escape mode tips
just some things I've noticed about the maps and the players on escape mode.
first off, you can bhop through the windows in temple ruins. Since most people will rush outside to try and kill the ppl breaking doors you can get easy ninja escapes this way.
on command outpost (or whatever that maps name is) you can shoot people under the breakable wall.
on temple ruin theres a wall you can hide behind near the teleport that nobody checks behind (can hide here while the teleporters on cool down)
on command outpost if they all rush the middle entrance to your base you can go out the right door-way and hide behind the pillar on the left. As they rush by you can shoot at them and they almost never stop to shoot you back (its like duck hunt, but with headshots)
most of the time people tend to be extremely predictable in this mode. If there breaking the door on the right side of temple ruin and you kill them they almost always come back. use this to your advantage.
also players don't tend to check corners. If you hide behind the cargo create in command outpost near the breakable wall people normally don't check and you can just wait for 5+ to start shooting at the wall and then take them all out.
first off, you can bhop through the windows in temple ruins. Since most people will rush outside to try and kill the ppl breaking doors you can get easy ninja escapes this way.
on command outpost (or whatever that maps name is) you can shoot people under the breakable wall.
on temple ruin theres a wall you can hide behind near the teleport that nobody checks behind (can hide here while the teleporters on cool down)
on command outpost if they all rush the middle entrance to your base you can go out the right door-way and hide behind the pillar on the left. As they rush by you can shoot at them and they almost never stop to shoot you back (its like duck hunt, but with headshots)
most of the time people tend to be extremely predictable in this mode. If there breaking the door on the right side of temple ruin and you kill them they almost always come back. use this to your advantage.
also players don't tend to check corners. If you hide behind the cargo create in command outpost near the breakable wall people normally don't check and you can just wait for 5+ to start shooting at the wall and then take them all out.
Comments
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Seems my KDR got recorded, so at least it doesn't feel like some horrible mini-game within CF.its probably just gonna be another zombie mode thing, fresh for a couple weeks, then gets real boring
I agree - people will start working out the mode, then there probably won't be too much to it. Seems interesting at the moment though. -
how is it a camp guideline? its just some things some players might not know you can doblockerKiller wrote: »Somehow a "camp guideline" ...
shoulda patched before the server came up, it was hella fast then.same since the patcher is mega slow :[ Been a hour now stil on 8/10
Bad times.Seems my KDR got recorded, so at least it doesn't feel like some horrible mini-game within CF.
I agree - people will start working out the mode, then there probably won't be too much to it. Seems interesting at the moment though.
so the k/d gets recorded? then this is like farming T.T its way to easy to get 5.0 k/d's in this mode lol -
blockerKiller wrote: »Somehow a "camp guideline" ...

erm, no I did not get 90% of kills on GR in that corner, and I was not constantly zooming at window to shoot everything that dared to move
(second escape mode match, first one on that map lol)
Lucky you. I've waited 4 hours >_>8 minutes to download the whole patch o.O
And i have only 1mbps internet connectio ;D
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