ULTIMATE MAP FOR CF (lets vote)
Hello, lets think of some ideas for maps for Crossfire. You gotta admit its getting boring with just the old maps.
Heres some of my ideas. We can vote and support them to get the GM's attention.
Alleyway:Long alley with boxes and glass walls for cover. Lets have acid on the sides.
Sniper's Haven: A bunch of little raised platforms at different heights. For Sniper only.
Sneak attack: Global Risk is stuck in round room. There are 3 corridors leading into this room in which Black List can enter. Barrier in the corridors prevent GR from going into them so they have to wait for BL and defeat them. For EM.
Air Support: Located in an abandoned airport where there's intel in the control tower. GR guards control tower with snipers and hiding spots. BL tries to infiltrate and plant bomb. For S&D.
Heres some of my ideas. We can vote and support them to get the GM's attention.
Alleyway:Long alley with boxes and glass walls for cover. Lets have acid on the sides.
Sniper's Haven: A bunch of little raised platforms at different heights. For Sniper only.
Sneak attack: Global Risk is stuck in round room. There are 3 corridors leading into this room in which Black List can enter. Barrier in the corridors prevent GR from going into them so they have to wait for BL and defeat them. For EM.
Air Support: Located in an abandoned airport where there's intel in the control tower. GR guards control tower with snipers and hiding spots. BL tries to infiltrate and plant bomb. For S&D.
Comments
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coolflamer wrote: »
Sneak attack: Global Risk is stuck in round room. There are 3 corridors leading into this room in which Black List can enter. Barrier in the corridors prevent GR from going into them so they have to wait for BL and defeat them. For EM.
QUOTE]Sanitarium202 wrote: »What the ****? what kind of alleyway has acid on the sides.
Forget the alley..
sneak attack ftw..but put bl in there with a mounted m60 and u've got a gd mode there..
maybe we should call survival mode
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sneak attack so like just spam nade the grscoolflamer wrote: »Hello, lets think of some ideas for maps for Crossfire. You gotta admit its getting boring with just the old maps.
Heres some of my ideas. We can vote and support them to get the GM's attention.
Alleyway:Long alley with boxes and glass walls for cover. Lets have acid on the sides.
Sniper's Haven: A bunch of little raised platforms at different heights. For Sniper only.
Sneak attack: Global Risk is stuck in round room. There are 3 corridors leading into this room in which Black List can enter. Barrier in the corridors prevent GR from going into them so they have to wait for BL and defeat them. For EM.
Air Support: Located in an abandoned airport where there's intel in the control tower. GR guards control tower with snipers and hiding spots. BL tries to infiltrate and plant bomb. For S&D. -
I think like rescue the VIP would be pretty awesome make the game more tactical and also some new maps too like alot of them not just like 3 per patch thats no fun. lets get like 5 or 6 everytime and also make S&D maps more tactical by adding more ways to access bomb zone not just 2 or 3 ways ints not very tactical. this is good for clan wars and stuff. and also to be able to take out the red names when u see through smoke for clan wars. thats off topic but still i hate it lol
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coolflamer wrote: »Hello, lets think of some ideas for maps for Crossfire. You gotta admit its getting boring with just the old maps.
Heres some of my ideas. We can vote and support them to get the GM's attention.
Alleyway:Long alley with boxes and glass walls for cover. Lets have acid on the sides.
Sniper's Haven: A bunch of little raised platforms at different heights. For Sniper only.
Sneak attack: Global Risk is stuck in round room. There are 3 corridors leading into this room in which Black List can enter. Barrier in the corridors prevent GR from going into them so they have to wait for BL and defeat them. For EM.
Air Support: Located in an abandoned airport where there's intel in the control tower. GR guards control tower with snipers and hiding spots. BL tries to infiltrate and plant bomb. For S&D.
Acid. Nice.
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