Knowing How Many EXP We Get Every Match

I got an idea on how many EXP we get every kills.

We Should get our EXP Like this.::.:

- Start With - 50 EXP
- Deaths Loose - 20 EXP
- Pop Corn - +10 EXP
- Head Shot - +100 EXP
- Gold Head Shot - +150 EXP
- Shot On The Body - +20 EXP
- Wall Shot - +30 EXP
- Wall Head Shot - +50 EXP
Located EXP Position Ingame.
PICTURE:

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Comments

  • Popcorn only 10?
    But this ideas good, but for ONE headshot 150 XP... aint that a bit overpowered

    I got another idea

    Normal kill: 10 XP
    Headshot: 12.5XP
    Golden HS: 15XP
    Popcorn : 17.5XP
    Wallshot: 17.5XP
    WallHS:20XP Gold : 25XP
    Knifekill: 12.5XP

    Kill streaks are a multiplier
    Example
    Normal kill
    2x Kill GHS
    3x kill HS
    4x kill Normal kill

    10
    12.5
    15
    10
    ____
    47.5 x 4 = 190... thats a lot so lets half all XP

    Normal kill: 5 XP
    Headshot: 6.25XP
    Golden HS: 7.5XP
    Popcorn : 8.25XP
    Wallshot: 8.25XP
    WallHS:10XP gold 12.5 XP
    Knifekill: 6.25XP


    EDIT: and change the title this is missleading
    change it to "New EXP System" or sthg
  • Yah Buy If u Die U Loose -20 EXP man.
    Thats Y I Put Alot Of EXP.
  • hmm, i like this idea aswell. i agree, the first guy with his insanely over-numbered exp amounts are just rediculous to ask for. but, i love the idea of seeing my experience rack up somewhere in game. dang, i'm getting really pumped about this idea too xDDD (was looking at the 2nd LT thread a second ago and put my opinion there, i suggest u people do the same, it's a great idea and it would help the GM's to know that the community really does want it)
    but yea, i do think that this way of experience gaining is pretty cool, and that's why i'm sad now also xD cause this would be a REALLY big shift for the Mod's to try and do. I almost feel like saying that this idea should seriously be considered, but for it to be put on the back burner and have it be worked on on the side and not have it be a primary focus.

    as for the losing exp. upon dieing, i must disagree with that idea. i don't think one should lose exp. from dieing, but rather gain exp. slowly for getting kills. this way, lesser experienced players don't get punked out of experience for dieing so much, but rather don't get much exp for not getting many kills. (and if the thought of someone just going for kills not caring if they die or not getting unfair amounts of exp. crosses anyone's mind, then shame on you. you still need to stay alive to get kills ;D)
  • 1Down22Go wrote: »
    - Start With - 50 EXP
    - Deaths Loose - 20 EXP
    - Pop Corn - +10 EXP
    - Head Shot - +100 EXP
    - Gold Head Shot - +150 EXP
    - Shot On The Body - +20 EXP
    - Wall Shot - +30 EXP
    - Wall Head Shot - +50 EXP

    so...if u get 11 headshots, u basically reached the 1,1k exp limit...way too much IMO
    if you reduce the amount of EXP you get, it would be very nice
  • ...

    One of the worst ideas ever if you died you would -exp like wtf...
    Another thing Suggestions name 1 suggestion that actually went through.
    DEV/MOD=copy paste from cf china :)<3