Knowing How Many EXP We Get Every Match
I got an idea on how many EXP we get every kills.
We Should get our EXP Like this.::.:
- Start With - 50 EXP
- Deaths Loose - 20 EXP
- Pop Corn - +10 EXP
- Head Shot - +100 EXP
- Gold Head Shot - +150 EXP
- Shot On The Body - +20 EXP
- Wall Shot - +30 EXP
- Wall Head Shot - +50 EXP
Located EXP Position Ingame.
PICTURE:

We Should get our EXP Like this.::.:
- Start With - 50 EXP
- Deaths Loose - 20 EXP
- Pop Corn - +10 EXP
- Head Shot - +100 EXP
- Gold Head Shot - +150 EXP
- Shot On The Body - +20 EXP
- Wall Shot - +30 EXP
- Wall Head Shot - +50 EXP
Located EXP Position Ingame.
PICTURE:

Comments
-
Popcorn only 10?
But this ideas good, but for ONE headshot 150 XP... aint that a bit overpowered
I got another idea
Normal kill: 10 XP
Headshot: 12.5XP
Golden HS: 15XP
Popcorn : 17.5XP
Wallshot: 17.5XP
WallHS:20XP Gold : 25XP
Knifekill: 12.5XP
Kill streaks are a multiplier
Example
Normal kill
2x Kill GHS
3x kill HS
4x kill Normal kill
10
12.5
15
10
____
47.5 x 4 = 190... thats a lot so lets half all XP
Normal kill: 5 XP
Headshot: 6.25XP
Golden HS: 7.5XP
Popcorn : 8.25XP
Wallshot: 8.25XP
WallHS:10XP gold 12.5 XP
Knifekill: 6.25XP
EDIT: and change the title this is missleading
change it to "New EXP System" or sthg -
hmm, i like this idea aswell. i agree, the first guy with his insanely over-numbered exp amounts are just rediculous to ask for. but, i love the idea of seeing my experience rack up somewhere in game. dang, i'm getting really pumped about this idea too xDDD (was looking at the 2nd LT thread a second ago and put my opinion there, i suggest u people do the same, it's a great idea and it would help the GM's to know that the community really does want it)
but yea, i do think that this way of experience gaining is pretty cool, and that's why i'm sad now also xD cause this would be a REALLY big shift for the Mod's to try and do. I almost feel like saying that this idea should seriously be considered, but for it to be put on the back burner and have it be worked on on the side and not have it be a primary focus.
as for the losing exp. upon dieing, i must disagree with that idea. i don't think one should lose exp. from dieing, but rather gain exp. slowly for getting kills. this way, lesser experienced players don't get punked out of experience for dieing so much, but rather don't get much exp for not getting many kills. (and if the thought of someone just going for kills not caring if they die or not getting unfair amounts of exp. crosses anyone's mind, then shame on you. you still need to stay alive to get kills ;D) -
- Start With - 50 EXP
- Deaths Loose - 20 EXP
- Pop Corn - +10 EXP
- Head Shot - +100 EXP
- Gold Head Shot - +150 EXP
- Shot On The Body - +20 EXP
- Wall Shot - +30 EXP
- Wall Head Shot - +50 EXP
so...if u get 11 headshots, u basically reached the 1,1k exp limit...way too much IMO
if you reduce the amount of EXP you get, it would be very nice
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