idea for mutation mode clan match
one clan is blacklist other is global risk. one of your teammates will become a mutant. both mutants are the green mutant but under the blacklist's mutant it has a black circle on the ground, or something like that. global risk has a tan circle. the objective is to kill the other teams humans before your team dies. if your mutant dies you loose that round. blocking is not an issue because the humans die not turn into other mutants. every round a different member of your clan is the mutant not the same member. same # of rounds as a mutation mode match.
let me know what you guys think.
let me know what you guys think.
Comments
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loli, why do u always put that logo of ur clan with the link, even though ur clan isnt to teh public? andwats the point of a one man clan? well one woman clanLolliRoger wrote: »
but on topic : meh, idk, just something about it that doesnt make it right -
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WhiteTigerXL wrote: »MM is already a campers paradise, this will jsut make it worse, and make both sides have even LESS chance of survival since even with 15 vs 1 mutants almost always win.
you just need to stay alive longer then the other team.. im fine w/ campers in mutation... ur just not patient xD -
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Lord_Eagle wrote: »Sorry, I just basically scanned through the text. I wonder what needs fine-tuning to you? It seems like a perfectly good idea to me
Well, lets see. Without the humans turning mutants on contact, it becomes a harsh job for 1 mutant to take on 7 camping humans. Also, because the element of surprise is gone, you no longer have to worry about who you're share your camp-site with. So basically before the infection starts, you can safely pick a nice strategic position with your team and just wait it out until someone is brave/foolish enough to seek out the opposite team.
Furthermore, something about 4 different entities in one room (BL, BL Mutant, GR, and GR Mutant), of which only 2 can kill each other (BL vs GR Mutant, or GR vs BL Mutant) just doesn't sound right.
Shad0wK1LL wrote: »loli, why do u always put that logo of ur clan with the link, even though ur clan isnt to teh public? andwats the point of a one man clan? well one woman clanAs soon as you figure out how the PM system works, you can ask me that question again. And if I feel like it, I might even justify it with an answer.
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LolliRoger wrote: »Well, lets see. Without the humans turning mutants on contact, it becomes a harsh job for 1 mutant to take on 7 camping humans. Also, because the element of surprise is gone, you no longer have to worry about who you're share your camp-site with. So basically before the infection starts, you can safely pick a nice strategic position with your team and just wait it out until someone is brave/foolish enough to seek out the opposite team.
ok. well u start in random places... maybe, the infection starts right as u spawn so u dont have time to gt into hiding places? hows that? -
NOPE. That Won't Happend. Don't Wait For It.one clan is blacklist other is global risk. one of your teammates will become a mutant. both mutants are the green mutant but under the blacklist's mutant it has a black circle on the ground, or something like that. global risk has a tan circle. the objective is to kill the other teams humans before your team dies. if your mutant dies you loose that round. blocking is not an issue because the humans die not turn into other mutants. every round a different member of your clan is the mutant not the same member. same # of rounds as a mutation mode match.
let me know what you guys think.
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