10 weapons to enhance crossfire

Just for fun suggestion thread. All these guns were based on unfilled niches in the gameplay, not just random off-the-wall guns. Feel free to suggest changes/new weapons. I like thinking about future weapons they might implement.


vintorez.png
VSS Vintorez is a fun gun. It is very small and light, while being internally surpressed and having the stopping power of an AK. Also, it has selective firing capabilities, so fully auto sniper rifle. Of course, to compensate, low accuracy(for sniper) and high recoil. I suggest the same scope as PSG/MSG90.




mg42.png
A new MG(2 isn't enough) with a high RoF and low power. Decent recoil allows for useful surpression, but ammo will run out quickly.



mac11.png
Very light-weight high RoF SMG. Hard to control on sprays. Useful, again, for surpressing fire and pre-corner shooting. Kinda like Uzi, because they made uzi spray much faster in-game than it actually does >.>



jackhammer.png
Because we don't have a fully auto shotgun. Very up-close, like SPAS, but very fast. Recoil somewhat large, because it's a FULLY AUTO SHOTGUN.



fn2000.png
Well balanced bullpup. Similar to SG552 in operation, only without the scope. The idea here is that there aren't very many guns with "balanced" stats. A lot are high-power, a lot are high-accuracy/low recoil, very few in-between.



fiveseven.png
The pistol version of P90. Falls between Colt1911 and P228 in power/accuracy tradeoff. Handles closely to P90(with exception of being semi-auto, of course).



cetmel.png
Accurate and low recoil, somewhat low power. Shoots in burst mode or semi-automatic. Very lightweight, good for the accurate shooters. Imagine m4 with concentrated bursts instead of auto spray.



c96.png
Semi-automatic pistol with shoulder stock. Low recoil and high accuracy. Useful for wounded enemies who are downrange.(If you don't have DEagle Scope)



axepistol.png
Old school flintlock with an axe. High powered, but very slow reload and only one round per magazine. Has an axe that can be triggered as alt-fire. Not good for multiple enemies, but extremely useful for dispatching that ONE LAST person who caught you out of ammo. Not the most accurate, and plenty of recoil. Axe would be 2 hit kill, one hit with HS.



m79.png
I know, NO GRENADE LAUNCHERS. But I think that you could pull it off, if you reduced explosion radius AND power from normal nade, while slightly extending the range. This would be very useful for situations like Alaska EM. The whole team goes one side, the guy with this can damage them all, but probably not score any kills. Very slow reload, only one at a time, fairly accurate. Replacing your primary weapon with this would be suicide in most cases, and slow RoF means NO GRENADE SPAM. You would have to hit them in the face with this to kill them in one shot.
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