what's a damage zone?
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dammage areas are used in maps to cover glitches where a mapper cant be botherd to take the time to fix. neverless if done correctly it is a fast and effective fix.
alltho dammage zones are the wrong word for it,.. i dont know why z8 is calling it that unless they did something realy dumb like makeing these zones not insta kill,..
in essance there is a damage zone iether across the "entrance" to the glitch which kills on contact or the place the person gets to when they glitch is coverd by a insta kill brush
of course adding a notice trigger saying DONT GLITCH! is allways good as well ^^
the only thing is if these zones arnt done right then u will get people who arnt trying to glitch getting killed as well. alltho with the size of crossfire maps annything over 30 mins to take apart the map and fix it would be a joke.
for instance a map like columbia would take about an hour to fully make then all u have to do is compile and test ect
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