Beta Clan Server.
Comments
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Blackshot looks meh, too me. I don't see what all the hype is about. I think I'm playing 1.6 as my main after wogl.
it's better than crossfire(reg was beautiful and the host system is so much better than being connected to one server). too bad outspark failed to release the NA version. plus i have a bunch of old time friends joining
the host system worked so good that even if the game was for euros... if an NA player were to be the host, all the other NA players would be able to play with a minimum amount of lag issues and the euro players would lag
vice versa as well -
WOW so manny words

how do you have time to write stuff like this (jk)
Now on topic: you are right people QQ all the time, I admit sometimes I QQ too but I only report people that I'm 100% sure they hack. Everyone hates when they get killed so they rage by calling hacker. Its part of the game now we just have to deal with it right?
Off topic:I never had the chance to play against you cause you were dc
damm beta clan server -
@ Whoever merged them.
They second thread has a set of points that need the emphasis of being the first post. Because this thread ALREADY has repsponses to original post, which doesn't have any points, I can't just simply edit the first post.
Please unmerge. -
I actually find this post very agreeable. I might be one of those small and irrelevant clans, but I don't find much respect in the clans I scrim against either. Neither do they chose to use appropriate weapons or items. (Scar Lite, Kriss, Armour) Sometimes I have more fun just facing my own clan than going to the clan server. Not to mention that every time we scrim at least half of our team disconnects. Z8 Has not showed any improvement to the server so why not just take it down for the sake of competitive gaming in crossfire.
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uNtDraesar wrote: »WOW so manny words

how do you have time to write stuff like this (jk)
Now on topic: you are right people QQ all the time, I admit sometimes I QQ too but I only report people that I'm 100% sure they hack. Everyone hates when they get killed so they rage by calling hacker. Its part of the game now we just have to deal with it right?
Off topic:I never had the chance to play against you cause you were dc
damm beta clan server
i hate when people just type without reading -
uNtDraesar wrote: »So you hate me?? cmon dude I'm lazy

P.S: I did read the all post looool
maybe you should read and comprehend cause he wasn't talking about hacking in beta servers nor does the competitive community generally care about it since we can all just growler -
maybe you should read and comprehend cause he wasn't talking about hacking in beta servers nor does the competitive community generally care about it since we can all just growler
I am 12 and what is growler----Direct quote from members of Throne.
I kid, I kid. -
actually it's the other way around. Things get called beta when they are buggy, they dont get buggy just because you call them beta.Shad0wK1LL wrote: »lol it has a lot more problems cuz its still BETA
hense the term Beta Clan Server
and without clan wars and u just pub, then there's no point of being in a clan really
*Edit*
lol and it has problems cuz it has a different system than the other servers. -
You mean to tell me that the decrease in good scrim clans and the competitive community is due to the simple fact that a server to help nurture a clan vs. clan game was implemented?
You mean to tell me you still couldn't use x-fire or IRC to help set up good scrims? Does the beta channel block such things?
All the 'quality' scrim players left because they started to face newer players in the beta channel?
I could go on listing all the flaws of your arguments, but its fairly pointless as you tend to be as stubborn as anyone from these forums. Take this instead, a little food for thought:
1. Around that time new public hacks were coming out nearly daily with very little support from GameGuard.
2. Zp items such as Spop, m4-a and Armor had just appeared. Though it took the community a long enough time to realize that all that crap were advantages.
3. The ratio of BR and Euro (with no promise of a Euro server yet) was just starting to get out of control. More laggers than low pingers.
4. Hacking clan won the tournament.
5. New, better games came out.
6. ETC.
Don't get me wrong, the Beta channel server is nine-tenths baddies and not just in the sense of being bad at the game. It has an insane amount of bugs and the stability is terrible.
I could go on and on about how they could improve the beta channel and the whole game itself, but they won't listen and even if someone from this forum did, they would have to get it passed from the owners/licencers and then they would need to get it implemented by the developers.
