Two Ideas I need to get off my chest!

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Comments

  • noob acc auctions m60, main acc offers 1gp, accepts and bam sells for 13k =\
  • Wth did you bump this CapJack...Let it freaking die.
  • okay here are good ideas

    those are all great but in reality its a simple fact that the makers of crossfire need to make better ezer ways to earn money. i have stopped playing for months at a time because i have no cash and very much don't want to spend real world money on crossfire.its an exelent game but when you can not advance in it less people will want to play. ill play a game and the reward will be 200+gp but i will end up paying 180+gp to repair my guns and i don't like that.
    here are some ideas i had for crossfire~~~~
    1 they need and this is a must have.a way to trade or sell guns and money with other players. (with the ability to get back what you paid for a wepon)
    2 crossfire needs-ither cheeper wepons and gear- or the reward for winning a game to go way up.basicly make the cost of living less and give us more.
    --we all play for something to do but we want to have fun in the prosess.
    3 the people at crossfire should make a way for the players to earn zp in game.no sevays or riskey downloads.no creditcards or cell phone bills. we want ways to earn fast cash to have fun.
    4 crossfire needs to put in a way to tell people how far in a game is.
    5 it would be nice if there was a public record page were people could see what rank they are, there kills/deaths.wins/to losses.and what number player they are out of the crossfire nation.they have things like this but for me they are no good.ither i cant find them.im not one of the top ten players. or there just isent a link for it.(by the way this should be able to be accesed bya player without needing a password to get it.just so everyone could show off to all of their friends. ---that's all i got for now. if you want to know my main character is concerer99,and my back up account is nermik
  • Both are cool.

    And I remember reading that suggestion 1 is going to be implemented.
  • I would like to see Idea 1 implemented however I have my own take on how it should be represented. A percentage calculation of how complete the rounds/kills/time is.

    For example 80 kills out of 100 is 80% complete. Or 2 out of 3 rounds won is 66% complete.

    You get the idea. The status of games gets updated anyway so that extra info wouldn't be that hard to add to the same data packet. Who knows maybe similar data is sent but the client just does nothing with it... ;)