The shovel in GM

Hello all,

Recently i figured out that nearly all ghosts have shovels, and that makes the game impossible to play for GRs...

For some reason shovels are causing a strange lag (1000~2000 ms), which combined with the shovel's range allows ghosts to 1-hit kill someone, even with 100 hp left, from a REALLY high distance (like from side to side of the water corridor in Laboratory). It makes them register shots lately, too, so even if you come in their back and shoot 8 SPAS-12 shells in their head, they can turn around and one-shot you without getting damage.

What do you think about it ? Since it's the major ghost weapon, i think it would be useful to focus updates on repairing those glitches.

Have a good day :)

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