This game had a chance (engine and game wise) to be as successful competitively as it is in China. You still had bad netcode as people are now calling it, but it was fairly smooth and a general nice feeling to the game. I'd suggest to stop truly caring about where the game and company goes. Just play for fun, and play competitively in WOGL. -
You mean to tell me that the decrease in good scrim clans and the competitive community is due to the simple fact that a server to help nurture a clan vs. clan game was implemented?
Not soley that, but it had a big part in it.
You mean to tell me you still couldn't use x-fire or IRC to help set up good scrims? Does the beta channel block such things?
Why take the work to set up a scrim, when we could just wait for a good clan to join. People still did use xFire, however the use decreased a large amount.
All the 'quality' scrim players left because they started to face newer players in the beta channel?
No. However, as playing in beta went on, use of the xFire list continued to decrease. Then QQ clans started to grow. The comp players never went back to the xfire list. Do I think that because they didn't take the initiative to return, it's partially their fault? Of course I do. I've always been a supporter of it, I really don't see why they didn't convert back over. But the main point is that we wouldn't have this issue if the server wasn't made.
Also, I have new problems with new clans who are willing to improve. It's clans that can't accept the fact that they aren't good who annoy me.
I could go on listing all the flaws of your arguments, but its fairly pointless as you tend to be as stubborn as anyone from these forums.
Then do so. That's normally a line played by someone who really can't.
Take this instead, a little food for thought:
1. Around that time new public hacks were coming out nearly daily with very little support from GameGuard.
As stated by MyAWM, growler solved that.
2. Zp items such as Spop, m4-a and Armor had just appeared. Though it took the community a long enough time to realize that all that crap were advantages.
I know this, and I also acknowledge that this was also a factor in the post. Re-read please.
3. The ratio of BR and Euro (with no promise of a Euro server yet) was just starting to get out of control. More laggers than low pingers.
These fell under the "scrub clan" definition. Unless they were decent euro clans, in which case I personally had no problem playing them.
4. Hacking clan won the tournament.
This is way after the area of time I'm referring to, your point is irrelevant.
5. New, better games came out.
Many of the people I know who left went to games that were already out before CF. Point is basically irrelevant.
6. ETC.
Um...? Again, "that's normally a line played by someone who really can't."
Don't get me wrong, the Beta channel server is nine-tenths baddies and not just in the sense of being bad at the game. It has an insane amount of bugs and the stability is terrible.
I could go on and on about how they could improve the beta channel and the whole game itself, but they won't listen and even if someone from this forum did, they would have to get it passed from the owners/licencers and then they would need to get it implemented by the developers.
This game had a chance (engine and game wise) to be as successful competitively as it is in China. You still had bad netcode as people are now calling it, but it was fairly smooth and a general nice feeling to the game. I'd suggest to stop truly caring about where the game and company goes. Just play for fun, and play competitively in WOGL.
If everybody cared, then maybe something would get done. -
CrossFire has gone up as well as downhill since the "Golden Age" in different areas.
Hacking seems more controled.
There is more to the game, content wise, although some of the items are pretty stupid.
Beta Clan Server used to work. Then they did some patch which dragged it back to the problems it had when they fixed it. And it still hasn't being fixed.
What I understand by the "Golden Ages" is when there was no Clan Server and you had to walk around whisper friends, random players to have a scrim in a private room.
I don't see how the Clan Server, like Kahlan said, is preventing you to still do that via X-fire, ingame or other means.
I agree that the game needs to be perforamce wise improved, instead of adding all the random bum armor and Mickey Mouce hats.
But improving the game increases the % of happy players, while adding content (ZP iteams, GP items etc) increases the % of $. Z8 is trying to add a bit of both, but it allfully seems the money we donate are not going where the competitive players of this community want it to go. -
I don't see how the Clan Server, like Kahlan said, is preventing you to still do that via X-fire, ingame or other means.
Because people are too lazy. We the need for it arose again, no one wanted to take the trouble, and was just content with playing baddies.
