The New Clan Ranking System!!!! xP
the quotes below are from a recent discussion on this subject... i did this to put it in 'easy to read' form. so anyone can understand it lol
i really hope this helps with the ranking problems... and i hope it is put in real consideration xP
should make a poll on this and see what ppl think...
i really hope this helps with the ranking problems... and i hope it is put in real consideration xP
should make a poll on this and see what ppl think...
Maybe the Elo Rating System would be a good idea.
It'd make farming impossible and do a decent job at distinguishing the good clans from the bad, because you have to keep playing against higher ranked clans to keep moving up, but if you start losing to weaker clans, you'll be dropping down the ranks. Would be a pretty good system to use imo.
this is the result of using the elo rating system... go to http://www.esl.eu/eu/crossfire/sd/5on5/ladder/
our ladder's use the elo rating system
Maybe 2 lists are needed? 1 based on tournament rankings and 1 based on an ingame elo system.
TR would measure a team's ability in a competitive scenario while the elo rating would give just a general skill (or hack) level.
Omegasigma wrote: »I got doubts cmon farmers would do the IMPOSSIBLE to farm even if they have to make a whole new clan to farm off. But its gonna be hard to do anyway so I think it might just work. Good idea.
no, with elo rating system... if ur clan keep facing low ranked clans, then ur clan doesnt go anywhere.... ur clan continuously has to face higher ranked clans than face farmed on clans that would have absolutely no rank (very very low rank), to even move up... farming a clan rank is virtually impossible =D
of course this elo system would only be used for clanwars via the beta clan server.. it would basically take the scores, set them into the system and submits automatically, then calculates do to the clans ranks to how many points are gained or lost from each clan..
with this system, they can actually separate what clans are best at S&D, GM, EM, ect... and have a sub ranking for that too.... that would also help with official tournaments, do to the fact it would show which clans are S&D clans and GM clans... basically.. the ranks would look like this on a clan page ->
ROFL Gaming
clan rank #100
S&D rank #2
GM rank #2500
EM rank #3000
ect.....
its actually very simple to put into games, there are some that use it and automatically does everything for the MOD's and GM's ..... im sure it would take time to do tho, bc it would have to be coded into the game...... but at least it would be coded to work in one server instead of all.... i think if this idea comes to effect, then all ranks should be restarted, every clan is rank 0 starting with 1000 points, and all new clans start at 1000 points... every night the points would be updated 12am EST
For the system to work properly, a team's elo rating needs to be updated right after any match.
You could have the overall team ranking system (1. *** clan, 2. yyy clan) update once a day to reduce server load, but after any match the 2 teams that played need to have their elo rating adjusted. A good idea would be just to show elo rating in game, and people would have to check the site to check clan ranking (kinda like how it is now). Clan ranking would update once a day, elo rating would update after every match. Wouldn't be too server-intensive since it'll be only changing 2 teams' ratings after a match, and not refreshing the whole clan ranking list to adjust everyone's ranking.
Comments
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I agree with quote 4 and 5.
its not to agree which one lawl... its a conversation from an old post... basically read each one.. it has questions and answers in each one... basically this is THE best way to rank clans and individuals.... farmers would just have pretty ranks like major, general, ect... but at least the farmers wouldn't have the top 100 player spots and top 100 clan spots lol
this rating system would sort out the skilled and non-skilled
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