10 weapons to enhance crossfire
Just for fun suggestion thread. All these guns were based on unfilled niches in the gameplay, not just random off-the-wall guns. Feel free to suggest changes/new weapons. I like thinking about future weapons they might implement.

VSS Vintorez is a fun gun. It is very small and light, while being internally surpressed and having the stopping power of an AK. Also, it has selective firing capabilities, so fully auto sniper rifle. Of course, to compensate, low accuracy(for sniper) and high recoil. I suggest the same scope as PSG/MSG90.

A new MG(2 isn't enough) with a high RoF and low power. Decent recoil allows for useful surpression, but ammo will run out quickly.

Very light-weight high RoF SMG. Hard to control on sprays. Useful, again, for surpressing fire and pre-corner shooting. Kinda like Uzi, because they made uzi spray much faster in-game than it actually does >.>

Because we don't have a fully auto shotgun. Very up-close, like SPAS, but very fast. Recoil somewhat large, because it's a FULLY AUTO SHOTGUN.

Well balanced bullpup. Similar to SG552 in operation, only without the scope. The idea here is that there aren't very many guns with "balanced" stats. A lot are high-power, a lot are high-accuracy/low recoil, very few in-between.

The pistol version of P90. Falls between Colt1911 and P228 in power/accuracy tradeoff. Handles closely to P90(with exception of being semi-auto, of course).

Accurate and low recoil, somewhat low power. Shoots in burst mode or semi-automatic. Very lightweight, good for the accurate shooters. Imagine m4 with concentrated bursts instead of auto spray.

Semi-automatic pistol with shoulder stock. Low recoil and high accuracy. Useful for wounded enemies who are downrange.(If you don't have DEagle Scope)

Old school flintlock with an axe. High powered, but very slow reload and only one round per magazine. Has an axe that can be triggered as alt-fire. Not good for multiple enemies, but extremely useful for dispatching that ONE LAST person who caught you out of ammo. Not the most accurate, and plenty of recoil. Axe would be 2 hit kill, one hit with HS.

I know, NO GRENADE LAUNCHERS. But I think that you could pull it off, if you reduced explosion radius AND power from normal nade, while slightly extending the range. This would be very useful for situations like Alaska EM. The whole team goes one side, the guy with this can damage them all, but probably not score any kills. Very slow reload, only one at a time, fairly accurate. Replacing your primary weapon with this would be suicide in most cases, and slow RoF means NO GRENADE SPAM. You would have to hit them in the face with this to kill them in one shot.

VSS Vintorez is a fun gun. It is very small and light, while being internally surpressed and having the stopping power of an AK. Also, it has selective firing capabilities, so fully auto sniper rifle. Of course, to compensate, low accuracy(for sniper) and high recoil. I suggest the same scope as PSG/MSG90.

A new MG(2 isn't enough) with a high RoF and low power. Decent recoil allows for useful surpression, but ammo will run out quickly.

Very light-weight high RoF SMG. Hard to control on sprays. Useful, again, for surpressing fire and pre-corner shooting. Kinda like Uzi, because they made uzi spray much faster in-game than it actually does >.>

Because we don't have a fully auto shotgun. Very up-close, like SPAS, but very fast. Recoil somewhat large, because it's a FULLY AUTO SHOTGUN.

Well balanced bullpup. Similar to SG552 in operation, only without the scope. The idea here is that there aren't very many guns with "balanced" stats. A lot are high-power, a lot are high-accuracy/low recoil, very few in-between.

The pistol version of P90. Falls between Colt1911 and P228 in power/accuracy tradeoff. Handles closely to P90(with exception of being semi-auto, of course).

Accurate and low recoil, somewhat low power. Shoots in burst mode or semi-automatic. Very lightweight, good for the accurate shooters. Imagine m4 with concentrated bursts instead of auto spray.

Semi-automatic pistol with shoulder stock. Low recoil and high accuracy. Useful for wounded enemies who are downrange.(If you don't have DEagle Scope)

Old school flintlock with an axe. High powered, but very slow reload and only one round per magazine. Has an axe that can be triggered as alt-fire. Not good for multiple enemies, but extremely useful for dispatching that ONE LAST person who caught you out of ammo. Not the most accurate, and plenty of recoil. Axe would be 2 hit kill, one hit with HS.

I know, NO GRENADE LAUNCHERS. But I think that you could pull it off, if you reduced explosion radius AND power from normal nade, while slightly extending the range. This would be very useful for situations like Alaska EM. The whole team goes one side, the guy with this can damage them all, but probably not score any kills. Very slow reload, only one at a time, fairly accurate. Replacing your primary weapon with this would be suicide in most cases, and slow RoF means NO GRENADE SPAM. You would have to hit them in the face with this to kill them in one shot.
Comments
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I'm thinking about this because of OP7, where snipers actually could defend themselves. The thing has too high recoil to plan using it more that 2 feets away, but hell, you're happy when you can spray down a clip up that SMG dude runnin' to you.Virile_wolf wrote: »MAC-10 as pistol would be awesome. That's a great idea. -
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lol non of these guns would ever be in cf
as good as they sound and look. the answer would be no.
I honestly think MG42 stands a chance. Maybe not how I have it, but they are pushing MM hard and 2 machine guns don't really cut it. I would not be surprised to see another machine gun sometime soon, and would be only slightly surprised if they picked MG42, since MG42 was a pretty common MG.
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