How To Help/Cure Research Facility
For Starters Thx Z8Games for the wonderful patch and the mission system you really showed some big cojones this time
The BIGGEST thing plaguing this map are the TRIGGER HAPPY NUTJOBS destroying the boxes and glasses just for the heck of it. IMO the boxes and glasses should respawn or re-generate say every 10-15 seconds considering you have 16 players in a FFA type mode, if one person desides to be a total ( )o( ) Hole it shouldn't be ruined for everyone else...
I actually being an open minded person couldn't find One single reason to go against this.
What do you all think?
The BIGGEST thing plaguing this map are the TRIGGER HAPPY NUTJOBS destroying the boxes and glasses just for the heck of it. IMO the boxes and glasses should respawn or re-generate say every 10-15 seconds considering you have 16 players in a FFA type mode, if one person desides to be a total ( )o( ) Hole it shouldn't be ruined for everyone else...
I actually being an open minded person couldn't find One single reason to go against this.
What do you all think?
Comments
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For Starters Thx Z8Games for the wonderful patch and the mission system you really showed some big cojones this time
The BIGGEST thing plaguing this map are the TRIGGER HAPPY NUTJOBS destroying the boxes and glasses just for the heck of it. IMO the boxes and glasses should respawn or re-generate say every 10-15 seconds considering you have 16 players in a FFA type mode, if one person desides to be a total ( )o( ) Hole it shouldn't be ruined for everyone else...
I actually being an open minded person couldn't find One single reason to go against this.
What do you all think?
Nice. I like the idea. Or at least make it unbreakable 5 seconds on start of the round. -
just make it so that when you cant break the crates and glasses until the 20 seconds ended. Why can you break crates when there arent even mutantes at all?
Maybe some people wouldn't like 16 humans on top of a place incredibly hard to reach as a mutant if your team mates are idiots. People would complain about it as soon as Z8 implemented this idea. -
platapierule wrote: »Maybe some people wouldn't like 16 humans on top of a place incredibly hard to reach as a mutant if your team mates are idiots. People would complain about it as soon as Z8 implemented this idea.
People are complaining about this already. -
Stupid complaints really.
You know that window in Zone13 that the humans have plenty of time to get onto, but the Infected get pushed back from it too easily and can never get up there 90% of the time?
STFU and go there if you want a stupidly unfair advantage. WTH is with people and wanting the utmost for nothing? If they had a ballon that dropped bombs that only the humans could get on and a mutant popped it, you ch00bs would come here and complain just so you could get your untouchable spot...
Get pro and group up in a hallway or something...it's only 1-2 fricking infected (@spawn time) after all...work as a group and pin them somewhere and murder them there...-_-
TEAMWORK, not unreachable places...-_- -
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HeadWound13 wrote: »Stupid complaints really.
You know that window in Zone13 that the humans have plenty of time to get onto, but the Infected get pushed back from it too easily and can never get up there 90% of the time?
STFU and go there if you want a stupidly unfair advantage. WTH is with people and wanting the utmost for nothing? If they had a ballon that dropped bombs that only the humans could get on and a mutant popped it, you ch00bs would come here and complain just so you could get your untouchable spot...
Get pro and group up in a hallway or something...it's only 1-2 fricking infected (@spawn time) after all...work as a group and pin them somewhere and murder them there...-_-
TEAMWORK, not unreachable places...-_-
This. If people would actually work together and kill the mutants instead of scramble for camping spots the soldiers would win a lot more often.
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