Betray mode

Something like MM, but one on each side will assigned as betrayer, he still wear the uniform of enemy but he need to kill them without being killed by enemies or teammates, because no color difference on names -- teammates only know the name of their agent in enemy side. Murder 1 teammates, lose 1 point, kill an enemy, gain 0.5. The side ended up with higher total score wins.

Information system might need to be changed, without color indicator. Player need to guess who is the enemy in their uniform.

A basic win strategy to kill all the enemy, of course you might also killed the agent.

Just a thinking

Comments

  • GhostArch wrote: »
    Something like MM, but one on each side will assigned as betrayer, he still wear the uniform of enemy but he need to kill them without being killed by enemies or teammates, because no color difference on names -- teammates only know the name of their agent in enemy side. Murder 1 teammates, lose 1 point, kill an enemy, gain 0.5. The side ended up with higher total score wins.

    Information system might need to be changed, without color indicator. Player need to guess who is the enemy in their uniform.

    A basic win strategy to kill all the enemy, of course you might also killed the agent.

    Just a thinking
    It would be nice :)
  • GhostArch wrote: »
    Something like MM, but one on each side will assigned as betrayer, he still wear the uniform of enemy but he need to kill them without being killed by enemies or teammates, because no color difference on names -- teammates only know the name of their agent in enemy side. Murder 1 teammates, lose 1 point, kill an enemy, gain 0.5. The side ended up with higher total score wins.

    Information system might need to be changed, without color indicator. Player need to guess who is the enemy in their uniform.

    A basic win strategy to kill all the enemy, of course you might also killed the agent.

    Just a thinking
    Didn't got what ya tried to explain here.
  • EMOxCORE wrote: »
    Didn't got what ya tried to explain here.

    It means that you know there is an enemy who wear same uniform as you, and also there is a teammate who wear the same uniform as enemy. The one you killed would not wear your uniform anymore --- they are out the play.

    Technically you can kill anyone, but score will drop on each friendly kill.

    The agent (betrayer) might have to spray tiny marks around map, leave a sign for them to be identified.
  • I like the idea, doubt it'd happen, but nice thinking.