RPGs? Your thoughts?
With the power of grenades I think it could be a OK idea. High reload speed, very slow fire, and only 6 shots would give a chance for it to be fair. They would be good for GM and S&D but would be heavily reliant on a good secondary weapon. Don't mind negative comments just back up your ideas.
Comments
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please read this quote carefully[MOD]D34d3y3 wrote: »I've noticed a lot of grenade launchers and lasers being suggested here lately.
This information can be found in the common suggestions thread:[GM]FallenAngel wrote: »B. Large Weapon
-Grenade launchers, <adjective> launcher, flamethrower, plasma weapons, nukes and other excessively large, shocking, or high-damage items are not being considered.
Take note of this. Crossfire is a modern, fast paced shooter. Its gameplay stye does not lend itself to heavy explosive weapons, and they will not be added. Crossfire is also not a sci-fi shooter. We will not see plasma guns or lasers in the game. So, please consider this before you post. Thanks.
Also, STOP BEGGING FOR THE BARRETT. As of now, the devs don't plan on putting it in our version, and unless something changes over there it's not coming to NACF. Stop posting about it. -
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dude... either way, no rockets or explosives... it's a bit unfair to be able to aim contact rocket-propelled grenades with ease.1of300sparta wrote: »seriously guys dont be so mean to this guy all he's nto asking for some super exploseve 1 hit kill missle, really its just having 6 gernades instead of a gun, i mean its wouldnt even be over powered, no more different then throwing a nade
btw, our grenades have the potential to kill in one hit anyway, so yeah... no
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dude... either way, no rockets or explosives... it's a bit unfair to be able to aim contact rocket-propelled grenades with ease.
btw, our grenades have the potential to kill in one hit anyway, so yeah... no
well thats liek saying bullets have the potential to kill with one hit, and remember rpgs are not that accurate -
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1of300sparta wrote: »well thats liek saying bullets have the potential to kill with one hit, and remember rpgs are not that accurate
out to 100 yards, they're dead accurate...
past that, up to 1000 yards, they're still accurate enough to cause a lot of damage.
besides, read the "Guns Not to Suggest Thread", we're never getting it
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I'm sorry lets just back up one second. Did you say 6 shots would be fair? 6? Most of the explosive weapons i've seen in other FPS's have had 2 shots, 3 shots max. How is 6 shots for a rocket launcher fair? You can sit back at your spawn and just RPG the enemy from long range causing massive damage from concussion and splash with little to no skill required.
Besides, they already said rocket launchers shouldn't be accepted. -
They are OP, but you only get 1 shot normally.1of300sparta wrote: »seriously guys dont be so mean to this guy all he's nto asking for some super exploseve 1 hit kill missle, really its just having 6 gernades instead of a gun, i mean its wouldnt even be over powered, no more different then throwing a nade
He's asking for something specifically denied to this version.
See the issues?
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