Some Advice To Clear Normal ZM2
i saw several team can't play well or can't clear the new normal ZM2 hence some advice :
1- surrond your GUNs and plazmas on BASE only on BASE (from Begining ) (IMPORTANT )
2- keep upgrade ur Guns and the plazma and put the small bomb on BASE too and refresh it
3- 1st BOSS must attack by 3 or 4 players and MUST keep him out the BASE area ( important )
4- 1st Boss wave : 1 player take only this mission or two ( Cover the BASE ) the player back to base area and DO NOT ATTACK THE BOSS (Important )
5-always use the fuel gun ( this shock and the meteor .. (sry i dont remember the names)
6- 2nd BOSS all players attack him and use so many fuel gun
7- after 10 wave 2 players keep in BASE area to cover the BASE one left and one right ( some wave zombies came from left than right )
8-before the wave 15 hit the unlimited fuel gun as faster as u can AND don't let any area grow again clear it fast to get all bonus
9- Final round is so easy BUT if u make sure that guns and plazma surronding the BASE ( very near to BASE )
10- dont be angry if u came the last one on point list .. these guys who take the attack get more than take cover BUT u are important one
Best wishes guys ^^
add me for more fun ..
1- surrond your GUNs and plazmas on BASE only on BASE (from Begining ) (IMPORTANT )
2- keep upgrade ur Guns and the plazma and put the small bomb on BASE too and refresh it
3- 1st BOSS must attack by 3 or 4 players and MUST keep him out the BASE area ( important )
4- 1st Boss wave : 1 player take only this mission or two ( Cover the BASE ) the player back to base area and DO NOT ATTACK THE BOSS (Important )
5-always use the fuel gun ( this shock and the meteor .. (sry i dont remember the names)
6- 2nd BOSS all players attack him and use so many fuel gun
7- after 10 wave 2 players keep in BASE area to cover the BASE one left and one right ( some wave zombies came from left than right )
8-before the wave 15 hit the unlimited fuel gun as faster as u can AND don't let any area grow again clear it fast to get all bonus
9- Final round is so easy BUT if u make sure that guns and plazma surronding the BASE ( very near to BASE )
10- dont be angry if u came the last one on point list .. these guys who take the attack get more than take cover BUT u are important one
Best wishes guys ^^
add me for more fun ..
Comments
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Awsome tips really I realized some of them after playing a couple of games, but if the guns were too close to the base when a zombie gets near them it hurts the base cuz it came too much close to the base right ?
NO .. here is the turn of plazma to freeze them till gun kill them or the cover man beside the small bombs which put it on floor (fuel bomb ) -
well , nice advice , but the main problem isnt the map itself , its the error that comes right away on wave 12 or 13 , like i was doing this with my clanmates got to wave 12 still full hp and this comes !
it happened with me 3-5 times , where's my points -
RoadToMajor wrote: »well , nice advice , but the main problem isnt the map itself , its the error that comes right away on wave 12 or 13 , like i was doing this with my clanmates got to wave 12 still full hp and this comes !Some useful stuff here. I may end up doing a YouTube tutorial for ZM2 tactics. Battleship has very interesting tactics and "exploits".
Good luck with that if u did bring link10- use Lightning Rod against bosses in wave 10/15 when weak spot appear it will help you to kill them quickly
that's what i mean by 5 and 6 points -
We have some interest points there (thanks for sharing it with the community). I've been also doing most of those points, although it was hard to do them due to be playing random games, with random players, which not all of them realised these tips. :<
I couldn't play as much as I wanted yesterday, but I could realise some useful information (as already has been mentioned, there are still a lot of info to add):
- You (OP) have already mentioned this, but is important to keep the sentry guns close to the base (not that close though...not very next to it). I personally prefer to put the claymores closer than the sentries instead.
- In waves 8 and 12 (specially in 8) is important to keep some of the players on both sides of the map, as in those locations will appear loads of Harpoon Drones and you don't want them to approach to the base (or to hit your guns/plasma/etc), right?
- When Fighting the boss in wave 10, if you are the target of him, try to not grab the AP Gatting Gun, as you may not be able to avoid all its attacks. Keep that in mind (okay, maybe it has something to do with common sense, more than with a real tip/info xD).
- This one needs to be confirmed, but when fighting the boss in wave 10, in some point of the fight, if you are not the target and you hit them with the lightning rod, the target would change to you (sorry, I couldn't figure out its patron yet).
Hope this info can be useful to you guys. ~ -
AuraSphere wrote: »- This one needs to be confirmed, but when fighting the boss in wave 10, in some point of the fight, if you are not the target and you hit them with the lightning rod, the target would change to you (sorry, I couldn't figure out its patron yet).
thanks for ur points too but this point i'm not sure from it -
AuraSphere wrote: »]- In waves 8 and 12 (specially in 8) is important to keep some of the players on both sides of the map, as in those locations will appear loads of Harpoon Drones and you don't want them to approach to the base (or to hit your guns/plasma/etc), right?
in wave 12 some one must take the upper bridge ( the glass bridge ) and hit the 45 zombi with that meteor from fuel it very useful got 60 fuel and hit them by meteor and collect again and repeat it .. i'm finishing that round approxmatly alone xDAuraSphere wrote: »]- This one needs to be confirmed, but when fighting the boss in wave 10, in some point of the fight, if you are not the target and you hit them with the lightning rod, the target would change to you (sorry, I couldn't figure out its patron yet). -
Jumping on top of the 1st boss from the 2nd boss will often cause you to get an error.The 1st boss cannot climb up to the catwalk: if chosen as the target, alternate between climbing up high and returning to the ground (so the boss doesn't go to your base).The most effective damage vs cost weapon against the 2nd and 3rd boss is the lightning strike (may also be true for 1st boss).Additional mags are a big help and will help you get more points (but everybody already knew that).Thats all I've got for now.
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