Problems/Complaints on Mutant Mode
Hello Z8Games community, I am Dvusion and this is my first forum post.
Mutant Mode is my favourite game mode in the game because obviously it is 'zombie' related and fairly easy to get kills. But I have two major complaints and one minor issue I have in this game mode.
Majors
*Mutants would usually stand in front of a narrow area to prevent other mutants coming in and protecting a soldier. An example of this is the cage area in exavacation (or however you spell it) and the ladder in the middle of Port.
*HACKS! (obviously), so far I have only seen one hacker with the ability to one-shot kill the mutants. Even though I am sure more will come, I am against hacking and I will attempt to kick them even if the hacker is the last hope for a team to win.
Minor
*This isn't really a major problem and gets really annoying at times. Players crouching and allowing another player to hop on top of them to get access to areas outside of the mutants reach. Sure, other types of mutants can get to them thus this is a minor issue.
I really don't know how you can fix any of these problems especially the one which the mutant blocks an area but I have noticed that there is no kick-vote system in mutant. Can you make it that Mutants can vote against mutants and Soldiers vote against soldiers because this is pretty much the only solution I can think of that can solve all these and possibly reduce the chance this happens.
I have written this as formal as possible in case people from Z8Games might read this post.
P.S add more issues you have in the game to this thread if you have one.
Mutant Mode is my favourite game mode in the game because obviously it is 'zombie' related and fairly easy to get kills. But I have two major complaints and one minor issue I have in this game mode.
Majors
*Mutants would usually stand in front of a narrow area to prevent other mutants coming in and protecting a soldier. An example of this is the cage area in exavacation (or however you spell it) and the ladder in the middle of Port.
*HACKS! (obviously), so far I have only seen one hacker with the ability to one-shot kill the mutants. Even though I am sure more will come, I am against hacking and I will attempt to kick them even if the hacker is the last hope for a team to win.
Minor
*This isn't really a major problem and gets really annoying at times. Players crouching and allowing another player to hop on top of them to get access to areas outside of the mutants reach. Sure, other types of mutants can get to them thus this is a minor issue.
I really don't know how you can fix any of these problems especially the one which the mutant blocks an area but I have noticed that there is no kick-vote system in mutant. Can you make it that Mutants can vote against mutants and Soldiers vote against soldiers because this is pretty much the only solution I can think of that can solve all these and possibly reduce the chance this happens.
I have written this as formal as possible in case people from Z8Games might read this post.
P.S add more issues you have in the game to this thread if you have one.
Comments
-
JordanWeston wrote: »I don't see how they could fix the first issue, unless they made mutants able to run through eachother, which isn't a bad idea.
With the kicking issue, I agree that there should be kicking options in MM, also FFA.
This AND I agree with finding a way to disable boosting (like make you fall through the top of a player or damage overtime when you FALL ON HIS HEAD) As it makes mutant mode pretty unfun at times, and takes out some of the key advantage points for ghosts in ghost mode (Like the vents in lab)
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