Friendly Fire.
Well, this is not my first fps, I have played games such as 007: Nightfire. One element of play that I always hated was friendley fire. As I think back IO remember having a snipe lined up then a teamate got in the way and was shot iinstead. I usto to hate it but it prevented useless bullet spam. It also made everyone work as a team.
Playing this I have realized that it is a more psitive feature. I think it would be great to add in to the game and I think if added it should be a game option. I however think any melee atacks and mutant ode should not have it because in real life you wouldnt melee a team member and mutant is imposible to win without bullet spam.
Playing this I have realized that it is a more psitive feature. I think it would be great to add in to the game and I think if added it should be a game option. I however think any melee atacks and mutant ode should not have it because in real life you wouldnt melee a team member and mutant is imposible to win without bullet spam.
Comments
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ability to enable is good, but rly, it's a useless feature, a lot of games dont have it cuz it isnt necessary. Besides, people will just team kill for a gun, having a auto kick after 5~tk is dumb cuz sometimes it's an accident, so this rly isnt a good suggestion.
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ReyDunkinC wrote: »ability to enable is good, but rly, it's a useless feature, a lot of games dont have it cuz it isnt necessary. Besides, people will just team kill for a gun, having a auto kick after 5~tk is dumb cuz sometimes it's an accident, so this rly isnt a good suggestion.
Um... what?
I'd understand your argument if you got kicked for one or two tk's, but FIVE? People don't "accidentally" tk FIVE times in a single game.
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