Chrissay in action !!
Comments
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Constant warping is annoying. You only showcase the deaths, not the build/set-up for them, which is arguably the most important part.
All the deagle shots were great sync opportunities that you didn't use.
Wasn't a fan of the insane contrast at Port Gay Box.
The text flash at factory connector was way to pale to be flashed that fast, and looked like a default font.
The orange/purple colouring on factory looks terrible when combined with a hard contrast boost.
IMO contrasts boosts in general look horrible in CF vids.
The sync spree in Sub Base was somewhat boring.
You softened your colours compared to previous videos, which IMO was a good move. -
DenxiBanned wrote: »Constant warping is annoying. You only showcase the deaths, not the build/set-up for them, which is arguably the most important part.
All the deagle shots were great sync opportunities that you didn't use.
Wasn't a fan of the insane contrast at Port Gay Box.
The text flash at factory connector was way to pale to be flashed that fast, and looked like a default font.
The orange/purple colouring on factory looks terrible when combined with a hard contrast boost.
IMO contrasts boosts in general look horrible in CF vids.
The sync spree in Sub Base was somewhat boring.
You softened your colours compared to previous videos, which IMO was a good move.
Are you a fking moron? Their was so many build up you fking reject.
Smooths in lower b? the slow mo run up too most frags? Gtfo you dumb ass.
The text was faded ( because the comp mode of the track was at add, but you're terrible so I doubt you know what that means ) and the text was just an extra thing, nothing to special to be like" OH WAIT WHAT's THAT SAY"
You know nothing. gtfo you're now on the list. -
IL1keDrenKip wrote: »Are you a fking moron? Their was so many build up you fking reject.
Smooths in lower b? the slow mo run up too most frags? Gtfo you dumb ass.
The text was faded ( because the comp mode of the track was at add, but you're terrible so I doubt you know what that means ) and the text was just an extra thing, nothing to special to be like" OH WAIT WHAT's THAT SAY"
You know nothing. gtfo you're now on the list.
Please take criticism without taking offense.
Warping from frag to frag is not set up. Although it's used in multiple frag videos, normally it still shows enough time before the actual frag for the viewer to appreciate the skill required to aim/position to get the kill.
Maybe I should have* just omitted the term build up. I really meant set up, meaning the movements required to get the frag, sorry for the mis-communication.
No, I don't know what that means. I don't use the program. However, although it's too fast to clearly see, it looks as if you turned down the opacity. Which, if that was what happened, was a mistake IMO.
Small things make a difference, saying they don't is ignorant.
I don't know why you're raging. I responded with things that, IMO could be improved. If you disagree with me, just post why, give examples, etc. -
DenxiBanned wrote: »Please take criticism without taking offense.
Warping from frag to frag is not set up. Although it's used in multiple frag videos, normally it still shows enough time before the actual frag for the viewer to appreciate the skill required to aim/position to get the kill.
Maybe I should have* just omitted the term build up. I really meant set up, meaning the movements required to get the frag, sorry for the mis-communication.
No, I don't know what that means. I don't use the program. However, although it's too fast to clearly see, it looks as if you turned down the opacity. Which, if that was what happened, was a mistake IMO.
Small things make a difference, saying they don't is ignorant.
I don't know why you're raging. I responded with things that, IMO could be improved. If you disagree with me, just post why, give examples, etc.
Their was so much build up to the frags, why would I make a build up in mid frag? Instead of just using ( what you refer too as a warp ) a nice sound effect with a speed up, to change it up a bit.
kpeace -
IL1keDrenKip wrote: »Their was so much build up to the frags, why would I make a build up in mid frag? Instead of just using ( what you refer too as a warp ) a nice sound effect with a speed up, to change it up a bit.
kpeace
Please don't use the term build up if you are referring to set up, already was mis-communicated. Although if you are actually referring to build up, then your point doesn't matter as it's not what I'm referring to.
Because someone's crosshair teleporting from target to target is disruptive to the viewer. People like a smooth process, that's why they prefer to play games (that includes vanity ones) at a high FPS rather than a low one.
Also, you didn't speed up. The crosshair teleported to the target, there was no "in between" movement. I'm all for speeding it up, IMO that works well in most cases, but warping makes the video look jittery.
Also, the setup to the first frag in that sequence wasn't effective. I mean set-up to the immediate frag, not the position and then warping. Unless it's a ninja, in which case the position set-up is the most important IMO. -
You could have fit a lot more clips in there, instead of making like 3/4 of it slow motion. It really bugged me watching him bunny hopping in T spawn on factory for like 7 seconds, and then the quick fade of the audio/video? What was that?
I did like those swooshy sounds, or whatever you want to call them when going from one frag to another. It makes it add a bit of a fast-paced feel to it, even if it was a slow movie. That along with more clips would make a well, fast paced video, with the little things added here and there with After Effects.
All in all, I thought it was alright. No rpBigL "Plier" for sure, but good. I rate it 7/10.
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