Qspopq
To all the idiotic people out there that say: "Oh it's fine, spop has the same hitboxes",
Think about it this way: You're trying to shoot a coin and an elephant at 100 metres, they both have the same "hitboxes".
It's still going to be harder to hit the coin, because it's harder to see. Does that explanation penetrate your skulls?
Or how about this, You're playing TDMonaco and you run round the corner to clear the curved path round the side of the map. A big, attention-attracting, easy to distinguish SWAT charachter is camping on the roof of the building, whom you proceed to headshot without so much as a blink of effort.
Same situation, this time the camper is an indistinguishable, thin, much more camouflaged, elusive SPOP charachter. You get pooped.
No one gives a flying F**K about the hitboxes, what matters is the size and contrast of your target to its background. You all know what I'm talking about, SPOP blend in. They are hard to pick out at long distances if standing still. It's hard to distinguish what team they're on as they look so damn alike. They are a dishonourable way for players to make themselves harder to kill, in the same category of unfairness as body armour and helmets.
Join my protest by flaming every spop you see ingame.
That last line is a joke btw :P
DiScuss?
Think about it this way: You're trying to shoot a coin and an elephant at 100 metres, they both have the same "hitboxes".
It's still going to be harder to hit the coin, because it's harder to see. Does that explanation penetrate your skulls?
Or how about this, You're playing TDMonaco and you run round the corner to clear the curved path round the side of the map. A big, attention-attracting, easy to distinguish SWAT charachter is camping on the roof of the building, whom you proceed to headshot without so much as a blink of effort.
Same situation, this time the camper is an indistinguishable, thin, much more camouflaged, elusive SPOP charachter. You get pooped.
No one gives a flying F**K about the hitboxes, what matters is the size and contrast of your target to its background. You all know what I'm talking about, SPOP blend in. They are hard to pick out at long distances if standing still. It's hard to distinguish what team they're on as they look so damn alike. They are a dishonourable way for players to make themselves harder to kill, in the same category of unfairness as body armour and helmets.
Join my protest by flaming every spop you see ingame.
That last line is a joke btw :P
DiScuss?
Comments
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A Spop isn't really hard to hit, I don't even care about spops, I will take my spop off when requested to in a clan match, otherwise I typically have it on for the aesthetic appeal. I've never considered a spop no harder to kill than anyone else because I shoot more based on the name tag for long range shots or I scope in and back out.
Perhaps your problem, OP, is the way you play.
I'm more annoyed by armored people. -
You forgot to state how does a spop looks when she is a ghosthamakazula wrote: »To all the idiotic people out there that say: "Oh it's fine, spop has the same hitboxes",
Think about it this way: You're trying to shoot a coin and an elephant at 100 metres, they both have the same "hitboxes".
It's still going to be harder to hit the coin, because it's harder to see. Does that explanation penetrate your skulls?
Or how about this, You're playing TDMonaco and you run round the corner to clear the curved path round the side of the map. A big, attention-attracting, easy to distinguish SWAT charachter is camping on the roof of the building, whom you proceed to headshot without so much as a blink of effort.
Same situation, this time the camper is an indistinguishable, thin, much more camouflaged, elusive SPOP charachter. You get pooped.
No one gives a flying F**K about the hitboxes, what matters is the size and contrast of your target to its background. You all know what I'm talking about, SPOP blend in. They are hard to pick out at long distances if standing still. It's hard to distinguish what team they're on as they look so damn alike. They are a dishonourable way for players to make themselves harder to kill, in the same category of unfairness as body armour and helmets.
Join my protest by flaming every spop you see ingame.
That last line is a joke btw :P
DiScuss?
May be we should try to put the brightness at 200% to see her moving:cool: -
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what do you mean by hit box are the same?HiIsSoCool wrote: »Yes. SPOP appears smaller, but it's hitbox is still the same.
you mean that the hit box of an elephant and a coin would be the same then!!!!
so if I put the coin on the body of the elephant and shoot the head of the elephant I will also hit the coin ? Is that what you try to say by same hit box ? -
SPOP just LOOKS smaller so they can hug corners easier.
Jesus christ, just shoot bullets and stop whining. We all know the hitboxes are explained and that they move at the same speed. (Guess who was on the frontlines of breaking that rumor up on the forum?)
Honestly, spop is just annoying and its something else for zp vvhores to spend mom's money on. I had an spop when they JUST came out and I used it for a whole week before I got tired of the voice and my girly hands. Now I use GSG9, which looks BIGGER than the normal models.
I'm still mad that they made the gsg black. I'm not racist, it just would have made more sense for the SWAT guy.
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