Research facility idea to fix it
First idea and best idea i mean like come on this is perfect
All breakable stuff can't be destroyed till there is a mutation
When the soldiers changed to mutations the stuff that is breakable will be breakable
Second idea
Only available for master sergeant + the time limit for breaking stuff
third idea
Don't talk to me
All breakable stuff can't be destroyed till there is a mutation
When the soldiers changed to mutations the stuff that is breakable will be breakable
Second idea
Only available for master sergeant + the time limit for breaking stuff
third idea
Don't talk to me
Comments
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The first two ideas are completely ignorant.
The third is good.
And this is on of those noobs that destroys all the breakable stuffKeep it the way it is...
Here is another on of those noobsimagine every1 on the top, the round would end really quickly no?
Uhhh the soldiers basically always lose in this map so at least give them a chance to win
And even if the are all at the top there is a chance on of them is a mutation and everybody jumps off
But oke nobody is a mutation on the top and there are like 6 people on top
Than there are like 7 other people down or so and the will make a ladder and work as a team to get the people that are on top and so there is than 50% on each side to win
Since the soldiers will run out of ammo quickiBearLuuvaar wrote: »First and 3rd are good, second one just sucks.2nd one is pure garbage.
Why the second idea?
Simple it's because mostly the low ranked noobs are the ones that break everything and don't give the soldiers a chance to win a round -.-
You have to thank your low ranked noobs for that idea
So all i can say it hate them and stop being a such a noob and don't destroy the breakable stuff till there is a mutation so soldiers can get a chance to win -.-
By the way the second idea is just to scar them :P
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