... how about simply reducing the ammo size to 20 or such? so it's still overpowered, but not in the same intensity as it is now ( i know it should be weapon, but one thread is more cost effective, from my point of view.)

Secondly, maybe colour code a part of someone's name slot when entering a room and during the game. this colour would reflect the K/D of the player, to allow a better idea about the skill of each teams, so people like me can join the weaker side, and failures can join the better side :P. obviously this is not definative of someone's skill (farmers and bad weaps for example) but still, it may help.

finally, and prehaps suggested before, the issue of the spawn shield in FFA. it is incredably annoying when someone spawns, and you are unable to headshot them, so prehaps make it so people who have the spawn shield active, cannot shoot for that time, and instead do an animation similar to a weapon check, to balance this. the spawn shield is a great idea, it's just too overpowered in FFA for taking you out before your prime. this could be set so you could turn it on or off during the creation of a room, for those who disagree.

thanks for spending the time to read,

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