mutant protect humans

Which more than I think it's annoying when a mutant protects a player by stand in the way through a narrow passage?

I have a tip that might be able to remove the problem.

If a mutant is still, he will be healed...

If they program so a mutant wen full HP is still than more then 15sec he will be damaged... and if he not move, he will die =)

I think that will work

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