Stupidest mode in CF.
Comments
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JackTehHero wrote: »I don't play GM because I think it's stupid. I'm not half bad, either.
Just because you disagree with me doesn't mean I'm not good?
"GM has no tactical gameplay. The most advanced strat you can make it "Go A. Go B. Don't go mid.""
This tells me that you're either inexperienced or trolling. Both instances means you're bad, by extension.
Just my personal thoughts on trolling shining through though. -
SIMONCOWELL wrote: »actually GM is more worthless than mutation mode, and why would you even want to do the missions?
Playing a game mode simply based on sound is worthless. Lol.JackTehHero wrote: »Not teamwork, it's common sense, something that 90% of the in-game players can't exhibit.
GM has no tactical gameplay. The most advanced strat you can make it "Go A. Go B. Don't go mid."
There's next to no teamwork involved, just 5 people on each team to make it a bit more interesting.
You obviously are ignorant regarding competitive GM. I can assure you there's more to it than what you think. -
It is true. I hated it from teh begining. Just filled with idiots running around TRYING to become a mutant which ISN'T the objective of the game at all. Not to mention that one map with the boxes. Only played it once for missions and stopped. I will stick with TD's and S&D's...
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It is true. I hated it from teh begining. Just filled with idiots running around TRYING to become a mutant which ISN'T the objective of the game at all. Not to mention that one map with the boxes. Only played it once for missions and stopped. I will stick with TD's and S&D's...
What map doesn't have boxes? -
SIMONCOWELL wrote: »actually GM is more worthless than mutation mode, and why would you even want to do the missions?
are u serious??? ghost mode is 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 times better than mutation mode
and ghost mode actually count your kills and it help you so much when u trying to break a weapon but yea mutation is completely pointless in my opinion
take a long time to finish, dont even count your kills and this mode have the most hakkers out of all the modes in the game
the only good thing i can think of for mutation is u get lot of money but u can just go do elimination and get cash and it alot more fun and ur kills count lol -
Yeah. Really. The most boring one is SnD. TD has non-stop fighting action. E.M. has the guns swap. G.M. has the unique ghost hunting. N.M. has zombies. SnD has nothing other modes don't have. Not even respawn. Plant. Run. Get shot. Wait for next round. Repeat.Really?? WOW -
Yeah. Really. The most boring one is SnD. TD has non-stop fighting action. E.M. has the guns swap. G.M. has the unique ghost hunting. N.M. has zombies. SnD has nothing other modes don't have. Not even respawn. Plant. Run. Get shot. Wait for next round. Repeat.
Sure!! w/e -
For strategy and Co-Ordination, SnD is obviously best. For chilling after a couple hours of tryhard scrims, I love to knife some ghosts and make mutants mad by blocking them.
When I first joined the game I used EM to try guns. TD+FFA help you aim/react better.
No stupidest mode. -
Considering most games have a glitcher / blocker, other modes could be faster for daily missions (or at least you can have a bit of fun, not getting bored to tears).the only reason worth playing is fast mission..... anyone else agree.
No, just no.I like ur avatar, but mine is better:D
ProcounterargumentSure!! w/e
Oh hooray. Getting tanked and lagged up twice as much, and in the end you don't even get to keep your virtual score.GoPatriots wrote: »this mode is awesome, if ur tired of laggers killing u and it counting as death, well then just join mm -
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