Nerfs
I feel as though the Combat Axe and Shovel should be nerfed so they're not so overpowered (ghost-mode, knife games, sniper games). Or, at least code them better so the weapon themselves don't lag. I hear other people's shovel/axe 2 seconds before I actually get hit. The range is also ridiculous and the chance for a 1-hit K.O. are extremely high.
I also think that SCAR-Light should be nerfed a bit to have less damage. If it's a "Light" weapon, as opposed to a "Heavy" weapon, it should be more maneuverable and less recoil/spread, but should not be nearly the same damage.
Also, Smoke Grenades (and smokey effects on a map) should not reveal ghosts when they should be invisible. Just my opinion, because it seems extremely stupid that you get revealed like that.
Discuss with nerf-related things.
I also think that SCAR-Light should be nerfed a bit to have less damage. If it's a "Light" weapon, as opposed to a "Heavy" weapon, it should be more maneuverable and less recoil/spread, but should not be nearly the same damage.
Also, Smoke Grenades (and smokey effects on a map) should not reveal ghosts when they should be invisible. Just my opinion, because it seems extremely stupid that you get revealed like that.
Discuss with nerf-related things.
Comments
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RippleNipple wrote: »Also, Smoke Grenades (and smokey effects on a map) should not reveal ghosts when they should be invisible. Just my opinion, because it seems extremely stupid that you get revealed like that.
No. Think about it... the smoke would go AROUND the ghost... you can see a LITTLE through the smoke so you can see an outline... -
No. Think about it... the smoke would go AROUND the ghost... you can see a LITTLE through the smoke so you can see an outline...
Unless partially in the smoke, I don't see how this is possible. At least it should be made a lot smaller of an outline.
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RippleNipple wrote: »I feel as though the Combat Axe and Shovel should be nerfed so they're not so overpowered (ghost-mode, knife games, sniper games). Or, at least code them better so the weapon themselves don't lag. I hear other people's shovel/axe 2 seconds before I actually get hit. The range is also ridiculous and the chance for a 1-hit K.O. are extremely high.
I also think that SCAR-Light should be nerfed a bit to have less damage. If it's a "Light" weapon, as opposed to a "Heavy" weapon, it should be more maneuverable and less recoil/spread, but should not be nearly the same damage.
Also, Smoke Grenades (and smokey effects on a map) should not reveal ghosts when they should be invisible. Just my opinion, because it seems extremely stupid that you get revealed like that.
Discuss with nerf-related things.
i bet you made this thread because you can't afford zp >.> -
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shovel kills with 1 left click on head but it has lower range with right click than shovel
shovel doesn't kill with 1 left click but it has a good range with right click
they're okay =P
scarL is way too overpowered, they should increase its recoil =P or decrease damage -
MikeDaSpike wrote: »shovel kills with 1 left click on head but it has lower range with right click than shovel
shovel doesn't kill with 1 left click but it has a good range with right click
they're okay =P
scarL is way too overpowered, they should increase its recoil =P or decrease damage
The shovel kills with 1 left click AND doesn't kill with 1 left click? :eek: woah! -
axe is fine, pretty balanced...
shovel lag is annoying as hell, and the reach on the thing is insane, i think its even 1 hit KO to feet..... it needs to be fixed
and nub light needs to be nerfed too, it does the almost the same dmg as scarh, even though scarh uses much bigger ammunition
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