It's sad. My post wasn't showing how it STILL causes poor competitive play, as I don't believe that. It was showing how it lead to the downfall. -
I agree with Denxi. CF is barely managing to hold the servers up. It was down today...
It's sad how much better Suba did than Z8
Do you not understand, Pawn, its just a new name and site. It's still all the same people. So DON'T go using that excuse, everything is the same from there, except the portal name, and Angel being our Community Manager. -
LMAO Suba=Z8
I don't know how many times MOD have said this, but it's still the same people maneging the game and working on it. The only thing that's different is the website and forum provider.
Yeah the temptation to scrim baddies is making competitive seens lazy, true that bro. -
If everybody cared, then maybe something would get done.
Okay so lets start off.
You are talking about a time when everyone in this game was bad. This is the exact same thing that happened to many games, though you probably won't know the intricacies and inner-drama. Guild Wars, hostile intent, Wow, Aion its already happening, Cs:s.
When the game first came out it was new and fun, even with the bugs and glitches. The 'Golden Age' for any game is when it is just released and for a little while after. This includes Closed Alpha, Closed Beta and Open Beta. You speak of times where people knew little of the way the game worked besides the point and shoot, and general strategies played from other FPS games.
You talk about times when people had to go to extra lengths to play a scrim. I remember it to, though I never played Closed beta, I played the first or second day Open beta started. Everyone was bad, some of the players from your top scrim teams I would play against and rick. Though it was not in scrims.
You think growler solves all problems, yet you even talk about how some of the players you trusted hacked and got banned. But I thought growler solved everything? Also, from even recent times you should know that growler does not always mean legit (even though that should be common sense).
As for you having no problem playing Euro and lagger teams, most people don't like to. On top of that, even high pinger's models skipped less and the reg was (dare I say it?) more stable. However, with any win against people with high ping, the win is diminished by the fact that they complain of 'low-pings'. Always.
You discount the Tournament as before that 'Golden Age' which returns me back to the fact that it was a new game and everyone was bad. When everyone is bad, the game is more fun.
Many people you knew left for games already out just proved my point even further. They returned back to games that they liked or heard were good.
Next you talk of a relatively small competitive community. Anyone and everyone knows that it is not self-sustaining. There has to be a reason for it to grow and it has to be nurtured by the developers and the community itself. Yet it hardly grew, and with the addition of the Beta server it had a very good chance to get new players into the competitive side of the game. It offered rules and stats to mark the games. More obviously could and can be done about it, but it was the right step into any competitive game.
Instead of embracing it completely and helping new teams, even the ones that cried hacks get better and understand, they were neglected as terribles and no one became better. What happened? You now have very few good teams, even though there are some good players floating around in pubs.
The reason I typed out that I don't want to list all the flaws is because I really don't. I have work I need to do for college, and I really can't be arsed to completely argue with you. You hold onto 'the good old days' and very rarely look to new things. You bring up some good points, and it is not to say that you are bad or completely wrong, but all your posts are generally negative and you think it is completly z8/suba's fault. Mercenary mode, MM mode, MM blockers, Hackers, reporting, bad reg, bad engine. For most of it I agree, but you put a lot of the blame in the wrong spots.
Basically, what I am saying is that the beta clan server was and is still a very good feature. It has some terrible bugs and stability right now, but once that is fixed it is strong supporter of competitive play.
Down the line it would need to have incentives for playing in the server and winning. The hacking is always a problem, but again it is the community that is the root of the problem. It doesn't help that the average age of the community is fifteen, but people can learn.
I have played in small and large competitive games/communities. I have played open, closed beta and even some alphas. I know how most games start off and how most end. I have seen good communication between developers and community and I have seen bad.
What you are referring to is as I have stated above, the start of a game when everything was new and fun. Stop bringing up the past like the shinning gem of hope and look forward. I've stopped really caring, but obviously you haven't. Why not try to improve on things that were obviously meant to help and should help instead of trying to tear them down to get back to that 'sticks and friction make fire' time.
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